| Author | Message | 
        
			| TheCodeSamurai BR Member 
					Joined: Sat Mar 22, 2014 2:14 pmPosts:  2075Country:  Gender:  Anime Girl
					
						Currently Playing:  SSF2, MGS 3, Melee, Project M
					
				   |   Naruto's and Ichigo's recoveries aren't broken. That's the argument. 
 I don't see why a slight reduction of the startup on Grave Blade, a hitbox with range comparable to Hand Slap, and a slight endlag reduction and knockback trajectory change couldn't happen. You could just make the move into a version of Hand Slap that is dependent on reads and tech chases but has more followups.
 
 
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			| Thu Jan 22, 2015 1:38 pm | 
					
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			| sparty88 
					Joined: Mon Aug 04, 2014 12:30 amPosts:  510Location:  MichiganCountry:  Gender:  Male
					
						MGN Username:  sparty88
					
				   |   Lagless up B aerials, side B, and no landing lag on dair need changes way before Grave Blade imo. _________________.png) Please... 
 
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			| Thu Jan 22, 2015 2:05 pm | 
					
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			| Jammy BR Member 
					Joined: Tue Aug 12, 2014 4:08 amPosts:  888Country:  Gender:  Male
					
						MGN Username:  Jammy
					
				   |   0 landing lag on dair is only if you space it well. and yeah grave blade really isn't that good. you have a full second to react to it pretty much._________________ Youtube         Twitch                      <insert giant anime gif here>  
 
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			| Thu Jan 22, 2015 3:07 pm | 
					
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			| Zapperrix BR Member 
					Joined: Wed Mar 20, 2013 10:37 pm
 Posts: 2283
 Gender: Male
 MGN Username: Zapperrix
 Skype: dat_zapp
   |   Grave Blade isn't good, but the hitbox is just silly. I'd rather it be a well rounded move with less startup/endlag and a proper hitbox, than bad one with a silly hitbox. 
 
 Lloyd does need some other changes, not much though (lagless Up b aerials is pretty silly).
 
 
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			| Thu Jan 22, 2015 5:34 pm | 
					
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			| Savvy, eh? BR Member 
					Joined: Fri Aug 13, 2010 12:03 amPosts:  752Location:  Rising up to become the one they all fear.Country:  Gender:  Anime Girl
					
						MGN Username:  Savvy, eh?
					
						Currently Playing:  Savvy's Art Academy
					
				   |   No, Grave Blade is good. Really good, actually. The opponent can't whiff any laggy moves that leave them grounded and jumping in neutral becomes more dangerous than it otherwise would be. It just isn't broken. Ideally the move would be recoded to work as intended, but I'm not sure whether that's in the cards because it entails going about it completely differently. Baring that, a refined hitbox (it's exceedingly vertically generous at the moment) and better visual representation of the affected area would do wonders for it. Making it as thin as possible and just low enough to hit crouching Kirby and Jigglypuff when on the same level would fix many of the odd interactions that we experience currently. 
 
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			| Thu Jan 22, 2015 7:11 pm | 
					
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			| Suli Hyuga BR Member 
					Joined: Tue Feb 26, 2013 11:22 amPosts:  854Location:  AfairicaCountry:  Gender:  Male
					
						MGN Username:  Suli Hyuga
					
						Skype:  suliboy25
					
				   |   Wouldn't this be a problem FOR ALL of those characters then? Why are you ONLY mentioning Lloyd with lagless up-b aerials? D Air does have landing lag, it's just the silly hitbox it has that makes it a problem.
 
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			| Fri Jan 23, 2015 2:42 am | 
					
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			| goml BR Member 
					Joined: Sat Aug 23, 2014 12:22 pm
 Posts: 1448
 Gender: Female
   |   Gee Idk, maybe because this is the LLOYD THREAD
 
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			| Fri Jan 23, 2015 3:04 am | 
					
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			| Doof 
					Joined: Thu Nov 13, 2014 9:56 pmPosts:  791Location:  CaliforniaCountry:  Gender:  Male
					
						MGN Username:  Ganondoof
					
						Skype:  ganondoof1
					
						Currently Playing:  Vanguard Princess, Upkmnfg, YGOPRO
					
				   |   LOLyd.
 I use Lloyd in a defensive manner. Should I play more offensive, mix it up, or am I okay?
 _________________ 
 
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			| Fri Jan 23, 2015 10:53 am | 
					
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			| Starkiller SSF2 Developer 
					Joined: Tue Dec 11, 2012 6:47 pmPosts:  2316Location:  BCCountry:  Gender:  Male
					
						Currently Playing:  Complacency breeds weakness.  My opponents won't stop getting stronger, neither will I.
					
				   |   If you play defensive, ppl will hate your guts but it's very effective.  So I say do what works  _________________Men that are trapped by the chains of "maybe" can never reach their dreams!The weak are washed away by the tides of fate. The strong drink it up.
 No matter the man, we all wear masks. Whether it be over our faces or over our hearts.
 Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster  Click to expand thumbnail 
 
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			| Fri Jan 23, 2015 10:59 am | 
					
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			| Lunary 
					Joined: Thu Dec 18, 2014 9:19 amPosts:  730Location:  NopevilleCountry:  Gender:  Male
					
						MGN Username:  Lunary
					
						Skype:  naruraptor
					
						Currently Playing:  Super Smash Bros. Melee , League Of Legends , Drinking
					
				   |   (I'm not here to defend Lloyd or anything. Neither am I to discuss about his balancing , I'm too dumb for that lol.)Fedora's balancing list is pretty legit , except he forgot that Uair doesn't have any landing lag either.)
 
 [quote="Doof"]I use Lloyd[quote]
 wat???
 Could anyone tell me how many frames does it take to hit with Down-B and how many does get-up roll (don't know his name) take before you're vulnerable again?
 _________________
 ~ LunarySSF2 ~
 Tournament Legend
 left SSF2 for Melee until he dies
 
 
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			| Fri Jan 23, 2015 12:43 pm | 
					
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			| RemPrower 
					Joined: Mon Aug 05, 2013 9:01 pmPosts:  530Country:  Gender:  Male
					
						MGN Username:  ZekePrower
					
						Currently Playing:  With my fox dolls.
					
				   |   Should sonic thrust be able to cancel projectiles you think? _________________ Rem is my main. Kinda looks like Tails doesn't she? 
 
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			| Fri Jan 23, 2015 1:11 pm | 
					
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			| Lunary 
					Joined: Thu Dec 18, 2014 9:19 amPosts:  730Location:  NopevilleCountry:  Gender:  Male
					
						MGN Username:  Lunary
					
						Skype:  naruraptor
					
						Currently Playing:  Super Smash Bros. Melee , League Of Legends , Drinking
					
				   |   I don't know , he already does. But it even cancels heavy projectiles such as Samus's Charged Shot and Naruto's Rasen Shuriken. _________________
 ~ LunarySSF2 ~
 Tournament Legend
 left SSF2 for Melee until he dies
 
 
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			| Fri Jan 23, 2015 1:21 pm | 
					
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			| RemPrower 
					Joined: Mon Aug 05, 2013 9:01 pmPosts:  530Country:  Gender:  Male
					
						MGN Username:  ZekePrower
					
						Currently Playing:  With my fox dolls.
					
				   |   I know, what I'm saying is considering all of its other utility, despite it's weakness of hanging and being able to be struck from behind, should cancelling projectiles be one of its options? _________________ Rem is my main. Kinda looks like Tails doesn't she? 
 
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			| Fri Jan 23, 2015 1:29 pm | 
					
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			| TSF|Cookies BR Member 
					Joined: Fri Sep 26, 2014 1:33 pmPosts:  2002Country:  Gender:  Male
					
						MGN Username:  TSF|Cookies
					
						Currently Playing:  PM, Melee, Ultimate, Hollow Knight
					
				   |   I think its fine the way it is. Maybe not a full power Charge Beam, but the rest is ok imo. What happened to Tempest --> Random Special Move anyway? 
 
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			| Fri Jan 23, 2015 3:46 pm | 
					
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			| goml BR Member 
					Joined: Sat Aug 23, 2014 12:22 pm
 Posts: 1448
 Gender: Female
   |   uair doesnt need landing lag bruh 
 
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			| Fri Jan 23, 2015 4:10 pm | 
					
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