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            | Author | Message |  
			| gEmssbguy13 
					Joined: Fri Jul 25, 2014 6:56 pmPosts:  458Location:  In the EST Zone, somewhere eating chipsCountry:  Gender:  Male
					
						MGN Username:  gEmssbguy13
					
						Currently Playing:  Smash Bros, FNaF, Undertale, GMod, Delver, Xenoblade, ect...
					
				   |   I dunno that was a thing. Only far up. Otherwise you can only AC outta Rising Blade. Yeah, the shield drop lag doesn't halp. He has high traction, plus you can crouch cancel pretty much anytime to stop momentum._________________
 Treat others as you want to be treated, that is the Golden Rule...
 
 
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			| Thu Jan 15, 2015 5:08 pm | 
					
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			| Savvy, eh? BR Member 
					Joined: Fri Aug 13, 2010 12:03 amPosts:  752Location:  Rising up to become the one they all fear.Country:  Gender:  Anime Girl
					
						MGN Username:  Savvy, eh?
					
						Currently Playing:  Savvy's Art Academy
					
				   |   Sonic Thrust isn't that safe. It's one of those moves that you should punish by positioning yourself around it instead of shielding. 
 
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			| Thu Jan 15, 2015 5:13 pm | 
					
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			| gEmssbguy13 
					Joined: Fri Jul 25, 2014 6:56 pmPosts:  458Location:  In the EST Zone, somewhere eating chipsCountry:  Gender:  Male
					
						MGN Username:  gEmssbguy13
					
						Currently Playing:  Smash Bros, FNaF, Undertale, GMod, Delver, Xenoblade, ect...
					
				   |   It has long lasting hitbox tho._________________
 Treat others as you want to be treated, that is the Golden Rule...
 
 
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			| Thu Jan 15, 2015 5:20 pm | 
					
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			| sparty88 
					Joined: Mon Aug 04, 2014 12:30 amPosts:  510Location:  MichiganCountry:  Gender:  Male
					
						MGN Username:  sparty88
					
				   |   Ridiculously long. Trying to punish it usually results in being punished yourself. It's one of the best edge guarding tools in the game._________________.png) Please... 
 
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			| Thu Jan 15, 2015 5:30 pm | 
					
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			| Savvy, eh? BR Member 
					Joined: Fri Aug 13, 2010 12:03 amPosts:  752Location:  Rising up to become the one they all fear.Country:  Gender:  Anime Girl
					
						MGN Username:  Savvy, eh?
					
						Currently Playing:  Savvy's Art Academy
					
				   |   Well yes, the hitbox lasts a long time, but both it and its owner are immobilized for the duration of the move. One can simply jump over and bop Lloyd in the noggin. 
 
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			| Thu Jan 15, 2015 6:15 pm | 
					
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			| 135 SSF2 Developer 
					Joined: Mon Sep 06, 2010 7:02 pm
 Posts: 1147
 Gender: Male
   |   This man has a point. Lloyd's head and back immobile while he attacks. 
 
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			| Thu Jan 15, 2015 7:54 pm | 
					
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			| Kyo Tanaka 
					Joined: Thu Aug 26, 2010 7:51 pm
 Posts: 159
 Gender: Anime Girl
   |   Really hard to do if this is done midair. Even moreso when you're recovering.
 
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			| Fri Jan 16, 2015 4:28 pm | 
					
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			| 135 SSF2 Developer 
					Joined: Mon Sep 06, 2010 7:02 pm
 Posts: 1147
 Gender: Male
   |   That makes sense. But usually if you have a long-range move you cann also Edge Guard Lloyd pretty hard, so it balances out. 
 
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			| Fri Jan 16, 2015 5:33 pm | 
					
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			| Kyo Tanaka 
					Joined: Thu Aug 26, 2010 7:51 pm
 Posts: 159
 Gender: Anime Girl
   |   The problem isn't edgeguarding Lloyd, but how easy it is to edgeguard with Lloyd using SideB. And another problem is that it's power is insane for how long it stays out. Trying to jump over it and attempt to hit him below midair leaves you an opening for an utilt, unless you're Marf with dat range.
 
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			| Fri Jan 16, 2015 5:55 pm | 
					
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			| 135 SSF2 Developer 
					Joined: Mon Sep 06, 2010 7:02 pm
 Posts: 1147
 Gender: Male
   |   If you're fast the U-Tilt won't get you in time. You can also Shield it, and then counter attack. The move lasts a long time, but that is also one of its weakness. It doesn't finish fast enough. Reacting to it online might be harder though. 
 
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			| Fri Jan 16, 2015 6:51 pm | 
					
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			| Kyo Tanaka 
					Joined: Thu Aug 26, 2010 7:51 pm
 Posts: 159
 Gender: Anime Girl
   |   Ever tried shielding midair?
 
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			| Fri Jan 16, 2015 7:20 pm | 
					
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			| 135 SSF2 Developer 
					Joined: Mon Sep 06, 2010 7:02 pm
 Posts: 1147
 Gender: Male
   |   Yeah, you air dodge. 
 
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			| Fri Jan 16, 2015 7:54 pm | 
					
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			| Kyo Tanaka 
					Joined: Thu Aug 26, 2010 7:51 pm
 Posts: 159
 Gender: Anime Girl
   |   Lloyd's sideb is long enough to hit you out of air dodge.
 
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			| Fri Jan 16, 2015 8:18 pm | 
					
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			| 135 SSF2 Developer 
					Joined: Mon Sep 06, 2010 7:02 pm
 Posts: 1147
 Gender: Male
   |   But you can move during your air dodge so Lloyd can no longer hit you.
 
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			| Fri Jan 16, 2015 9:39 pm | 
					
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			| Kyo Tanaka 
					Joined: Thu Aug 26, 2010 7:51 pm
 Posts: 159
 Gender: Anime Girl
   |   Assuming you have any momentum at all. If not, you're going straight down, or some easy angle where SideB can easily land.
 
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			| Fri Jan 16, 2015 9:52 pm | 
					
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