Author |
Message |
Miracle--7
BR Member
Joined: Fri Aug 15, 2014 4:52 am Posts: 239 Country:
Gender: Male
MGN Username: Miracle--7
Skype: miracle--9
Waifu: Not a weeb so N/A
|
So spring bug hasnt been fixed Please do not post giant attachments ~Kiki
|
Sat Dec 20, 2014 4:07 pm |
|
|
goml
BR Member
Joined: Sat Aug 23, 2014 12:22 pm Posts: 1448
Gender: Female
|
Miracle holy crap was is that attachement
|
Sat Dec 20, 2014 8:45 pm |
|
|
Vanilla
Joined: Sat Apr 27, 2013 11:21 am Posts: 2520 Location: Nijigasaki High School Country:
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
|
When Chibi Robo got grabbed while he's about to toss a Naruto clone he picked up earlier, the naruto clone will stay floating in the air on the place he got grabbed.
EDIT: It actually works on any projectile
|
Sat Dec 20, 2014 9:49 pm |
|
|
Doof
Joined: Thu Nov 13, 2014 9:56 pm Posts: 791 Location: California Country:
Gender: Male
MGN Username: Ganondoof
Skype: ganondoof1
Currently Playing: Vanguard Princess, Upkmnfg, YGOPRO
|
Damn Miracle your attachment is huge.
_________________
|
Sat Dec 20, 2014 10:03 pm |
|
|
Miracle--7
BR Member
Joined: Fri Aug 15, 2014 4:52 am Posts: 239 Country:
Gender: Male
MGN Username: Miracle--7
Skype: miracle--9
Waifu: Not a weeb so N/A
|
|
Sat Dec 20, 2014 10:37 pm |
|
|
Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
|
Samus got the tether recovery glitch again.
When you you try to tether recover as her and you miss the ledge even when you should have grabbed it.
Then when you use Screw attack to grab the ledge it transitions into her tether recovery grabbing ledge animation.
Bomberman's bombs still can't be reflected and Pikachu's Thunder Jolt does not reflect right when perfect shielded.
Also Pikachu's Thunder Jolt does not go off a platform when performed on one.
_________________
|
Sun Dec 21, 2014 11:31 pm |
|
|
TSF|Cookies
BR Member
Joined: Fri Sep 26, 2014 1:33 pm Posts: 2002 Country:
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
|
Again, nothing new here. Or are you talking about something different?
|
Mon Dec 22, 2014 2:47 am |
|
|
Lord doughnut
Joined: Sat Mar 16, 2013 1:29 pm Posts: 4539 Location: U.S.
Gender: Male
Currently Playing: SSF2, SSB, SSBM
|
Dude most people report the same bugs over and over again. Also some of the same bugs are still in the patches which is why keep reporting the same thing. Also I used to be like you with so just don't do it again. I didn't know the Bomberman's not be able to be reflected was intentional.
_________________
|
Mon Dec 22, 2014 3:51 am |
|
|
TSF|Cookies
BR Member
Joined: Fri Sep 26, 2014 1:33 pm Posts: 2002 Country:
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
|
Dude, calm down. It just bugs me that people say the same things over and over again, even if it is already known. And why should you be albe to reflect BBMs bombs? That would wreck him for sure. What do you mean with the Thunder Jolt anyways? It is normal that is stays on the platform and goes on underneath it. Always has been this way. Or do you mean something else? I didni want to offend you, I overreacted a bit.
|
Mon Dec 22, 2014 4:23 am |
|
|
Vanilla
Joined: Sat Apr 27, 2013 11:21 am Posts: 2520 Location: Nijigasaki High School Country:
Gender: Anime Girl
MGN Username: VanillaKunikida
Currently Playing: SSBU, SSF2, SIFAS
Waifu: Hanamaru Kunikida
|
1)Training mode 2)Select Jigglypuff as training dummy. 3)Pick any stage 4)Set CPU action to "Human" 5)This happens:
|
Mon Dec 22, 2014 5:11 am |
|
|
goml
BR Member
Joined: Sat Aug 23, 2014 12:22 pm Posts: 1448
Gender: Female
|
Well the thing with Thunder Jolt is that it does technically reflect, but unless you are at JUST the right frame of the animation the trajectory remains the same / acts like your shield as a platform. This isn't a move that you can use the same reflect formula for.
|
Mon Dec 22, 2014 7:31 pm |
|
|
imdatboss 5
Joined: Mon Dec 22, 2014 7:41 pm Posts: 1 Country:
|
ssf2 wont let me play it just says loading the whole time can u fix [url][/url]
|
Mon Dec 22, 2014 7:45 pm |
|
|
Starkiller
SSF2 Developer
Joined: Tue Dec 11, 2012 6:47 pm Posts: 2316 Location: BC Country:
Gender: Male
Currently Playing: Complacency breeds weakness. My opponents won't stop getting stronger, neither will I.
|
In Turbo mode, when Peach or Goku cancel aerials while floating it cancels the float.
_________________Men that are trapped by the chains of "maybe" can never reach their dreams! The weak are washed away by the tides of fate. The strong drink it up. No matter the man, we all wear masks. Whether it be over our faces or over our hearts.Youtube: NinjaLobsterStudios Stream: twitch.tv/ninjalobster
Click to expand thumbnail
|
Tue Dec 23, 2014 2:56 am |
|
|
numbermaniac
Joined: Thu Jul 31, 2014 4:31 am Posts: 36 Country:
Gender: Male
MGN Username: numbermaniac
Currently Playing: SSF2, Asphalt 8 (on iPad)
|
I opened a room in online mode, someone joined, I then selected a stage. It went to the waiting room, and after a few moments it suddenly said "sudden death" and made a sudden death match on the Waiting Room stage versus a sandbag! It made me have a sudden death game versus a sandbag! I won (obviously), then it went to the results screen with the sandbag standing where the second person normally stands. I pressed back, and then this happened: (image) https://drive.google.com/file/d/0B83BrF ... sp=sharingRead the troubleshooting section: viewtopic.php?f=54&t=39352
|
Wed Dec 24, 2014 2:59 am |
|
|
Densetsu
BR Member
Joined: Wed Jun 10, 2009 8:03 pm Posts: 2284
Gender: N/A
|
A similar glitch just happened to me. I wound up in a Sudden Death match against Sandbag instead of the online match I wanted. It was on the stage I picked (Bomb Factory) instead of the Waiting Room, though. On another attempt, I ended up on my own in the Waiting Room stage, with no Sandbag in sight, with all the match conditions set up and the error message "Problem updating finish status" constantly occuring.
|
Wed Dec 24, 2014 10:16 pm |
|
|