November 7th, 2014 News (v0.9b Patch Rev 1965 has arrived!)
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Tupilluis
SSF2 Developer
Joined: Wed Mar 12, 2014 11:19 am Posts: 146 Country:
Gender: Male
MGN Username: Killatores
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Some issues with the patch: This patch has worsened alot the online experience. Since now, SSf2 online had been working preety well, but now, for me, it's really dificult have a match without heavy lag. I hope the dev team can fix what's wrong in the online code with this patch. And in my eyes, some characters still needs more balancing, like Naruto's specials.
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Mon Nov 10, 2014 9:52 am |
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Cleod9
Site Admin
Joined: Sat Aug 02, 2008 4:07 pm Posts: 8058 Location: NJ Country:
Gender: Male
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SSF2 v0.9b has been updated to revision 1978!
This fixes a number of the last minute issues that came up after the previous patch, one of which is high latency mode which is now working. Please note that high latency mode matches may take longer to start than low latency ones, but it should now work fine for the majority of players. So if you find you have trouble with low latency matches, then give high latency a try!
Other major fixes include the assist trophy spawning, the old "loading screen stuck at 100%" bug, as well as the stock/time filters for online mode. Online mode stability overall has been improved a bit as well, so it should be easier to get matches going. A more detailed change list will be posted in the SSF2 section on the forums.
Have fun!
_________________Current project(s): SSF2 (Working Title) | Percent Done: 90% | Descrip: Sequel to SSF
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Wed Nov 19, 2014 11:53 pm |
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