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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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In one of 9a first versions, he had a fthrow infinite chaingrab on every character. He was pretty broken then lol. His projectile was a huge thing, the characters in S-tier last demo each had some way of shutting down most of the cast with ease. Sonic had Light Dash, Puff had too much aerial mobility, and Pikachu had his thunderbolt. These characters had other great attributes in addition to these (Sonic is soooo fast, Puff has range and Rest, Pika is fast and has great utilty with QAC and maybe the best gimping ability of the top tiers).
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Wed Sep 24, 2014 9:39 pm |
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goml
BR Member
Joined: Sat Aug 23, 2014 12:22 pm Posts: 1448
Gender: Female
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Pikachu more like Prioritychu amirite?
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Sun Sep 28, 2014 10:04 pm |
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gEmssbguy13
Joined: Fri Jul 25, 2014 6:56 pm Posts: 458 Location: In the EST Zone, somewhere eating chips Country:
Gender: Male
MGN Username: gEmssbguy13
Currently Playing: Smash Bros, FNaF, Undertale, GMod, Delver, Xenoblade, ect...
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_________________ Treat others as you want to be treated, that is the Golden Rule...
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Mon Sep 29, 2014 12:45 pm |
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sparty88
Joined: Mon Aug 04, 2014 12:30 am Posts: 510 Location: Michigan Country:
Gender: Male
MGN Username: sparty88
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Apparently priority is a mess so we're just going to have to wait for the next installment.
_________________.png) Please...
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Mon Sep 29, 2014 12:55 pm |
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gEmssbguy13
Joined: Fri Jul 25, 2014 6:56 pm Posts: 458 Location: In the EST Zone, somewhere eating chips Country:
Gender: Male
MGN Username: gEmssbguy13
Currently Playing: Smash Bros, FNaF, Undertale, GMod, Delver, Xenoblade, ect...
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I find Pika in his current state the only one who can reliably get through Zelda's fsmash and aerial approaches, it's pretty interesting. My have to challenge Zalozis again to test this theory.
_________________ Treat others as you want to be treated, that is the Golden Rule...
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Mon Sep 29, 2014 1:06 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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Pika seems like a good counter to floaties and characters with poor recoveries. Poor recoveries in particular seem to get wrecked by fthrows to uair gimps.
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Mon Sep 29, 2014 4:11 pm |
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Ed415
Joined: Fri Jul 25, 2014 8:51 pm Posts: 90
Gender: Male
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For what reason does thunder spike? Seems kind of too good for edgeguarding.
_________________ MGNID: Mullkaw
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Sun Oct 05, 2014 7:44 am |
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TSF|Cookies
BR Member
Joined: Fri Sep 26, 2014 1:33 pm Posts: 2002 Country:
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
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Propably to stop Thunderspiking... Or just giving him a second spike... I don´t know
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Sun Oct 05, 2014 7:57 am |
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goml
BR Member
Joined: Sat Aug 23, 2014 12:22 pm Posts: 1448
Gender: Female
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thunder spike is some bull i tell ya h'wat.
its safe to say that everything makes me salty at this point
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Sun Oct 05, 2014 9:30 am |
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Placeholder
Joined: Thu Oct 20, 2011 9:06 pm Posts: 408 Location: I don't even know what's a location Country:
Gender: Anime Girl
MGN Username: Drarky
Currently Playing: SSF2, Starbound
Waifu: Lenna Tycoon
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So, after some random matches with Pikachu I should say it feels pretty neat to use, but I don't know any combos/advance stuff.
Can anyone show me some basics? I really want to pick him up, it feels like he has a lot of potential.
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Fri Oct 10, 2014 6:13 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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First thing: Pikachu has one of the best finishers in the game in up smash. It kills floaties like nobody's business. Pikachu has good aerial mobility and mobility in general. Quick Attack is something to practice using until you can reliably sweetspot in every possible way, so no one will be able to edgeguard you. Another thing is that uair is a very useful move to learn the spacing of: the semi-spike can send at almost a 45% angle downward, and for characters like Naruto you can get insanely early gimps from it. How I play Pika is as a rushdown character: I don't use Thunder Jolt all that much, but I've seen people who camp it. SH nair, dair, and fair are all good close-range options, as are tilts and the occasional random usmash. Pika has limited chaingrabs on heavies and fast-fallers, and you can get a lot of mileage off of just chaingrabbing them off the stage and then uairing them, but only a few characters are really susceptible to this. In general, Pika has good edgeguarding and offstage play, so getting them off the stage and then going as deep as you need to to get a kill is how I play Pika. Watch the Axe four-stock of Silent Wolf online to get the idea. Dair has really good base knockback, so it's useful for getting them offstage early for gimps. Nair, fair, and uair are your staple juggles and combo tools.
To recap: learn the chaingrabs Pika has, learn how to use Pika's aerial game both for combos and early kills, and try to get them offstage and then take stocks quickly. That's just my thoughts on Pika: I'm sure someone else has better advice.
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Fri Oct 10, 2014 7:31 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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I've never won against a competent pikachu (auraka, blossom). Any tips on the MU?
_________________ Youtube Twitch <insert giant anime gif here>
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Wed Oct 15, 2014 2:27 pm |
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Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
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I'll just assume you mean Falcon  Falcon gets punished hard in this matchup, because of his fall speed and the linearity of his recovery. Once Falcon is offstage he is done, so he needs to keep center stage as much as possible. Pika is also at a bad height for nair, Falcon has to get pika to go to the air first, then he can get stuff done with nair and uair. You can accomplish this with dtilt, grab (I think), and jab. You gotta watch out for fair and dair though in the air, Pika's have large hitboxes. Pika does fall prey to uair->knee combos more easily than you would think. He is also tied for second lightest in the game, but considering his recovery is so good if he doesn't die outright he will be coming back. Bair is super good to edgeguard Pika. This matchup has got to be 60-40 at least for Pika. But if you remember the golden rule of fighting Pikachu you should be good: "Never be above the 'chu."
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
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Wed Oct 15, 2014 3:20 pm |
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Jammy
BR Member
Joined: Tue Aug 12, 2014 4:08 am Posts: 888 Country:
Gender: Male
MGN Username: Jammy
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Thanks man. I'll remember that golden rule  I really need to practise more matchups cause I'm getting bopped by auraka as any damn character lmao. Either that or my fundamentals suck, which is entirely more likely. Anyway, getting off topic, thanks for the tips.
_________________ Youtube Twitch <insert giant anime gif here>
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Wed Oct 15, 2014 3:29 pm |
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TheCodeSamurai
BR Member
Joined: Sat Mar 22, 2014 2:14 pm Posts: 2075 Country:
Gender: Anime Girl
Currently Playing: SSF2, MGS 3, Melee, Project M
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I think compared to Auraka, most of us suck. I would add to Starkiller's excellent analysis that you have to be really wary of getting hit onto platforms with uair, because it can set up all of Pika's kill moves, Thunder, and more uairs.
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Wed Oct 15, 2014 3:55 pm |
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