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"Attracting More Players" General 
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It's no secret that this is a pretty small scene. So let's discuss ways to make it bigger.

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Wed Jun 22, 2016 6:54 pm
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Beta.

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Wed Jun 22, 2016 7:49 pm
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Besides Beta of course, it'd be nice if we had a channel like GRSmash which made top 10 videos. Or an official tournament channel like VGBootCamp.

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Wed Jun 22, 2016 8:04 pm
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TheRebornBowser wrote:
Besides Beta of course, it'd be nice if we had a channel like GRSmash which made top 10 videos. Or an official tournament channel like VGBootCamp.

AxeEnding999 used to do the latter sort of thing. I dunno if he still does.

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Thu Jun 23, 2016 1:18 am
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more short gfycat type things on reddit. combo vids are too long to keep people interested unless they're f*** amazing.

if u wanna get the updoots, just make like a 10 second gfy of a really sick combo or something, then people will be like "oh thats cool" and upvote it.
the old "character tech" series that we had on reddit was pretty cool too where people showed off a character's unique ssf2 tech with gfys and explanations n s***.

also people need to start doing sicker stuff. like if we had a minute long "tourney highlights" for each tourney with people doing actual cool stuff in them that would be nice.
yall are lameos

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Thu Jun 23, 2016 5:23 am
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^Basically just bring SSF2 to the rest of Smash.

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Thu Jun 23, 2016 8:57 am
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Fedora2Explorer wrote:
Beta.

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Thu Jun 23, 2016 5:56 pm
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Jammy wrote:
the old "character tech" series that we had on reddit was pretty cool too where people showed off a character's unique ssf2 tech with gfys and explanations n s***.

Oh heyy that was me, I did those ones for Sonic and Tails and Jigglypuff. bouta get back on it

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Fri Jun 24, 2016 10:19 am
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In the spirit of being a good sport, maybe we should focus more on "what do we do to attract more players when beta's launched?"

It might be hard to do this without knowing a release date, but it might be worth planning out things to do when beta drops.

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Fri Jun 24, 2016 6:37 pm
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If someone records the Beta Footage for Smash Con, someone could compile all of the combos into multiple 5min videos released every week. All we'd have to do is spread them around like wild fire, we're good at that!

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Fri Jun 24, 2016 8:51 pm
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stop perpetuating the mindset that everything that brings in new players or has more than a few people in it is not 'chill' or 'cool'

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Fri Jun 24, 2016 11:52 pm
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tson wrote:
stop perpetuating the mindset that everything that brings in new players or has more than a few people in it is not 'chill' or 'cool'

naawwwwwhhhhh dddaawwwwggggg dat aint chilllll mannnnnn

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Sat Jun 25, 2016 3:15 am
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Fedora2Explorer wrote:
In the spirit of being a good sport, maybe we should focus more on "what do we do to attract more players when beta's launched?"

It might be hard to do this without knowing a release date, but it might be worth planning out things to do when beta drops.

And I think waiting until Beta is a little bit of a cop-out. It may not be releasing for another six months, and while we wait for that, things stagnate some more.

Besides, attracting more players for v0.9b will get more people excited for Beta, and the excitement leading up to it will make word of mouth spread faster than Beta would on its own.

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Sat Jun 25, 2016 6:12 am
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We could start posting links to the dev blogs in other places. Now that I think about it, it's been 2yrs since v0.9b came out, and it could be longer for the full game to come out after beta. So it would be smarter to advertise beta before it realeases.

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Sat Jun 25, 2016 12:29 pm
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Host locals. Planning to do that when I get to UCLA.

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