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Restless spriter's work 
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SSF2 Developer
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Joined: Wed Nov 24, 2010 11:11 pm
Posts: 201
Location: Here.
Country: United States (us)
MGN Username: spid3y916
Currently Playing: SSF2
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Yeah, I'm not really good at making sprites, but here's a few. If you visit McLeodGaming FB then you seen these before. Never going to change this.

Current
Current Randoms: show
Spider-Man ImageImage
Inkling Girl Image
Kirby Hats Image
Hue (Runbow)Image
Maypul (Rivals of Aether) Image
Terry Bogard (King of Fighters) Image
Anna (Fire Emblem) Image

SmashXel Splash: show
Image
Image
Image
Image
Image
Image
Image
Image
Image
Image


Old
Ancient Randoms: show
Roy Image
Deadpool Image
Falco Image

Virusbuster Dr. Mario: show
(Note: Original Mario sprites were made by SSF2 Dev Team)
Mario → Dr. Mario Image
Random sprites Image
Taunt Image
Entrance Image
Profile Image

Poltergust Luigi: show
(95% Custom, 5% Edit; A TON of referencing) Image
Idle testImage
Styles Image

Dojo Pose: show
ImageImage
ImageImage

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Last edited by FriendAlias on Wed Jul 06, 2016 3:24 pm, edited 50 times in total.



Wed Apr 16, 2014 1:01 am
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Currently Playing: Tales of Symphonia: Chronicles, Pokemon X/Y, SMBA4: SMB3, SSF2
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spid3y916 wrote:
Yeah, I'm not really good at making sprites, but here's a few. If you visit McLeodGaming FB then you seen these before.

Randoms: show
Roy [ Image ]
Deadpool [ Image ]
Falco [ Image ]
Luigi (95% Custom, 5% Edit; A TON of referencing) [ Image ]

Edits: show
Mario → Dr. Mario [ Image ]

Spider-Man: show
Entrance and Taunt [ Image ]
Walk (Yeah I know it looks off model and weird) [ Image ]
Web Ball [ Image ]


I really like your Dr. Mario edit.

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Wed Apr 16, 2014 6:02 am
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Joined: Wed Nov 12, 2008 4:13 pm
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You've got a lot of potentional.

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(you can now tweet mean things at me on Twitter @StevenEggplant)


Wed Apr 16, 2014 6:41 am
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Country: Argentina (ar)
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Your sprites are awesome, I really like your Roy sprite, keep it up


Wed Apr 16, 2014 3:17 pm
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do you have in mind making an sheet?

also great work :smug:

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Wed Apr 16, 2014 3:36 pm
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Joined: Wed Nov 24, 2010 11:11 pm
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Steven wrote:
You've got a lot of potentional.

Got any tips on how to make that potential into valuable assets and skills?

JIT-TER wrote:
do you have in mind making an sheet?

Do you have in mind a character I should do?

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Thu Apr 17, 2014 2:50 am
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Currently Playing: Tales of Symphonia: Chronicles, Pokemon X/Y, SMBA4: SMB3, SSF2
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spid3y916 wrote:
Steven wrote:
You've got a lot of potentional.

Got any tips on how to make that potential into valuable assets and skills?

JIT-TER wrote:
do you have in mind making an sheet?

Do you have in mind a character I should do?


I'd like to request a sheet of Dr. Mario. :D

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Fri Apr 18, 2014 6:00 pm
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Joined: Wed Nov 24, 2010 11:11 pm
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Currently Playing: SSF2
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Here are some random Dr. Mario sprites I made on my downtime:
Image
Yeah it's just edits, but I might do some custom sprites until v0.9b comes out.

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Sat Jun 07, 2014 11:58 pm
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these look amazing
I love your sprites haha


Sun Jun 08, 2014 12:59 am
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Falco needs some work. His scouter. His scouter didn't go at an angle like his eye. It was straight.


Image For Reference:
Image

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Sun Jun 08, 2014 8:02 am
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These are nice sprites, you take requests?
Also don't be too humble, you are better than most spriters here.
Just keep spriting and your work will get better.

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Join the official anime club today!
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read my post in your thread after i locked it.

i'm done. if you send me another PM with a sarcastic s#%$& attitude i'm banning you for 3 days.

go ahead and test me. see what happens.

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Sun Jun 08, 2014 8:04 am
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I love you work, dude. Specially that Dr. Mario.
Tough, I reccomend not using pillow shading to color characters. Anyways, I love your work. Keep it up!

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Sun Jun 08, 2014 9:30 am
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Joined: Wed Dec 22, 2010 10:38 pm
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Your lineart and palettes are, for the most part, solid and will serve you well.

I think your attention to detail is great, but it's also holding you back; when working with pixels, it's very easy to cram too much into the small space of the sprite.
My suggestion is that instead of trying to represent everything with a pixel, you let the relations between the pixels express the important details.
Some details just don't deserve pixels all to themselves :P

While I don't believe in magic tutorials that instantly make oneself a better artist, this article personally really helped me have the right mindset while working in pixels: http://www.pixel.schlet.net/

Also, don't be afraid to liven up your colours! Some saturation might help make your palettes even better.

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Sun Jun 08, 2014 3:40 pm
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Joined: Wed Nov 24, 2010 11:11 pm
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MGN Username: spid3y916
Currently Playing: SSF2
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I really need help on this one:
Image
I'm having difficulties on general shading and some of the lineart. The reason why I do the pillow shading is that it's the only way I know how to do shading. So if someone can help explain shading or show me to a simple tutorial that would be great.

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Mon Jun 09, 2014 10:24 pm
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I'm sorry, this is a very quick and sloppy edit, but maybe it will help you.
Image

The trick to shading is to chose a light source (I chose top left), then have all the highlights in that direction and all the shadows in the other.

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Tue Jun 10, 2014 12:56 am
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