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Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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Weeeeeell I've been playing with that code
When I put it in origninally, it fixed the whole problem, but added another (Arguably more gamebreaking) glitch. So, I figured out how masks work and used one for Trollbean.
When I finally got it working, I put your script back on, and it still doesn't quite work perfectly. It doesn't seem to be happening as severely anymore, but it still exists. Any idea what's happening?
>.> If you need me to upload the newest version of the game I will
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Thu Apr 21, 2011 9:36 pm |
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shyan
Joined: Tue Apr 07, 2009 4:15 pm Posts: 85 Location: Earth
Gender: Female
Currently Playing: Pokemon White
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The first half of the code should allow the character to jump through platforms, and land on the platform if the character was moving downward. In a demo that I built when I tested the code, I forgot to allow for horizontal movement (and when I look at the code, it shouldn't allow horizontal movement while "inside" the platform"). I'll try to come up with a code eventually, but I'd recommend only using the end part of that code for the time being: Collision Event w/ obj_platform
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Fri Apr 22, 2011 3:18 am |
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Term
Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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Wow, it works perfectly!
Thanks so much Shyan, I'd have never figured any of this s*** out otherwise :p
Now that all the gamebreaking glitches are taken care of - The demo's gonna be updated relatively soon. I forget what all's been added, but there's at least one more character, and the hard mode + cheat code input. I'll be uploading the new version as soon as we get some good menus and a good loading screen done. Dakota is working on it.
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Fri Apr 22, 2011 11:31 am |
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Term
Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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Well guys - read the OP. Development on Trollbean has been temporarily suspended in favor of another project. However - I've posted a download for the most recent version. It has much more than the previously posted version had - Check it out! :p DownloadNote: Press F1 for additional details within the game, like how to access the (incomplete) 2nd world and the harder than hell Manly Men mode. Have fun!
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Sun Oct 09, 2011 6:43 pm |
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Nick
Joined: Fri Sep 17, 2010 12:31 am Posts: 2229
Gender: N/A
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The new engine is a lot better, good job. I also liked World 2 but the canon was a bit over powered.
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Sun Oct 09, 2011 7:24 pm |
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Term
Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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On the robot boss? Yeah, it was better in theory than practice. That's not much of a fight.
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Sun Oct 09, 2011 7:44 pm |
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Term
Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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Hey hey hey. I've begun working on Trollbean in my spare time again. I've posted v0.2b on the OP, this is the version I'll be using for my upcoming game design competition. Gonna wipe the floor, gold team rules etc. I'd love it if you check it out :3 Constructive criticism (and compliments :3) encouraged. http://www.mediafire.com/?5mr8y1a11ddycpaI do plan on adding lots more to the game, but this is the start.
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Fri Feb 03, 2012 11:36 pm |
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Mr. Dude
Joined: Mon Aug 08, 2011 8:35 pm Posts: 1131
Gender: Anime Girl
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As much as I would like to play it (the older version was fairly interesting) I can't seem to get media fire to let me download ANYTHING.
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Sat Feb 04, 2012 11:52 am |
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Term
Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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Sat Feb 04, 2012 1:38 pm |
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Nick
Joined: Fri Sep 17, 2010 12:31 am Posts: 2229
Gender: N/A
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The game is coming along really nicely, the new level designs are more enjoyable to play. One thing I would like to see changed is the backround though, it's a lot better then before but it hurts the eyes after awhile. If you simply increased the size of the bricks so one is the size of the current four it would look a lot better. Also a quick question for the lights, are you you using transparent glows or are you simply taking the background and making it lighter? I noticed a little tiling problem on the lights, if need be I can add transparency for you quick.
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Sat Feb 04, 2012 2:27 pm |
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Term
Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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I'd simply edited the background. Which light has a problem?
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Sat Feb 04, 2012 2:54 pm |
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Nick
Joined: Fri Sep 17, 2010 12:31 am Posts: 2229
Gender: N/A
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It all looks a little distorted.
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Sat Feb 04, 2012 4:37 pm |
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Term
Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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That's not the only thing that looks distorted. The hell is wrong with that box? And the door?
My computer has a similar problem. Even the Game Maker support forums aren't quite sure what the cause of it is, but the resolution is fine on some computers but wonky on others. It's some weird s***
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Sat Feb 04, 2012 5:01 pm |
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Nick
Joined: Fri Sep 17, 2010 12:31 am Posts: 2229
Gender: N/A
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Hopefully it wont effect the final product to much =/
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Sat Feb 04, 2012 5:36 pm |
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Term
Site Moderator
Joined: Mon Aug 11, 2008 10:41 am Posts: 10108 Country:
Gender: Female
Waifu: Trollbean
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It probably will unless somebody can figure out what the problem is.
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Sat Feb 04, 2012 7:10 pm |
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