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TheRealHeroOfWinds Sprite Thread [New Beginnings] 
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SSF2 Developer
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Joined: Mon Jan 26, 2015 3:57 am
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TheRealHeroOfWinds wrote:
likiji1234 wrote:
Looking pretty good :D

You sure there are no improvements needed so far?

No shading errors? Etc.

Well to me it looks fine

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Tue Sep 15, 2015 1:05 am
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likiji1234 wrote:
TheRealHeroOfWinds wrote:
likiji1234 wrote:
Looking pretty good :D

You sure there are no improvements needed so far?

No shading errors? Etc.

Well to me it looks fine

Well me personally I see many errors, but I'll reflect upon those in the next update.

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Tue Sep 15, 2015 3:39 pm
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Well, Maybe it's my stupid resizing skills but I can see some Jaggs at original size

Image

Also, Maybe Change the Blue color to make it more... "Blue"?

This is my palette:
Image
Didn't fixed the jaggs

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Thu Sep 17, 2015 9:37 pm

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still got that hamburger helper s*** going on

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Fri Sep 18, 2015 9:29 am
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Lisnovski wrote:
Well, Maybe it's my stupid resizing skills but I can see some Jaggs at original size

[ Image ]

Also, Maybe Change the Blue color to make it more... "Blue"?

This is my palette:
[ Image ]
Didn't fixed the jaggs

The thing is his eyes are meant to be purple, so I kept the purple throughout with a slight blue tint, but I see where you're coming from.

The jaggeds are a given lol.


Kittenpuncher wrote:
still got that hamburger helper s#%$& going on

I'm srry bby :blackmage:

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Fri Sep 18, 2015 3:39 pm
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How can one be so close, yet so far?

almost done: show
Image

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Thu Sep 24, 2015 3:29 pm
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I feel like you're relying too much on BrawlBox. The scarf for example is very stiff and flat as it would be in BrawlBox. You can make it a lot more dynamic if you draw it yourself, which would benefit the entire thing in my opinion.

The back hand also looks a bit off, my suggestion for that would be to google clenched fists and looking at how the finger joints work for such gestures.

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Thu Sep 24, 2015 3:35 pm
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Steven wrote:
I feel like you're relying too much on BrawlBox. The scarf for example is very stiff and flat as it would be in BrawlBox. You can make it a lot more dynamic if you draw it yourself, which would benefit the entire thing in my opinion.

The back hand also looks a bit off, my suggestion for that would be to google clenched fists and looking at how the finger joints work for such gestures.

I actually haven't used BrawlBox once for this funnily enough. I do see it is pretty stiff and flat though.

The fist being off was expected, I'll for sure work on that.

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Thu Sep 24, 2015 4:10 pm
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Decided to give up on Isaac, it was just too big of a project for me to tackle right away. Might do some smaller sprites then finish him at a later date.
Image

If anyone has suggestions for what I should do I'm all ears!

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Sat Oct 03, 2015 6:53 pm
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Image
Decided to do a quick edit of the Sonic emote on the forums. Make him Sonic Boom Sonic!

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Sun Oct 04, 2015 3:09 pm
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Hmm... how about Metal Mario? I've never seen someone make a metal version of a character that is not a "black and white" version of him...

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Sun Oct 04, 2015 5:56 pm
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How about Madotsuki from Yume Nikki

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Sun Oct 04, 2015 6:12 pm
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Haven't started any requests yet because I found my new true love.


wip
Image

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Thu Oct 08, 2015 3:59 pm
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Image

Misc. shading improvements along with some shading on scarf (possibly add shading to middle of scarf for a folding effect?)

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Fri Oct 09, 2015 3:50 pm
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sp00ky, nice scarf, whats the skeleton based off of?

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Fri Oct 09, 2015 3:55 pm
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