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The Palette Swap Problem: Should file size be sacrificed? 

Which would be preferable?
Keeping the current costume system at a lower file size 46%  46%  [ 13 ]
Having better costumes in exchange for a larger file size 54%  54%  [ 15 ]
Total votes : 28

The Palette Swap Problem: Should file size be sacrificed? 
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BR Member
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Joined: Fri Sep 26, 2014 1:33 pm
Posts: 2002
Country: Germany (de)
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
In Melee Pichus green alt gives him a bagpack, which "objectively" is the best alt in that game. Even though it does not actually reference the Mystery Dungeon series it is reminiscient of the bag used in those games, and seeing as the PMD series holds a dear place in my gamer heart I would love too see it return to SSF2 instead of the overrated (but still good) blue goggles.

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Sun Aug 20, 2017 2:01 pm
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Joined: Tue Jul 04, 2017 2:07 pm
Posts: 170
Country: Brazil (br)
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MGN Username: MEGA12312
Currently Playing: MH3U SSF2
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TSF|Skylar wrote:
In Melee Pichus green alt gives him a bagpack, which "objectively" is the best alt in that game. Even though it does not actually reference the Mystery Dungeon series it is reminiscient of the bag used in those games, and seeing as the PMD series holds a dear place in my gamer heart I would love too see it return to SSF2 instead of the overrated (but still good) blue goggles.

Oh.
PMD stands for Pokemon Mystery Dungeon.
I saw the alt, and it actually is great.

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Honestly, i don't really have a main.
Tails is nice. And marth. So i guess i like... combos?
And floatyness i guess.

Wow they actually fixed Ness' throw. kinda

PICHU HYPEexcept not yet /:|


Sun Aug 20, 2017 2:05 pm
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Joined: Wed May 31, 2017 9:54 am
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Country: Antarctica (aq)
tson wrote:
If his body never stretched or extended or retracted or rotated this would work. Unfortunately it does every single one in every animation :(
Yes, you would need to do this process for each frame, but at least that's only once per character, not once per character per costume.
Another possibility is applying color transformations only to certain colors, like blue for Marth (see sig, the skin tone is unchanged) and pink for Peach. I don't think this is easy at runtime for Flash with ColorMatrixFilter, but it wouldn't be too hard with a photoshop/gimp filter (or maybe shaders, which I know nothing about). Of course, this helps the manpower problem, but not the download size, to which there is another potential solution: Include only the base sprites in the download, and generate palette swaps clientside on first loading the game. Not sure how feasible that is, but it's worth looking into.

There's one last problem of characters sharing the same color in their clothes and body. Fox (white) is the only one to my knowledge. And Marth's hair.

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Sun Aug 20, 2017 2:17 pm
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I personally prefer the Red Earband costume on Pichu, it's cute
But the Goggles and Backpack are also great
I'd be fine with any of 'em :sandbag:

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Sun Aug 20, 2017 3:47 pm
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Joined: Sun Aug 03, 2014 1:33 pm
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Location: the beach
Country: United States (us)
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Currently Playing: bye bye MG
TSF|Skylar wrote:
In Melee Pichus green alt gives him a bagpack, which "objectively" is the best alt in that game. Even though it does not actually reference the Mystery Dungeon series it is reminiscient of the bag used in those games, and seeing as the PMD series holds a dear place in my gamer heart I would love too see it return to SSF2 instead of the overrated (but still good) blue goggles.

dont forget that every one of them has a scarf somewhat similar to pmd as well
insert witty title: show
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Fri Aug 25, 2017 5:59 pm
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