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Zalphamus, aka the one with the coolest name.

Separated the cannon into an individual weapon like the sword, and made the shield with the intention of it being a solid hologram like thing.

Overall, I think the first is the best. It looks the most like an actual armor set. Probably should have picked someone other than Samus, as she's too organic and smooth.

I have a few more trifusions in mind, but I'll probably have something different later tonight.

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Sat Mar 22, 2014 7:26 pm
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Mouris, Cantor of the Fallen.


This might require a bit of backstory: show
Part of Jaunt's story/Calachos. In it, tattoos made from magical materials are the source of power. While the style doesn't really matter, it displays a lot about the character; Mouris' tattoo style is known as Negative Space and gives the impression of a skeleton. He's the representation of death as part of the Cantors, (analogous to Jesus' Disciples) albeit for Calach.

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Sat Mar 22, 2014 11:33 pm
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Reix wrote:
[ Image ]

Mouris, Cantor of the Fallen.


This might require a bit of backstory: show
Part of Jaunt's story/Calachos. In it, tattoos made from magical materials are the source of power. While the style doesn't really matter, it displays a lot about the character; Mouris' tattoo style is known as Negative Space and gives the impression of a skeleton. He's the representation of death as part of the Cantors, (analogous to Jesus' Disciples) albeit for Calach.



Ooh I want to see more of this, like an animation of some sort.

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Lukepi wrote:
read my post in your thread after i locked it.

i'm done. if you send me another PM with a sarcastic s#%$& attitude i'm banning you for 3 days.

go ahead and test me. see what happens.

;)


Sun Mar 23, 2014 12:55 am
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Mr.Yimbo wrote:
Reix wrote:
[ Image ]

Mouris, Cantor of the Fallen.


This might require a bit of backstory: show
Part of Jaunt's story/Calachos. In it, tattoos made from magical materials are the source of power. While the style doesn't really matter, it displays a lot about the character; Mouris' tattoo style is known as Negative Space and gives the impression of a skeleton. He's the representation of death as part of the Cantors, (analogous to Jesus' Disciples) albeit for Calach.



Ooh I want to see more of this, like an animation of some sort.



I got a couple of other things first, but I'll try and think of some ideas.

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Commission info - http://reiforce.deviantart.com/journal/


Sun Mar 23, 2014 4:03 pm
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http://www.fluidanims.com/u/uploads/RUN.gif

Really rough traced run. Really just practice, so I don't intend on doing any more to it.

Image

Also just felt like improving this.

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Commission info - http://reiforce.deviantart.com/journal/


Mon Mar 24, 2014 6:35 pm
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Reix wrote:
[ Image ]
http://www.fluidanims.com/u/uploads/RUN.gif

Really rough traced run. Really just practice, so I don't intend on doing any more to it.

[ Image ]

Also just felt like improving this.


The run is cool,

The transformation on the othe hand is nicely done.

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Lukepi wrote:
read my post in your thread after i locked it.

i'm done. if you send me another PM with a sarcastic s#%$& attitude i'm banning you for 3 days.

go ahead and test me. see what happens.

;)


Mon Mar 24, 2014 8:15 pm
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Mr.Yimbo wrote:
Reix wrote:
[ Image ]
http://www.fluidanims.com/u/uploads/RUN.gif

Really rough traced run. Really just practice, so I don't intend on doing any more to it.

[ Image ]

Also just felt like improving this.


The run is cool,

The transformation on the othe hand is nicely done.


Why thank you.


And man, have I been productive this weekend...
Image
If you look closely, that little wisp is a tattoo coming off, acting as a soul of a dead person 'encoded' onto the ink.

Anything else you want to see?

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Commission info - http://reiforce.deviantart.com/journal/


Mon Mar 24, 2014 11:54 pm
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Reix wrote:
Mr.Yimbo wrote:
Reix wrote:
[ Image ]
http://www.fluidanims.com/u/uploads/RUN.gif

Really rough traced run. Really just practice, so I don't intend on doing any more to it.

[ Image ]

Also just felt like improving this.


The run is cool,

The transformation on the othe hand is nicely done.


Why thank you.


And man, have I been productive this weekend...
Image
If you look closely, that little wisp is a tattoo coming off, acting as a soul of a dead person 'encoded' onto the ink.

Anything else you want to see?


Just liked imagine him to move about, mind making a punching animation of this guy?

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Lukepi wrote:
read my post in your thread after i locked it.

i'm done. if you send me another PM with a sarcastic s#%$& attitude i'm banning you for 3 days.

go ahead and test me. see what happens.

;)


Tue Mar 25, 2014 6:57 am
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Why punch when you can command the souls of the dead to do it?

Of course it's cause he's in my head, but his personality doesn't scream ~active~ in the slightest in my eyes. He's very slow, he's very weak, and doesn't have his own strength due to being a skeleton with skin and tattoos. Punching someone just isn't conducive to his personality/situation.



Image
http://i.dailymail.co.uk/i/pix/2012/09/ ... 34x890.jpg
Fun fact, for the first 15 out of 26 frames of this, it looked like a flamenco dancer due to having no hair or tattoos as well as different legs.

Anyway, working on Marion's clothes. It's common for magic using females to have backless outfits to show off their tattoos.

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Commission info - http://reiforce.deviantart.com/journal/


Thu Mar 27, 2014 1:05 am
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Reix wrote:
[ Image ]

Why punch when you can command the souls of the dead to do it?

Of course it's cause he's in my head, but his personality doesn't scream ~active~ in the slightest in my eyes. He's very slow, he's very weak, and doesn't have his own strength due to being a skeleton with skin and tattoos. Punching someone just isn't conducive to his personality/situation.



[ Image ]
http://i.dailymail.co.uk/i/pix/2012/09/ ... 34x890.jpg
Fun fact, for the first 15 out of 26 frames of this, it looked like a flamenco dancer due to having no hair or tattoos as well as different legs.

Anyway, working on Marion's clothes. It's common for magic using females to have backless outfits to show off their tattoos.


Some type of zombie styled running animation for mouris would be nice.
I'm super interested in him!

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Lukepi wrote:
read my post in your thread after i locked it.

i'm done. if you send me another PM with a sarcastic s#%$& attitude i'm banning you for 3 days.

go ahead and test me. see what happens.

;)


Thu Mar 27, 2014 4:20 pm
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Maybe it's me, but Mouris' knee movement (both moving outward) seems odd and unnecessary. It might be best to just extend one leg and then pull it back (just an example). As is, I don't fully understand why he's doing a fondu.

The arm lifting motion is animated very cleanly and clearly.


Thu Mar 27, 2014 6:44 pm
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Kirbyfan42 wrote:
Maybe it's me, but Mouris' knee movement (both moving outward) seems odd and unnecessary. It might be best to just extend one leg and then pull it back (just an example). As is, I don't fully understand why he's doing a fondu.

The arm lifting motion is animated very cleanly and clearly.


Yea I see that too.

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Lukepi wrote:
read my post in your thread after i locked it.

i'm done. if you send me another PM with a sarcastic s#%$& attitude i'm banning you for 3 days.

go ahead and test me. see what happens.

;)


Thu Mar 27, 2014 8:04 pm
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Kirbyfan42 wrote:
Maybe it's me, but Mouris' knee movement (both moving outward) seems odd and unnecessary. It might be best to just extend one leg and then pull it back (just an example). As is, I don't fully understand why he's doing a fondu.

The arm lifting motion is animated very cleanly and clearly.



It's cause when I think Idle animation, it's in my head to make the characters legs move like that to accentuate breathing.

I'll try and look at some examples, although it may just end up with wind blowing.




Edit: After looking at some Street Fighter, some characters legs don't move at all.
Image
I honestly can't tell which is better.

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Commission info - http://reiforce.deviantart.com/journal/


Thu Mar 27, 2014 9:17 pm
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Reix wrote:
Kirbyfan42 wrote:
Maybe it's me, but Mouris' knee movement (both moving outward) seems odd and unnecessary. It might be best to just extend one leg and then pull it back (just an example). As is, I don't fully understand why he's doing a fondu.

The arm lifting motion is animated very cleanly and clearly.



It's cause when I think Idle animation, it's in my head to make the characters legs move like that to accentuate breathing.

I'll try and look at some examples, although it may just end up with wind blowing.




Edit: After looking at some Street Fighter, some characters legs don't move at all.
Image
I honestly can't tell which is better.

The one without the knee and leg movement.

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Join the official anime club today!
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Lukepi wrote:
read my post in your thread after i locked it.

i'm done. if you send me another PM with a sarcastic s#%$& attitude i'm banning you for 3 days.

go ahead and test me. see what happens.

;)


Fri Mar 28, 2014 5:23 am
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Well, I guess that settles it for now.



Anyway, Trifusion #2: Matthew Mercer.
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Funimation recently released that Mercer will be voicing Levi in the dub of Attack on Titan, and while looking up who he was, I learned he also voiced Chrom (Fire Emblem: Awakening) and Skelter Helter (No More Heroes 2). So, badass swordsman voiced by Matthew Mercer.

I've decided his name is Discord Steel, because there's no justifiable way to combine Skelter Helter and Chrom.

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Sat Mar 29, 2014 12:25 am
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