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December 26th, 2011 News (v0.8 Release / Download Only) 
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Joined: Wed Aug 20, 2008 11:41 pm
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Any hint about the unlockables?

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Mon Dec 26, 2011 10:27 am
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Byllant wrote:
Any hint about the unlockables?

One thing I know is that it isn't "Finish Target Smash with every character"

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Mon Dec 26, 2011 10:34 am
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Not at all! Although if you've been reading the SSF2 section, you'll probably see that some people at least seem to have found some stuff out.

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Mon Dec 26, 2011 10:35 am
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Densetsu! wrote:
Will v0.8b just be bug fixes and the like, or will it have more new content?



Mon Dec 26, 2011 10:45 am

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omgomgomg im downloading it now 63% i cantt waitttttt!


Mon Dec 26, 2011 10:50 am
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Densetsu! wrote:
Densetsu! wrote:
Will v0.8b just be bug fixes and the like, or will it have more new content?


I would assume just bug fixes, as I don't believe they could get so much done in a month aside from bug fixes.

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Mon Dec 26, 2011 10:57 am
YIM
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Currently Playing: SSF2, League of Legends, Steam Games
I'm just wondering as to how long I would have to wait for the browser version of the game? (not trying to rush you or anything)


Mon Dec 26, 2011 11:23 am
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It's really fun but it lags a little.

I'm main Lloyd even more now.

Mains: Lloyd, DK, Yoshi, Black Mage, Mario, Link, Sora(Never expected this)


You guys really made Sora kick some a**. I want to thank all of the devs for their hard work when all we do is ask when it's coming.


Are there any unlockables?

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Mon Dec 26, 2011 11:30 am
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Only one so far...

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Mon Dec 26, 2011 11:35 am
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I've found 3 so far.

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Mon Dec 26, 2011 11:44 am
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Byllant wrote:
I've found 3 so far.

I found 2 unlockables (Captain Falcon and Sand Ocean) and I am pretty sure there's one more stage to unlock...


Mon Dec 26, 2011 11:52 am
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So here's my impressions.

impressions: show
[Compliments]
-That intro was incredible. I giggled like a b**** more than I'd like to admit.
-Pikachu is awesomely smooth, and DK's sprites are fantastic
-I haven't even played on Gangplank Galleon yet and I love it, that's a fantastic idea for a stage
-Target Test was a nice touch.
-Gen 5 pokemon, nice. Victini's the first one I've gotten. I was hoping you'd put some of those in there.
-A level six tails was just kicking my s*** left and right. I am impressed with the AI.
-I love Gangplank Galleon's scrolling background, and LOVE LOVE LOVE that the DKCR Crabs are in there. And the music is awesome. Best new stage (probably, heh)
-Seriously, great work with the AI. The level fours feel like a 0.7 level nine
-Fox feels like a badass. Great work.
-I LOVE how Fox LANDS on his Arwing platform. Awesome.
-The new Pokeball sounds are great.
-Regarding my main, Ichigo: Love the second jump, love the new blurs. Walk looks wierd though
-DK's Final Smash is really cool. Much better than his Brawl one, anyway.
-I love the rain on Crateria. And the music. And the general feel of the stage. I also like that it's kind of hard to see items in the grass, that's cool.
-The new Character Select Screen looks awesome.
-But yeah, Fox's revival platform. AWESOME.
-The new Assist Trophy opening effect is impressive
-I f*** LOVE FOURSIDE
-Black Mage's new sound effects are pretty beast
-Black Mage's new win is awesome.
-Goku's second jump is cool.
-Kamehameha is now EXTREMELY satisfying.
-Pulled off the Demon Fang/Sonic Thrust Linked Artes first try. HAHAHA
-Sora kicks some a**. I'm glad, as I hated him in .7
-I see what you mean by Emphasis Stretching now. Looks incredible.
-I love Goku's "sleeping" animation (With the Dragonballs)
-Ooh, I really like Ichigo's new dash attack
-Also, for the first time in the history of SSF2, Ichigo's combo is at a decent speed. Thank you, jesus christ
-New Namek looks nice. And I love how the platforms fall a bit under your weight, nice touch.
-Goku's new win is awesome.
-Having Falcon in general was a nice touch, I don't think anyone saw that coming.
-Do the characters have multiple win poses now? Nice.
-Love the sound effects with Black Mage's intro now
-The large amount of unlockable content is nice.

[General Comments]
-I like how the main menu pic is of Yoshi's a**
-The Donkey Kong/Pikachu/Fox/Yoshi free for all that everyone did first (Don't lie to me) was awesome, yes
-The boundaries of Pokemon Stadium 3 should probably be extended a bit
-Yoshi hits pretty hard. I don't like him in Brawl, but he's pretty fun here.
-Jesus H. Christ, Black Mage holding a bumper is hilarious
-The characters could really use "getting up" attacks now
-I actually find it really easy to do combos in this demo. I didn't think I could combo at all, but apparently it's just the engine in .7/Brawl. Well done.
-I see we aren't using NF's Captain Falcon. This one looks nice, though. Selection protrait's a bit too anime though.
-Wait, I don't get Captain Falcon's stage with him? OH f*** ME MAN

[Complaints/bugs]
-Donkey Kong's name is too long for his health icon. Same with Cap
-As I paused to rave about Fox landing on his revival platform, the animation started looping while the game was paused. That's a bit less impressive, heh
-Maybe it's just me, but it feels like Fox falls /way/ too fast
-Level nine Sonic just killed himself with his side special. Heh
-I am pretty disappointed that the characters don't have individual target tests
-Pikachu's neutral B is all kinds of wonky, I'm sure you know what I mean
-Pikachu's Volt Tackle sprite isn't really impressive
-DK's combo is a bit slower than in Brawl, though that may have been on purpose
-I know DK's Up B is supposed to have mediocre vertical recovery, but that's a bit too mediocre
-Landmaster needs the spin attack, and to damage enemies it lands on. I can't even hit kirby if he stands still
-Krillin Assist Trophy appears way too often. I just got him three times in a row.
-WHAT DO YOU MEAN I CAN'T THROW THE ELECTRODE, THAT'S THE BEST PART
-That sound that Shroomish makes is really irritating
-Renji doesn't seem to understand how to navigate Sky Sanctuary Zone
-Actually, most of the CPU characters seem to have a hard time there
-Kaio-Ken doesn't seem to work at all
-Are the mushrooms like, invisible? Because I never see them before I get them >_>
-Fox's fsmash needs to stop at ledges
-I think I encountered a glitch where the whole game plays at the same speed as the match slowdown (You know, after the announcer says GAME!)
-Regarding PK Starstorm: Hahaha what the f***, the stars are upside down
-The hitbox for DK's forward smash needs to include his arms too, not just his hands
-Same goes for his down smash, I can't hit with that s*** at all
-DK's face doesn't quite look right in his win pose
-I just spiked wario through the bottom of the Comet Observatory
-Megaman's forward smash is still REALLY spammy
-Standing on Sand Ocean's track doesn't pull you left nearly as fast as it should


Overall, this demo is fun and satisfying as f***. A lot of hard work went into it, and it really shows. Excellent work guys, this is really becoming something great.

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Mon Dec 26, 2011 12:05 pm

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I have been playing ever since I woke up...how do you get Captain Falcon?

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Mon Dec 26, 2011 12:07 pm
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Sync the Tempest wrote:
I have been playing ever since I woke up...how do you get Captain Falcon?

Spoiler tags, and win a match with every character.


Mon Dec 26, 2011 12:09 pm
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Joined: Wed Aug 20, 2008 11:41 pm
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But does this mean they are unlockable for the remainder of the game's development of it is like Black Mage's case?

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Mon Dec 26, 2011 12:11 pm
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