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jigglypuff broken FS 
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Joined: Sun Aug 10, 2014 3:20 am
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jiggly puffs final smash has a ridicoulous hit box can hit opponents from the other side of the stage


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Sat Nov 12, 2016 5:44 pm
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thats the point

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Sun Nov 13, 2016 5:34 pm
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it's a final smash

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Wed Nov 23, 2016 1:51 am
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This

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Fri Nov 25, 2016 6:38 pm
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Joined: Sat Nov 26, 2016 2:47 pm
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...its a final smash... its supposed to be broken

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Sun Nov 27, 2016 1:54 pm
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It's possible to negate the majority of the knockback by walking to the middle of the stage and shielding.

Just note that if you're too close to the ledge, or you're playing a lightweight character, you'll get blown back if you fall off the stage.


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counteringjiggsfs.ssfrec [1005 Bytes]
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Fri Dec 09, 2016 9:55 am
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okay some people dont understand what i meant i meant if you play on final destination and jigglypuff uses final smash in the middle and you go all the way to the edge and start jumping around off stage the hit box is larger than the sprite and i mean by a comical amount its very obvious you arent touching jiggly puff at all even when it does the body press you are in no way touching the sprite but you get pushed anyway


Fri Jan 27, 2017 6:58 am
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Sirscrap wrote:
okay some people dont understand what i meant i meant if you play on final destination and jigglypuff uses final smash in the middle and you go all the way to the edge and start jumping around off stage the hit box is larger than the sprite and i mean by a comical amount its very obvious you arent touching jiggly puff at all even when it does the body press you are in no way touching the sprite but you get pushed anyway


The developers may correct me if I'm wrong, but I believe that's how Jigglypuff's FS is meant to function. IMO, if she didn't have an extended hitbox, it'd be too easy to dodge.


Fri Jan 27, 2017 7:04 am
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Nimbleo wrote:
Sirscrap wrote:
okay some people dont understand what i meant i meant if you play on final destination and jigglypuff uses final smash in the middle and you go all the way to the edge and start jumping around off stage the hit box is larger than the sprite and i mean by a comical amount its very obvious you arent touching jiggly puff at all even when it does the body press you are in no way touching the sprite but you get pushed anyway


The developers may correct me if I'm wrong, but I believe that's how Jigglypuff's FS is meant to function. IMO, if she didn't have an extended hitbox, it'd be too easy to dodge.

Make it Smash 4's variation where it covers the entirety of Final Destination on it's own merit
balanced :chibirobo:

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Fri Jan 27, 2017 7:53 am
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Look at how I dealt with this in a replay man, that is how Jiggypoof's final smash works, all final smashes are supposed to be broken but Jigglypoof's is actually one of the easiest to deal with. Watch this replay to see how it can dealt with. I would post a shorter replay if I had one but I don't and I'm not playing 0.9b anymore than once a month.
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Untitled Replay.2016-11-21.v0.9.1.1982.ssfrec [8.82 KiB]
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Thu Feb 16, 2017 5:48 pm
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