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Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
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JCUSmash OoS is a good option against some rushdowns... I think
Is there a reason to use Dash Attack? I know D-Tilt has more uses, but does it at least have a niche use that some of his other moves doesn't?
_________________Mains: ; ; Secondaries: ; For Fun: ; ; ; ; ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for
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Sun Jul 09, 2017 6:07 am |
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0_ZeroSuitUser_0
Joined: Mon Feb 09, 2015 2:29 pm Posts: 522 Country:
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To be honest, I'm not feeling Bomber Man. A lot of his kill power from 9b seems to be missing. Some stuff definitely needed to be toned down, but other stuff not so much. Personally, I don't see why BM couldn't have kept some of the kill power on his throws. F-throw in 9b was ridiculous and definitely needed a nerf, but now it can't even kill a guy like Black Mage on 3DS at 110%. It just feels kind of lame, especially since BM's grab range isn't anything to ride home about.
Also, Bomb's in Beta are really lame. The hit boxes definitely needed a nerf, but other changes are just kind of silly. Characters with reflectors shouldn't be able to reflect the bombs while they're on screen. Same goes for power shielding. Neither of these should turn bombs against BM, and the fact that they do just makes using the character a lot harder.
On top of that, bombs are really glitch ATM. You can have up to 5 on screen at a time, but sometimes the bombs just vanish. I've noticed that sometimes when you have three bombs down and then you put another bomb down, one of the other bombs will just vanish. Sometimes this happens a lot during a match, and other times it's just regular and you can put 5 bombs down.
Finally, BM's recovery is still really bad and I don't think he's good enough to justify that. It's really lacking in horizontal distance. Plus, personally, I've always thought BM's recovery should be Bomber Copter instead, but that's just me.
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Fri Jul 21, 2017 4:33 pm |
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MaskofTruth
Joined: Fri Aug 08, 2014 1:18 am Posts: 609 Location: Lagcity, or lagless city if my phone is working Country:
Gender: Male
MGN Username: MaskofTruth
Currently Playing: SSF2
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| | | | 0_ZeroSuitUser_0 wrote: To be honest, I'm not feeling Bomber Man. A lot of his kill power from 9b seems to be missing. Some stuff definitely needed to be toned down, but other stuff not so much. Personally, I don't see why BM couldn't have kept some of the kill power on his throws. F-throw in 9b was ridiculous and definitely needed a nerf, but now it can't even kill a guy like Black Mage on 3DS at 110%. It just feels kind of lame, especially since BM's grab range isn't anything to ride home about.
Also, Bomb's in Beta are really lame. The hit boxes definitely needed a nerf, but other changes are just kind of silly. Characters with reflectors shouldn't be able to reflect the bombs while they're on screen. Same goes for power shielding. Neither of these should turn bombs against BM, and the fact that they do just makes using the character a lot harder.
On top of that, bombs are really glitch ATM. You can have up to 5 on screen at a time, but sometimes the bombs just vanish. I've noticed that sometimes when you have three bombs down and then you put another bomb down, one of the other bombs will just vanish. Sometimes this happens a lot during a match, and other times it's just regular and you can put 5 bombs down.
Finally, BM's recovery is still really bad and I don't think he's good enough to justify that. It's really lacking in horizontal distance. Plus, personally, I've always thought BM's recovery should be Bomber Copter instead, but that's just me. | | | | |
Fair got buffed for some reason, UpB got nerfed. bombs got buffed through throw->hit->pop. and I haven't even experimented with BBM.
_________________ Beta is finally coming ;-; (≧ω≦) I take it back, beta is a 1.0.2 is trash
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Sat Jul 22, 2017 10:15 am |
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Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
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Bombs got nerfed tho
Radius nerf really hit our stage control HARD
_________________Mains: ; ; Secondaries: ; For Fun: ; ; ; ; ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for
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Sat Jul 22, 2017 6:58 pm |
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NA
Joined: Sun Aug 17, 2014 12:46 pm Posts: 173 Country:
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Bomberman needs some serious investigation; with an increase in viable zoners fighting for the top in addition to combo/heavy weights, Bomberman is really starting to shine.
Hit boxes on bombs are incredible, allowing you to shield pressure without risk or break combos by throwing bombs up. They also help clear space for landings and can really screw up someone's neutral. I'm not a proficient Bomberman by any means, but he is yielding far more immediate success than Sheik, someone I've had plenty of high level experience with. His combos are great, grabs are all useful (well, maybe not back throw), and he can kill REALLY early with down smash, which is really easy to do due to bomb pressure and bomb hit confirms.
Level 2 bombs are nuts for building free combos at any percent.
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Sat Jul 29, 2017 10:32 pm |
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Akabonba
Joined: Tue May 16, 2017 4:08 pm Posts: 143
Gender: Male
MGN Username: ButterMosaic
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| | | | 0_ZeroSuitUser_0 wrote: To be honest, I'm not feeling Bomber Man. A lot of his kill power from 9b seems to be missing. Some stuff definitely needed to be toned down, but other stuff not so much. Personally, I don't see why BM couldn't have kept some of the kill power on his throws. F-throw in 9b was ridiculous and definitely needed a nerf, but now it can't even kill a guy like Black Mage on 3DS at 110%. It just feels kind of lame, especially since BM's grab range isn't anything to ride home about.
Also, Bomb's in Beta are really lame. The hit boxes definitely needed a nerf, but other changes are just kind of silly. Characters with reflectors shouldn't be able to reflect the bombs while they're on screen. Same goes for power shielding. Neither of these should turn bombs against BM, and the fact that they do just makes using the character a lot harder.
On top of that, bombs are really glitch ATM. You can have up to 5 on screen at a time, but sometimes the bombs just vanish. I've noticed that sometimes when you have three bombs down and then you put another bomb down, one of the other bombs will just vanish. Sometimes this happens a lot during a match, and other times it's just regular and you can put 5 bombs down.
Finally, BM's recovery is still really bad and I don't think he's good enough to justify that. It's really lacking in horizontal distance. Plus, personally, I've always thought BM's recovery should be Bomber Copter instead, but that's just me. | | | | |
I thought I was crazy. I knew there was something fishy about the 3 bombs on screen.
_________________ "20 years ago, we had Steve Jobs, Johnny Cash, and Bob Hope. Now, we have no jobs, no cash, and no hope."
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Sun Jul 30, 2017 8:14 pm |
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Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
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Please, I just want the Bombs to not be able to be reflected while already grounded...
Because somehow a Stationary bomb can be shined and it hurts BBM on Detonation or Bomb Kick, yet a Cherry breaks through said Shine
_________________Mains: ; ; Secondaries: ; For Fun: ; ; ; ; ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for
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Mon Jul 31, 2017 12:19 am |
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Ravin_Raven
Joined: Mon Apr 03, 2017 9:53 pm Posts: 549 Location: Right behind you Country:
Gender: Male
MGN Username: RavinRaven
Currently Playing: SSF2, The Game of Love
Waifu: Luna (Gwain Saga)
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_________________"Why Hello there, Dream Raven!" -HaramBABY (Slay.One)
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Mon Jul 31, 2017 7:45 am |
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Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
Gender: Male
MGN Username: Bedoop
Currently Playing: Rayman Origins
Waifu: CLEOD-BOT
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's Bonus Fruit are considered as ItemsAnd as I've said in the thread Items aren't able to be reflected by any reflector at all (Unless said reflector has a hitbox, like 's cape or 's Neutral Special, in which the item will just act like it got hit) So unless you frame 1 Blip-Blip that s*** or perfect shield it Items can and will hit you Sadly, Bomberman's Bombs don't count as items, so they are affected by reflectors Why they're affected when completely stationary is beyond me, it's kinda dumb But now you know
_________________Stay groovy, wherever your travels take you.
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Mon Jul 31, 2017 1:55 pm |
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NA
Joined: Sun Aug 17, 2014 12:46 pm Posts: 173 Country:
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If not for this (albeit dumb) characteristic, Bomberman could push really high. But the fact that the Fox MU is a liability is stupid.
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Mon Jul 31, 2017 2:20 pm |
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Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
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| | | | Bedoop wrote: 's Bonus Fruit are considered as ItemsAnd as I've said in the thread Items aren't able to be reflected by any reflector at all (Unless said reflector has a hitbox, like 's cape or 's Neutral Special, in which the item will just act like it got hit) So unless you frame 1 Blip-Blip that s*** or perfect shield it Items can and will hit you Sadly, Bomberman's Bombs don't count as items, so they are affected by reflectors Why they're affected when completely stationary is beyond me, it's kinda dumb But now you know | | | | |
My point is, it's dumb
_________________Mains: ; ; Secondaries: ; For Fun: ; ; ; ; ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for
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Tue Aug 01, 2017 12:25 am |
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yamnow
Joined: Fri May 08, 2015 8:49 pm Posts: 465 Country:
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you can destroy his bombs in the next patch future trash tier
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Fri Aug 11, 2017 7:27 pm |
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Bedoop
Joined: Wed Apr 13, 2016 5:06 pm Posts: 1104 Location: Bedoop!#7875 Country:
Gender: Male
MGN Username: Bedoop
Currently Playing: Rayman Origins
Waifu: CLEOD-BOT
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Oh boy Here lies Bomberman I can't believe he hecking died
_________________Stay groovy, wherever your travels take you.
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Fri Aug 11, 2017 8:14 pm |
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Jan_Solo
Joined: Fri Dec 18, 2015 9:53 am Posts: 649 Location: Either at home or at school Country:
Gender: N/A
Currently Playing: SSF2, Paladins, TF2, Skullgirls
Waifu: m'Lady Lyndis
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Here's a matchup "discussion" in the pit discord, courtesy of yours truly
_________________Mains: ; ; Secondaries: ; For Fun: ; ; ; ; ; Hopefuls: Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF) tmanex2013 made the wonderful lyn sprite I used for
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Fri Aug 11, 2017 8:21 pm |
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Ravin_Raven
Joined: Mon Apr 03, 2017 9:53 pm Posts: 549 Location: Right behind you Country:
Gender: Male
MGN Username: RavinRaven
Currently Playing: SSF2, The Game of Love
Waifu: Luna (Gwain Saga)
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wut?
_________________"Why Hello there, Dream Raven!" -HaramBABY (Slay.One)
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Fri Aug 11, 2017 10:02 pm |
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