The McLeodGaming forums were permanently closed on April 30th, 2020. You are currently viewing a read-only archive.
View unanswered posts | View active topics It is currently Thu May 14, 2020 2:46 pm



 [ 163 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11
Black Mage 
Author Message
User avatar

Joined: Fri Nov 30, 2018 9:55 am
Posts: 255
Location: The Universe
Country: Uruguay (uy)
Gender: Male
MGN Username: Unknown
Currently Playing: AoE II
LeafarTrinity wrote:
But what I think could be REALLY interesting is that we could get more spells to his final smash, it could be done so it's random or they could be chosen by the player


Sounds neat. I've got some ideas:
Flare: Stage-wide attack. It's the one we've seen so far.
Level 5 Death: Instantly kills any opponent whose percent is a multiple of 5.
Firaga: Most powerful fire spell.
Blizzaga: Most powerful ice spell.
Thundaga: Most powerful thunder spell
Lifebreak: Inflicts damage depending on BM's percent. At very high percents is an instakill spell.
Meteor: This one would work similar to PK starstorm.

_________________
Image

Mains: Image :isaac: :blackmage: :bomberman: :luffy: :naruto: :tails: :pacman: :ichigo: :sandbag: :lloyd: :sora: :goku:


Sun Aug 04, 2019 3:56 pm
User avatar

Joined: Tue Aug 14, 2018 2:02 pm
Posts: 1042
Location: An unknown cave island in Japan
Country: United States (us)
Gender: Male
Currently Playing: SSF2, Roblox, Kirby Star Allies, Sonic Mania Plus, Super Smash Bros. Ultimate, Pokemon Emerald, Leauge Of Legends
Waifu: Rera (SSVI)
I still want a Black Mage resprite similar to his appearance in Mario Hoops 3-On-3. If that happens, I'll be happy. Also, Black Mage can pull off a sick combo. If you do a F-Air twice, follow it up with a D-Air (sweet spot needed!), then, before it activates, finish the combo off with Haste, you'll get a sick finishing kill. Honestly works best on Sector Z, as if you do the two F-Airs, the opponent will land near the edge of the stage.

_________________
Mains: :kirby: :rayman: :blackmage:
Secondaries: :sonic: :mario: :captainfalcon: :simon:
Dragon Ball Z: Cooler's Revenge is the best anime film of all time. Admit it.
YouTube Video:


Fri Aug 09, 2019 10:25 pm
WWW
User avatar

Joined: Thu Aug 03, 2017 7:37 am
Posts: 419
Location: Your chair
Country: United States (us)
Gender: Male
MGN Username: Lermonz
Hey did you guys know that if you do Black Mage's down taunt with a metal box on, it plays a metal version of part of his victory theme

_________________
Image

buh


Sat Oct 05, 2019 10:23 pm
User avatar

Joined: Wed Feb 08, 2017 6:51 am
Posts: 647
Location: Smug Island, with all Smug Anime characters
Gender: Anime Girl
MGN Username: moGi
Skype: Skype ID
Currently Playing: MGR:R, GE3, etc MHXX
Waifu: Lancer Arthuria P.
Huh.

_________________
Image

black keys will be removed in the future anyways

*sniff*


Sun Oct 06, 2019 12:55 am
WWW
User avatar

Joined: Sun Sep 30, 2018 7:31 pm
Posts: 448
Country: Brazil (br)
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
Although we of course have a changelog to look at, i prefer to look at the stuff myself so i can really see some of the bigger differences (Not going to mention animation tweaks though)

• NAir now drags the opponent and has a landing hitbox
• DAir now has 2 different hitboxes (or is it just 1? i actually forgot if an early hit was weaker in 1.1 or if the move was the same strength all the way through)
Both "sourspots" deal 8%, while the sweetspot (directly below Black Mage) deals 10%

Early hit seems to be a rather weak meteor smash
When the scythe is directly below BM, it'll deal 10% and deal stronger knockback (aswell as play an additional sound effect and summoning the reaper)
When it's going behind him, it'll meteor smash at a very nasty (in a good way) angle behind Black Mage
DAir: show
Attachment:
a.png
a.png [ 231.19 KiB | Viewed 799 times ]
Oh dear, that's like if fox' Shine had knockback growth..


• Dash attack's hitbox now has a "late hit" hitbox

• Is it just me, or is the full charge Up-Smash stronger?
• Down Smash now sends at a semi-spike, though the freeze effect still doesn't last long at all. and the full charge version seems unchanged, as far as i can tell.

• Haste is now back to its 9b incarnation while still keeping the "obligatory sweetspot" command grab. On the upside, Black Mage can now slides forward/backward during the move, (possibly) granting him better spacing capabilities with the move.
• Meteor can now be angled by holding Forward/Down instead of Up/Down (a welcome change, it can be pretty awkward to press down then quickly Up for an uncharged meteor at a higher angle) And when grounded, the meteor stops in place right in front of Black Mage before being fired, instead of continuing to rise above his head and get interrupted by a platform as soon as it's launched
You can no longer SDI from Stop! and it now has an additional effect: It paralyzes projectiles before reflecting them back

_________________
Image                  Image



Image
Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Fri Feb 14, 2020 6:16 am
User avatar

Joined: Fri Nov 30, 2018 9:55 am
Posts: 255
Location: The Universe
Country: Uruguay (uy)
Gender: Male
MGN Username: Unknown
Currently Playing: AoE II
Thank god his air mobility got buffed. That was my main concern with the character.

_________________
Image

Mains: Image :isaac: :blackmage: :bomberman: :luffy: :naruto: :tails: :pacman: :ichigo: :sandbag: :lloyd: :sora: :goku:


Fri Feb 14, 2020 10:08 am
User avatar

Joined: Sun Sep 30, 2018 7:31 pm
Posts: 448
Country: Brazil (br)
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
His jumps actually got veeery slightly lower, according to the comparisons i made with my 1.1 pictures, but he's oddly floatier and i just can't quite put my finger on it, i think it's how long he just stays at the peak of his jumps

_________________
Image                  Image



Image
Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Fri Feb 14, 2020 10:33 am
User avatar

Joined: Sun Sep 30, 2018 7:31 pm
Posts: 448
Country: Brazil (br)
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
Sorry for double post but i think you all NEED to see this

So while i was testing for possible techs other characters can do with Rayman's plum, turns out Black Mage can perform an "ultra wavehaste" if it connects on top of the plum
Image
the plum is broken and i absolutely love it

_________________
Image                  Image



Image
Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Tue Feb 18, 2020 1:02 am
User avatar

Joined: Fri Sep 28, 2018 10:36 am
Posts: 555
Location: 90 degree Austria
Country: Peru (pe)
Gender: Male
MGN Username: T-Permutation
Currently Playing: Parsec and sometimes Fightcade.
Indeed I dit this stuff like this on the last stock against a pretty well rayman main, and he said me that was fair but the lucky was still on him.

_________________
Mains: :rayman: :ichigo:
Secondaries/Counterpicks: Image :krystal: :simon:
pockets: :luffy: :kirby: Image :captainfalcon: :marth:

Good times at helping this great community
My discord: TheGodTierCeviche#0303

Also join Zimbax's discord: https://discordapp.com/invite/eevq7YJ


Tue Feb 18, 2020 11:06 pm
User avatar

Joined: Sun Sep 30, 2018 7:31 pm
Posts: 448
Country: Brazil (br)
Gender: Male
MGN Username: CraftGMC
Waifu: Random No. Generator
I'm really enjoying his buffed NAir's ability to drag opponents
this is a thing that you can do now lol
Image

_________________
Image                  Image



Image
Well, old friends, this is the day where everything will be archived for all to see and reminisce about.
This isn't a farewell, but rather a "See you later", as we move on to the next world

who'd've guessed my secondaries bit would have a new purpose!


Tue Feb 25, 2020 5:52 pm
User avatar

Joined: Wed Jul 29, 2015 5:15 am
Posts: 569
Location: Afairica
Country: Australia (au)
Gender: Male
MGN Username: Corvid_Crow
Skype: AUS_Corvid
Currently Playing: With nice hens out there...
at least the devs actually implemented my "pls no sdi from stop" thing from over two years ago lmaoo

_________________
Geno wrote:
foolish human if only you understood the splendor of the avian lifestyle

Image
:ichigo: :gameandwatch: :isaac: :bowser: :luigi: :lloyd: :chibirobo: :bomberman: :metaknight: :megaman: :donkeykong: :sonic: :samus: Image Image


Sat Mar 21, 2020 5:44 am
User avatar

Joined: Thu Jul 24, 2014 9:19 pm
Posts: 1422
Location: Canada
Country: Canada (ca)
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
what amazes me is how black mage's dsmash has been useless since v0.7 :cry:

_________________
Mains
Image and Image


Sat Mar 28, 2020 2:01 pm
User avatar

Joined: Wed Jul 29, 2015 5:15 am
Posts: 569
Location: Afairica
Country: Australia (au)
Gender: Male
MGN Username: Corvid_Crow
Skype: AUS_Corvid
Currently Playing: With nice hens out there...
Wait i just realised something

I'm still super unsatisfied with how landing dair functioned and wish it was safe on hit below like 70 LMAO

used to be this super cool combo starter but coupled with no hitstun on hit as well as i think being one of the laggiest moves to land with in the game you cant do much with it

all you would really need to do to fix it imo would be to buff the hitstun on grounded opponents!! then it would be a more high risk/high reward jump in for bm to mixup into alongside the rest of his aerials heck

_________________
Geno wrote:
foolish human if only you understood the splendor of the avian lifestyle

Image
:ichigo: :gameandwatch: :isaac: :bowser: :luigi: :lloyd: :chibirobo: :bomberman: :metaknight: :megaman: :donkeykong: :sonic: :samus: Image Image


Mon Mar 30, 2020 7:03 pm
Display posts from previous:  Sort by  
 [ 163 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

cron
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software for PTF.