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The proportions are a bit off like you mentioned, but overall it's a nicely detailed sprite. Is the sword handle supposed to stick out that much?

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Fri Mar 08, 2013 4:02 am
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Currently Playing: Ball Breaker with your sister. it's a real game...
I have a problem with the left shoulder. You covered it with a cape and it looks alright but it still needs to be fixed. I don't see much of a problem with the sprite actually.

I thought the main hero was "you"? You could even created your own limited protaganist. My friend play the game when ever I see him so it might be good. I think it's similar to advance wars for the GBA and I did love that game....

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Fri Mar 08, 2013 9:29 am
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luckycrime wrote:
I have a problem with the left shoulder. You covered it with a cape and it looks alright but it still needs to be fixed. I don't see much of a problem with the sprite actually.


But maybe

just maybe

instead of just complaining about things like a grumpy dwarf, you could actually point out exactly what bothers you and give some suggestions on how to fix it.

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Fri Mar 08, 2013 11:22 am
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Currently Playing: Ball Breaker with your sister. it's a real game...
Steven wrote:
luckycrime wrote:
I have a problem with the left shoulder. You covered it with a cape and it looks alright but it still needs to be fixed. I don't see much of a problem with the sprite actually.


But maybe

just maybe

instead of just complaining about things like a grumpy dwarf, you could actually point out exactly what bothers you and give some suggestions on how to fix it.


Only if he willing to ask.

His target is the left shoulder, what wrong with it? I'll let him find out. If he fails too often then I will offer my suggestions and show how I would do it.

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Fri Mar 08, 2013 12:25 pm
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The plot thickens.

Anyway good job Reix you're getting better. The legs are a bit too short in comparrison to the body, and the lower part of the left arm doesn't fit will with the upper arm (off-proportioned) and the hair still eyes a bit sloppy. Other then that; solid improvement.

I also like the 3D Models. cool stuff.

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Fri Mar 08, 2013 1:26 pm
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Nick wrote:
The proportions are a bit off like you mentioned, but overall it's a nicely detailed sprite. Is the sword handle supposed to stick out that much?


http://fireemblem.wikia.com/wiki/File:Chrom_concept.jpg
Kinda. I suppose it could due to be one shorter and not look worse.

luckycrime wrote:
I have a problem with the left shoulder. You covered it with a cape and it looks alright but it still needs to be fixed. I don't see much of a problem with the sprite actually.

I thought the main hero was "you"? You could even created your own limited protaganist. My friend play the game when ever I see him so it might be good. I think it's similar to advance wars for the GBA and I did love that game....


I would assume broadening his shoulder, as it looks a little wimpy for a guy like him.
I've played the demo, and to my understanding Chrom is the hero/king/lord/whatever, and the PC is a dude with amnesia that becomes his strategist.

Steven wrote:
The legs are a bit too short in comparrison to the body, and the lower part of the left arm doesn't fit will with the upper arm (off-proportioned) and the hair still eyes a bit sloppy. Other then that; solid improvement.

I also like the 3D Models. cool stuff.


I need to look up some tutorials on hair. That's easily my least favorite part of the sprite.

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Fri Mar 08, 2013 7:16 pm
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Mon Mar 11, 2013 12:04 am
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Looks better but the shoulder isn't broad enough on the right side.

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Mon Mar 11, 2013 1:45 am
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Wed Mar 13, 2013 3:50 pm
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You oughtta stop pillow-shading clothes, dude.

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Wed Mar 13, 2013 4:06 pm
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These a bit better?

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Thu Mar 14, 2013 5:08 pm
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Reix wrote:
[ Image ][ Image ]
These a bit better?


No because you are still pillowing it.

Do you understand what 'pillow shading' means? I suggest going back to the jus archives to get some inight in how they handled clothing folds and etc.

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Thu Mar 14, 2013 5:54 pm
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Shading based on JUS Chad, Genzo, and Kagura, respectively.

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Sun Mar 17, 2013 12:36 am
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Much better, it makes the clothing less flat.

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Sun Mar 17, 2013 4:42 am
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Robin, the PC from Awakening.
Probably should differentiate the shades more, but I like how it turned out.

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Tue Mar 19, 2013 12:16 am
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