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Gamemaker help! (Now with FAQ) 
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SSF2 Developer
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Joined: Mon Aug 11, 2008 6:41 am
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CardCaptor Sakura wrote:
I have another noob question. How do I make my character look like he/she is walking. I have only had experience with 1 frame sprites so it looks very bad I guess.

well... there is an easy way to do this
first sprite out all frames of your runner on one sprite

then on the object:
on action "no key"
use the code
Code:
image_speed=0;
image_index=0;


then on the object
on action "left" (right, up, down, or anything else)
use the code
Code:
image_speed=.3;

*note: you may want to change the .3 to be a faster or slower animation

and there you go! a simple walking action!

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Kiki wrote:
I feel so proud...I knew a web lingo that he didn't.

Cleod9 wrote:
So Sirto I guess you could say the whole experience was... sir-REAL eh?
Ok that wasn't funny at all, I apologize.


Sun Jun 14, 2009 10:50 pm
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i have a similar question. i have a person with only 3 frames in his walk. i want it to be so when i hold down right, he cycles through his walk, but when i let go, he stops, and he goes to frame one. how do i do that?

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Sun Jun 21, 2009 7:49 pm
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glitch wrote:
i have a similar question. i have a person with only 3 frames in his walk. i want it to be so when i hold down right, he cycles through his walk, but when i let go, he stops, and he goes to frame one. how do i do that?


same thing as above instead on the no key action use this code insead
image_index=1;

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Adopted by Spikeman & capcomflash.
Old Quotes: show
Kiki wrote:
I feel so proud...I knew a web lingo that he didn't.

Cleod9 wrote:
So Sirto I guess you could say the whole experience was... sir-REAL eh?
Ok that wasn't funny at all, I apologize.


Fri Jun 26, 2009 2:26 pm
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thanks for helping, but i got the awnser already, but i forgot to say... :sweat:

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Fri Jun 26, 2009 5:36 pm
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glitch wrote:
thanks for helping, but i got the awnser already, but i forgot to say... :sweat:

<_<

well anyways, as a bonus, i made a small tut of how to make someone talk to you , only when you are in range, and it works really well
http://forums.sirtopeia.com/index.php?a ... ;attach=46

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Adopted by Spikeman & capcomflash.
Old Quotes: show
Kiki wrote:
I feel so proud...I knew a web lingo that he didn't.

Cleod9 wrote:
So Sirto I guess you could say the whole experience was... sir-REAL eh?
Ok that wasn't funny at all, I apologize.


Sat Jun 27, 2009 11:15 am
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Location: The Wonderful Land of Aus
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I need help with making characters jump. I tried that tutorial on the GM site but it's just too confusing!

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Mon Jun 29, 2009 5:52 am
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CardCaptor Sakura wrote:
I need help with making characters jump. I tried that tutorial on the GM site but it's just too confusing!

i feel your pain. it confuses me too.
i need a code where i can make two different objects share a health bar. help?

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Mon Jun 29, 2009 2:44 pm
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glitch wrote:
CardCaptor Sakura wrote:
I need help with making characters jump. I tried that tutorial on the GM site but it's just too confusing!

i feel your pain. it confuses me too.
i need a code where i can make two different objects share a health bar. help?


ok simple:
in the draw action, use this code:
Code:
//make a variable
globalvar life;
//draw a healthbar
draw_healthbar(x1,y1,x2,y2,life,c_black,c_red,c_green,0,true,true)


the x1,y1,x2,y2 are you to fill in where you want it on the screen

for example:
0,0,100,10
would mean the bar would start at the top left corner (0,0) and would be 100px wide and 10px tall

now to change the lifebar, change the "life" variable (must stay between 0-100)

_________________
Adopted by Spikeman & capcomflash.
Old Quotes: show
Kiki wrote:
I feel so proud...I knew a web lingo that he didn't.

Cleod9 wrote:
So Sirto I guess you could say the whole experience was... sir-REAL eh?
Ok that wasn't funny at all, I apologize.


Mon Jun 29, 2009 5:17 pm
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Location: Who cares!!! Im Gold!!!
I got a question. In smash brothers game, each time you attack an opponent the power damage increases and he gets knocked farther based on how much the damage percentage shows. How do i make the damage percentage thing with the numbers on the bottom of the screen and how do i make a player get knocked farther based on the number of damage he has?

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Mon Jul 06, 2009 4:01 pm
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spader555 wrote:
I got a question. In smash brothers game, each time you attack an opponent the power damage increases and he gets knocked farther based on how much the damage percentage shows. How do i make the damage percentage thing with the numbers on the bottom of the screen and how do i make a player get knocked farther based on the number of damage he has?

do you know what variables or draw functions are?

_________________
Adopted by Spikeman & capcomflash.
Old Quotes: show
Kiki wrote:
I feel so proud...I knew a web lingo that he didn't.

Cleod9 wrote:
So Sirto I guess you could say the whole experience was... sir-REAL eh?
Ok that wasn't funny at all, I apologize.


Wed Jul 08, 2009 9:40 am

Joined: Sat May 09, 2009 3:41 pm
Posts: 31
Okay how do I make it so the is a box at the bottom of the screen where the player can put in an answer... and if the answer is correct then it will countinue?

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Thu Jul 23, 2009 2:01 pm

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you can find an action lib. that has "if "inserttexthere" go to next room" at yoyogames or you could script it somehow.


Thu Jul 23, 2009 11:06 pm
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:cry: this doesn't like me... 1. how do you pause the game?

AND 2. how can I make a window during that time (of puasing) that has buttons.. 'Go to menu & Resume Game"



Also it don't understand what you mean claus...

to how
3. how do I Ask the player for a string...
and
4. How I make a sprite turn without making multiple sprites


o.o and...
5. how do I make a sprite with an animation and once it's animations is over it destroys it's instance
and...
6. how do I make the game save a player's entered string...
and...
7. how do I make it show the string like so...

Hello ___. How are you doing?

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Wed Jul 29, 2009 5:04 pm
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Question: How do make a char. look like he's/she's damaged ,and how can you charge an atk.?

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Thu Aug 06, 2009 12:24 pm
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redd to to trollspatterer.com dude, and it will anwser your questions. (too many q's btw. O.O) SRY 4 BI-POST

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Fri Aug 14, 2009 3:18 pm
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