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Zelda 
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Joined: Fri Jun 05, 2015 7:49 am
Posts: 1
Country: United States (us)
Hi! I've seen a lot of people mentioning shortporting as a Zelda AT, but I couldn't find any info on how to perform this technique. Could somebody please teach me how to shortport? I want to step up my Zelda game!


Fri Jun 05, 2015 7:52 am

Joined: Fri Aug 08, 2014 1:18 am
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Location: Lagcity, or lagless city if my phone is working
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Currently Playing: SSF2
If you want to shortport left, from the ground, hold left and down

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Fri Jun 05, 2015 10:00 am
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Joined: Sun Aug 03, 2014 11:08 pm
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Zelda thread is getting pretty down there and I'm bored so I thought I'd make a changelist for discussion. owo

Ground Game
-Ftilt is faster and has more range, there's a distinct sweetspot on her hand that allows for a followup into Usmash or Bair at higher %. The sourspot(on her arm) knocks the opponent away, not allowing for followups or killing until under 160%.
-The KBG of the ftilt sweetspot is drastically reduced. Allowing for consistent possible followups at higher %.
-Jab is faster and has transcendent priority.
-Dtilt works similar to SSB4, hitting under the ledge and following up into a Fair, Dash Attack, Ftilt, or Grab.
-Nayru's Love has invincibility frames for half of the duration of the reflection frames making it a great anti-grab, approach, and parrying tool.
-The reflector on Nayru's Love covers all of the diamond, meaning projectiles such at Crash Bomber or Rasenshuriken can't bypass Nayru's.

Aerials
-Lightning Kicks mirror each other both start killing around 80-90% respectively.
-Fair deals 8% sour, and 18% sweet. Kills at 90%
-Bair deals 7% sour, and 17% sweet. Kills at 80%
-Dair deals 6% sour, and 16% sweet. Sweetspot can kill at very low % offstage, but around 140% on stage.
-Faore's Wind now has special fall landing lag, but reappearing directly on the stage or platform has reduced lag, similar to all official smash titles.
-The aerial version of FW's reappearence hitbox is very powerful, being able to kill Heavyweights around 110% in the air. The grounded version while having much less lag can't kill until 300%.

Aesthetic wishlist.
-Back throw, since it's one of the 2 strongest throws in the game has more sparkles than all of her other throws.:pikachu:
-Zelda's Lightning Kicks use their bangle SFX from Melee.
-Zelda's grab & throws use the groovy alien SFX from Melee

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Sat Jul 04, 2015 12:16 pm
YIM
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Joined: Thu Dec 18, 2014 9:19 am
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Currently Playing: Super Smash Bros. Melee , League Of Legends , Drinking
Who wins the Ichigo vs Zelda matchup?

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Mon Jul 06, 2015 4:03 am
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Lunary wrote:
Who wins the Ichigo vs Zelda matchup?

It's more or less 50/50. Zelda can hit Ichigo out of his side spec & dash attack with side smash. The matchup(or atleast the way I play it) is weaving out of his hitboxes and camping with Bair or Din's Fire. Zelda's dsmash kills ichigo extremely early.

Sorry if this wasn't that helpful, I suck at writing matchup & in depth stuff tbh.

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Mon Jul 06, 2015 9:36 am
YIM
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Joined: Tue Jul 14, 2015 6:41 pm
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Currently Playing: Smash Flash 2
So for all you cool Zorlda players heres a cool thing to know if you didn't already
Her down throw is an infinite grab
Her turbo one is easier to do SO MUCH
Her normal one is pretty hard to infinite hit but still meh


Tue Jul 14, 2015 9:12 pm
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It's not an infinite if your opponent can escape it. The correct term to describe that is Chain Grabbing, and a number of characters are able to do this, depending on what character you are attempting to perform the chain grab on.

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Tue Jul 14, 2015 9:24 pm
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So I was messing with hue & temperature(what they use to make palette swaps) using Zelda's splash art and I made this
Image
Image
What do you guys think?
I think this is an even better pallete than the pink Zelda! :drool:
EDIT: Added a pink one
Please make it a reality Devs!

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Tue Jul 21, 2015 12:42 am
YIM
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Joined: Tue Dec 11, 2012 6:47 pm
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Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
Shine wrote:
So I was messing with hue & temperature(what they use to make palette swaps) using Zelda's splash art and I made this
[ Image ]
[ Image ]
What do you guys think?
I think this is an even better pallete than the pink Zelda! :drool:
EDIT: Added a pink one
Please make it a reality Devs!

Aha! You did say temperature! I'm not crazy

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Wed Jul 22, 2015 6:20 pm
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Joined: Sun Aug 03, 2014 11:08 pm
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Godot wrote:
Shine wrote:
So I was messing with hue & temperature(what they use to make palette swaps) using Zelda's splash art and I made this
[ Image ]
[ Image ]
What do you guys think?
I think this is an even better pallete than the pink Zelda! :drool:
EDIT: Added a pink one
Please make it a reality Devs!

Aha! You did say temperature! I'm not crazy

In that pic I did but the pallettes in this thread, I didn't viewtopic.php?f=13&t=41559

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Image


Wed Jul 22, 2015 6:57 pm
YIM
SSF2 Developer
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Joined: Tue Dec 11, 2012 6:47 pm
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Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
Shine wrote:
Godot wrote:
Shine wrote:
So I was messing with hue & temperature(what they use to make palette swaps) using Zelda's splash art and I made this
[ Image ]
[ Image ]
What do you guys think?
I think this is an even better pallete than the pink Zelda! :drool:
EDIT: Added a pink one
Please make it a reality Devs!

Aha! You did say temperature! I'm not crazy

In that pic I did but the pallettes in this thread, I didn't viewtopic.php?f=13&t=41559

Ah, I see. That's where the confusion came up.

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Men that are trapped by the chains of "maybe" can never reach their dreams!
The weak are washed away by the tides of fate. The strong drink it up.
No matter the man, we all wear masks. Whether it be over our faces or over our hearts.

Youtube: NinjaLobsterStudios
Stream: twitch.tv/ninjalobster

Click to expand thumbnail


Wed Jul 22, 2015 7:46 pm
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How to play Zelda 101(sorry for a phone quality video lol)
:zelda:
YouTube Video:

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Wed Jul 22, 2015 8:31 pm
YIM
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That hitbox is redonkulous.

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Thu Jul 23, 2015 2:39 pm
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idk if anyone's already said this but the Grab button allows you to change Zelda's colour :D

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Sat Aug 08, 2015 1:14 pm
SSF2 Developer
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Joined: Tue Dec 11, 2012 6:47 pm
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Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
So I guess I have officially picked this silly character up as a secondary.

Thing is, I hope all of you Zelda mains truly appreciate how good this dsmash is.

So, watch me destroy my bro with Zelda :D
YouTube Video:

_________________
Men that are trapped by the chains of "maybe" can never reach their dreams!
The weak are washed away by the tides of fate. The strong drink it up.
No matter the man, we all wear masks. Whether it be over our faces or over our hearts.

Youtube: NinjaLobsterStudios
Stream: twitch.tv/ninjalobster

Click to expand thumbnail


Wed Aug 19, 2015 7:15 pm
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