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Ness 
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Joined: Sat Aug 02, 2014 5:45 pm
Posts: 231
Country: United States (us)
Gender: Male
MGN Username: ByeOrDie
Maxthegreat888 wrote:
Is psi magnet going to be fixed in ssf2 beta?

Yes, the devs already said that they have fixed that

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Sat Jan 21, 2017 3:41 pm
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Joined: Mon Sep 19, 2016 4:57 am
Posts: 20
Country: Philippines (ph)
Gender: Male
MGN Username: WumpaKid101
Currently Playing: SSF2
That's good to know. It annoyed me when PSI Magnet didn't heal.

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Sun Jan 22, 2017 1:16 am
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Joined: Thu Jul 24, 2014 9:19 pm
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Location: Canada
Country: Canada (ca)
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MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
I think it's even worse that Mario's cape couldn't reverse momentum. Trying to reverse a character's recoveriy like DK and Fox was hard and pointless.

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Sun Jan 29, 2017 5:51 pm
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Joined: Sat Dec 03, 2016 7:37 pm
Posts: 36
Location: Probably somewhere I want to die.
Country: United States (us)
Gender: Male
MGN Username: EaglePie
Currently Playing: Melee/PM, SSF2, FEH
Waifu: ...idc
So, when's the resprite Kappa (seriously it's nice and amazing that it's original but it's not that amazing for the standards of SSF2 currently. Compare him and pit and you'll see the difference)
Anyways the found a thing
where if you jump and immediately aerial you'll instead of DJC you'll rise in the air
It works with him and Yoshi
Also if you jump right next to the ground (easier with Yoshi) you can ground yourself
DJC mechanics are weird

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I play Melee and Ultimate. FEH Friend Code: 3031357120
Smash 64: Captain Falcon, Fox
Melee: Falco, Marth, Fox
Brawl: Sheik, Meta Knight
Project M: Falco, Roy, Mewtwo
Smash Flash 2: Falco, Captain Falcon, Marth, Fox, Pichu
Smash 4: Roy, Dr. Mario
Ultimate: Lucina

Currently working on my own Smash Java project as a hobby


Mon Feb 13, 2017 10:40 pm
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Joined: Sat Aug 02, 2014 5:45 pm
Posts: 231
Country: United States (us)
Gender: Male
MGN Username: ByeOrDie
EaglePie wrote:
So, when's the resprite Kappa (seriously it's nice and amazing that it's original but it's not that amazing for the standards of SSF2 currently. Compare him and pit and you'll see the difference)
Anyways the found a thing
where if you jump and immediately aerial you'll instead of DJC you'll rise in the air
It works with him and Yoshi
Also if you jump right next to the ground (easier with Yoshi) you can ground yourself
DJC mechanics are weird

Nah, it's just that if you hold the jump button, you won't DJC.

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Mon Feb 13, 2017 11:30 pm

Joined: Fri Aug 08, 2014 1:18 am
Posts: 609
Location: Lagcity, or lagless city if my phone is working
Country: United States (us)
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MGN Username: MaskofTruth
Currently Playing: SSF2
he obviously doesn't know what that certain yoshi tech in brawl did.

Also, mofo. jumping->aerial is normal. Do you even KNOW what Smash Bros, Melee, Brawl, and smash4 are?

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Beta is finally coming ;-; (≧ω≦)
I take it back, beta is a 1.0.2 is trash


Sat Feb 18, 2017 7:12 pm
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Joined: Sun Aug 03, 2014 1:33 pm
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Location: the beach
Country: United States (us)
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Currently Playing: bye bye MG
how does one know about djc but not aerials

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Sat Feb 18, 2017 7:23 pm
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Joined: Thu Jul 24, 2014 9:19 pm
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Skype: chaoticshadow50
Y'all don't have to be mean for no reason, you know. Not everybody still cares/watches Brawl except for like kyoz LUL

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Sat Feb 18, 2017 9:55 pm
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Joined: Fri Apr 01, 2016 4:54 pm
Posts: 385
Country: United States (us)
MGN Username: Goesul
After fighting FearZero I realized jump cancels boost Ness's viability by about 50% :cry: before I just did it to be flashy, but you actually can't play ness near what you could if you don't use those

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Wed Apr 12, 2017 11:28 pm
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