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hICEnberg
Joined: Mon Aug 11, 2014 12:28 pm Posts: 151 Location: my mom's basement Country:
Gender: Anime Girl
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When MissingNo. does its error glitch, have different screens of death for the Mac and Linux versions. For Linux, add a picture of a Linux Kernel Panic. For Mac, add a picture of the Black Screen of Death. Although this idea may seem redundant, I find this interesting. Since this can be an interesting easteregg for different versions of SSF2.
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Sat Oct 11, 2014 12:32 pm |
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Dr. Luigi
Joined: Wed Oct 01, 2014 6:59 pm Posts: 7
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Mario suggestions: 1. This is just an audio suggestion, just to make the game look more polished. When Mario does his spin move (Down + O), maybe add another audio file when he spins? http://vocaroo.com/i/s0Y49EDElSv4 < From brawl. 2. Increase the side step shield speed. It's too slow right now and side stepping things are really hard. 3. This is just an audio suggestion, just to make the game look more polished. When Mario does his meteor smash(Left/Right Jump + P), maybe you should add this audio file while he's doing it. http://vocaroo.com/i/s1d06ujewnfFThat's all I have for Mario, I just want him to look more polished in the upcoming 1.0 release. Please read my previous suggestions SSF2 Devs, I had some important stuff in there. For all characters: When they run, add the dashing sound effect. http://vocaroo.com/i/s1eoJ1RBhKcVAnd find some sound effects for individual characters so the game would look really polished. Thanks, and have fun.
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Sun Oct 12, 2014 5:58 pm |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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A Smash 4 styled Team Battle. Instead of having to change the character's colors to fit its team, why not just make outlined lines of that color? Or a colored "aura" shining from behind the character? I just think this could be possible, it's just that the current system bugs me a lot.
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Thu Oct 16, 2014 7:53 am |
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TacThree
Joined: Sat Oct 01, 2011 2:28 am Posts: 2796 Location: Los Angeles & San Luis Obispo, California Country:
Gender: Male
MGN Username: TAC3
Skype: Trey_Cahalan
Currently Playing: SSF2, League of Legends, Steam Games
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I think the one thing you're overlooking here is the fact that we still need to have color changes for characters regardless. (I'm assuming you dislike how characters look awkwardly colored) or maybe you just want to play as like... purple sora for teams? (as an example) if that's the case, then I can understand you. I hate all of captain falcon's current colors that he uses for teams lol
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Thu Oct 16, 2014 1:41 pm |
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SuperSegaSonicSS
Joined: Sun Jun 16, 2013 4:05 pm Posts: 87 Location: Chicago, Illinois, United States Country:
Gender: Male
Currently Playing: SSF2... duh.
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Well despite this, from my own Flash experience, the simplest way is to just add a glow filter and set the color via AS. However, filters alone can cause performance problems so it might not be something worth adding. On the contrary, AS3 might have other methods around this that won't cause the game to slow down, so it's up to the devs if they'll add it in.
_________________ My DA account: http://supersegasonicss.deviantart.com/Here's some of my spritework I did~. Find more at my thread: viewtopic.php?f=11&t=42479
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Thu Oct 16, 2014 4:46 pm |
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1smash18
Joined: Sun Aug 17, 2008 12:29 am Posts: 914 Location: Heaven Country:
Gender: Male
MGN Username: 1smash18
Currently Playing: Pokemon Games, Super Smash Flash 2, I Wanna Be The Guy!, Games in General
Waifu: None
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Or they could add arrow colors on player's head indicating the team that they're in. My suggestion is for the rules to have a Default button so then you can quickly change back options when you're playing matches or completing challenges. Pretty good suggestions in my option. So what do you guys think?
_________________AKA: smash18, 1smash18Sama, SamaHaremKingSSF2 Mains: Everyone! YouTube Channel: http://www.youtube.com/user/1smash18
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Thu Oct 16, 2014 5:02 pm |
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CraftingGalaxy2
Joined: Sat Jul 26, 2014 5:44 am Posts: 3 Country:
Gender: Anime Girl
Currently Playing: Super Smash Flash 2, Minecraft, Sploder and Roblox
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Can you make Bijuu mode Naruto's Final Smash
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Sat Oct 18, 2014 11:26 am |
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Z A L O
Joined: Sat Oct 10, 2009 3:46 pm Posts: 1514 Location: Westchester, New York Country:
Gender: Male
MGN Username: Zalozis Zemsis
Skype: ZaloZemsis
Currently Playing: Gundam Wing: Endless Dual | Melty Blood: Actress Again Current Code | Super Smash Bros. Brawl
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I feel like an off/on/ switch for Star & Screen KO's could be nice a option. I was thinking about with Smash 4. When as the stocks and time wind down, these forms of KO's happen less frequently, if at all Characters die off the top as do on the sides and bottom.
I'm thinking about how making the Special KOs a controllable variable cuts out certain impacts they have: - Star KO's are maybe 1 or 2 seconds longer in SSF2 than in official Smash games. Don't know it's character dependent, but some seem pretty long. - Screen KO's are a brief moment longer here as well, and the screen space a character takes when they bounce off blocks like 85% of the view of the stages (effects moments in Free-For-Alls / Teams) - Screen KO's can causes lag issues in the match, especially if it's a bigger character or Kaio-Ken Goku being KO'd (for people who don't have great PCs). - Not having these KOs keeps the pace of matches upbeat and slightly shorten their lengths. - Prevents certain independent variables in competitive-play. (Respawn time, Match time, Trading KOs, Charge-Characters, Rest punishes, etc.)
_________________Luigi Movement, Cancel, Tech, etc. SSF2 Google Drive". . . Emphasis . . . of players helping one-another"
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Sat Oct 25, 2014 1:52 pm |
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smashmachine97
Joined: Mon Jan 10, 2011 9:46 pm Posts: 1034 Location: Mesa, AZ Country:
Gender: Male
MGN Username: smash_machine
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Wario's bike needs a little touch up.
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Tue Oct 28, 2014 2:07 pm |
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9XSonic7x
Joined: Tue Sep 09, 2014 9:31 pm Posts: 102 Location: Your shower Country:
Gender: Anime Girl
Currently Playing: Your 3DS
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Sonic,megaman,bomberman and tails need resprites.Plus Sonic needs his Project M and SSB4 moveset,also he needs more voice clips.He should have Rogers voice when he turns super sonic,Ryan Drummond for KO's and special moves and Jason Grithith gets the rest.Also,every actor should do one taunt.Example:Roger Says:"Cmon!" for Taunt 1,Jason says "Your too slow!" for Taunt 2 and Ryan says "Catch me if you can!" for Taunt 3.We need luigi,shadow and pac man.
_________________ SSB64:Luigi SSBM:Dr.Mario,Young Link,Luigi,Roy,Mewtwo Brawl:Sonic,Lucario,Fox,Wolf,Snake,Link,Mario,Kirby,R.O.B 3DS:Sonic,Megaman,Dr.Mario,Marth,Fox,Link,Kirby,Pacman,Little Mac SSF1:Mario,Fox,Super Sonic SSF2:Sonic,Kirby,Mario,Tails Crusade:Sonic,Tails,shadow,,Mario,Megaman,Crash,Pacman u wot m8
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Tue Oct 28, 2014 8:50 pm |
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Kirb-Star
Joined: Thu Jul 21, 2011 3:15 pm Posts: 6217 Location: Leafless Canada Country:
Gender: Male
Skype: Kirb-Star
Waifu: zero suit wario
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Wed Oct 29, 2014 2:55 pm |
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9XSonic7x
Joined: Tue Sep 09, 2014 9:31 pm Posts: 102 Location: Your shower Country:
Gender: Anime Girl
Currently Playing: Your 3DS
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Doesnt the fourm say "SSF2 Suggestions"? It means we can suggest something we want and/or make something look better.
_________________ SSB64:Luigi SSBM:Dr.Mario,Young Link,Luigi,Roy,Mewtwo Brawl:Sonic,Lucario,Fox,Wolf,Snake,Link,Mario,Kirby,R.O.B 3DS:Sonic,Megaman,Dr.Mario,Marth,Fox,Link,Kirby,Pacman,Little Mac SSF1:Mario,Fox,Super Sonic SSF2:Sonic,Kirby,Mario,Tails Crusade:Sonic,Tails,shadow,,Mario,Megaman,Crash,Pacman u wot m8
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Wed Oct 29, 2014 4:25 pm |
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Sachamel
Joined: Mon Dec 26, 2011 10:23 am Posts: 151 Location: Room 0 Country:
Gender: Anime Girl
MGN Username: Sachamel
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He's just refering to the bolded sentence. This is on the OP:
_________________
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Wed Oct 29, 2014 7:00 pm |
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TheRealHeroOfWinds
Joined: Thu Dec 23, 2010 12:16 pm Posts: 1583 Country:
Gender: Anime Girl
MGN Username: TheRealHeroOfWinds
Skype: TheRealHeroOfWinds
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Bomberman's lose animation always looked weird to me. The colors didn't really match as well as they could've. So I decided to fix it up. I really encourage/suggest this change.
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Wed Oct 29, 2014 9:03 pm |
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Geno
Site Admin
Joined: Tue Jan 27, 2009 11:32 am Posts: 11709 Country:
Gender: Anime Girl
Currently Playing: Undertale
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Why in the world would we do that? Mixing voice actors on a character would lead to them sounding very, very inconsistent.
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Wed Oct 29, 2014 9:52 pm |
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