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Joined: Thu Oct 04, 2012 1:16 am
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TheRealHeroOfWinds wrote:
The Water Temple wasn't bad, the only slightly bad thing is switching between the iron boots and back. Which doesn't hinder the temple too much in my book.

Congratulations on mentioning the entire reason people f*** despise the Water Temple as the "only slightly bad thing" about it

Did you only play the 3DS version or something


Mon Aug 31, 2015 4:33 pm
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the switching doesn't actually bother me honestly

it's certainly better as an item but it wasn't horrendous

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Mon Aug 31, 2015 4:44 pm
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Kuro Kagami wrote:
the switching doesn't actually bother me honestly

it's certainly better as an item but it wasn't horrendous

reminder that ocarina of time ran at 20fps (17fps in PAL)

reminder that going in and out of the menu legit took like seven f*** seconds

if you're not remembering it properly I don't blame you but don't act like it wasn't terrible


Mon Aug 31, 2015 4:48 pm
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it was tedious but not dungeon-ruining, i don't remember it taking seven seconds
if you're running it via some other means that makes the pause screen take 3 seconds to load and unload i get it (some plugins cause this), but on a cart or disc i never had a huge problem

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Mon Aug 31, 2015 4:50 pm
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good for you!

it was still f*** awful though

can we shut up now


Mon Aug 31, 2015 4:51 pm
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kb wrote:
TheRealHeroOfWinds wrote:
The Water Temple wasn't bad, the only slightly bad thing is switching between the iron boots and back. Which doesn't hinder the temple too much in my book.

Congratulations on mentioning the entire reason people f#%$& despise the Water Temple as the "only slightly bad thing" about it

Did you only play the 3DS version or something

I played both N64 and 3DS

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Mon Aug 31, 2015 6:28 pm
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also played on n64, also played in PAL-land, also think that switching back and forth didn't ruin the dungeon

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Tue Sep 01, 2015 8:57 am
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Sat Sep 05, 2015 11:15 am
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Sonic 06 wasn't half bad.

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Sun Oct 04, 2015 7:26 am
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☻Danny☻ wrote:
Sonic 06 wasn't half bad.

You're right, it was full bad


Sun Oct 04, 2015 7:28 am
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ehhh
I think the only good thing about that game was the soundtrack
even at its lowest sonic still manages to give us a great soundtrack
safe for rise of lyric

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Sun Oct 04, 2015 8:52 am
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Shiver-Star wrote:
ehhh
I think the only good thing about that game was the soundtrack
even at its lowest sonic still manages to give us a great soundtrack
safe for rise of lyric


And Sonic Chronicles: The Dark Brotherhood. By far the worst soundtrack in a sonic game, despite a few really good tracks, namely the battle music

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Sun Oct 04, 2015 11:22 am
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TSF|Corvid wrote:
Shiver-Star wrote:
ehhh
I think the only good thing about that game was the soundtrack
even at its lowest sonic still manages to give us a great soundtrack
safe for rise of lyric


And Sonic Chronicles: The Dark Brotherhood. By far the worst soundtrack in a sonic game, despite a few really good tracks, namely the battle music

Well, that game did feel very unfinished and not at all polished, so it is a shame that the music still fell short. Game was still good though.

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Term wrote:
kb wrote:
I thought it but I never said it lmao
(This is the only recorded instance of this happening)

Term wrote:
i am a huge advocate of your right to whine like a b****

Kuro Kagami wrote:
i have problems with colors

i mean i have problems in general but colors tend to be a recurring issue


Sun Oct 04, 2015 5:49 pm
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TSF|Corvid wrote:
Shiver-Star wrote:
ehhh
I think the only good thing about that game was the soundtrack
even at its lowest sonic still manages to give us a great soundtrack
safe for rise of lyric


And Sonic Chronicles: The Dark Brotherhood. By far the worst soundtrack in a sonic game, despite a few really good tracks, namely the battle music

i didn't even remember that was a thing lol
that's the kind of forgettable a game can be

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Sun Oct 04, 2015 6:16 pm
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Sun Oct 04, 2015 7:38 pm
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