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Bomberman 
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Joined: Tue Jul 01, 2014 7:32 pm
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TJR wrote:
i pretty sure that Bomberman can fight really good once ur skilled so why not go easy on the bombs, i mean u don't have to be too OP do u :sweat: :sweat:

what?

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Tue Nov 03, 2015 4:13 am
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Bomberman beats Marth

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Fri Nov 06, 2015 5:12 am
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WRXJoey wrote:
Bomberman beats Marth

WUTHE
U
T
H
E

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Kaioken is red
Rasengan is blue
Why are anime characters in SSF2


Fri Nov 06, 2015 4:01 pm
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I thought people knew by now

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Fri Nov 06, 2015 4:29 pm
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Bomberman wins way more of his MUs than he loses if you ask me. lol Those bombs are pesky and can limit any character, his leaping style of movement is hard to adjust to, and his neutral is really solid. He also has amazing chain grabs and combos. Not to metion the killthrows. People who wreck him usually have a move that reliably deals a lot of horizontal knockback like Shiek or Lloyd. Other than that, as I improve more and more offline, I'm starting to realize how good this character is. Maybe not S tier but I believe solid A if played at full potential. Guess we'll see when I return

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Sun Nov 08, 2015 6:51 pm
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Perfect play Bomberman would probably be top 3

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Mon Nov 09, 2015 1:53 am
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Perfect, yeah I can agree with that. How's your Bomber comin along anyway Joey? You have any breakthroughs or are you still beating people with your bread and butter combos?

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Tue Nov 10, 2015 2:07 am
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oh hey, i went bbm all day
Winners Round 3
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Winners Semis
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Losers Quarters
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Losers Semis
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GRAND FINALS
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feel free to laugh at me or w/e

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Sun Nov 22, 2015 12:15 am
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hypest, bbm only
Winners Semis
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Grand Finals
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yw for the spam

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Thu Nov 26, 2015 3:54 am
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I remember when I used to main BBM.... Bloody Memories... Bloody tears..... Btw thats a castlevania song :blackmage:

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Thu Nov 26, 2015 8:42 pm
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BBM is lame just like Joey

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Fri Dec 04, 2015 10:39 pm
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alright im sick of fox, lets just chaingrab him now
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Tue Dec 15, 2015 2:10 am
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yea these go here i guess
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broken game amirite

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Tue Dec 29, 2015 11:49 pm
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Different levels of P bombs tend to outprioritize each other in terms of knockback whenever in close proximity of one another. Has anyone figured out the exact order of which level outprioritizes which?

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Wed Dec 30, 2015 5:10 pm
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Don't quote me on this, but it would make sense if priority is determined by the order in which the bombs were placed, given that hitboxes in general work the same way.

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Swinging a chain, swinging a chain...


Fri Jan 01, 2016 11:45 am
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