View unanswered posts | View active topics It is currently Fri Aug 23, 2019 7:34 pm



Reply to topic  [ 1491 posts ]  Go to page Previous  1 ... 93, 94, 95, 96, 97, 98, 99, 100  Next
[v0.9b] SSF2 Bugs 
Author Message
User avatar

Joined: Sat Feb 18, 2017 11:38 am
Posts: 16
Currently Playing: SSF2
Waifu: A blue hedgehog
Reply with quote
I have encountered a odd bug. On Peach's Castle, if a character launches to the corner of the block that appears after hitting the switch, they can get stuck. Another is including Peach. One of her attacks (I think it's a air one) can get both stuck there. The whole time. If one is still moving, it can be fixed with a hit, but when two are stuck together, they can't get out.

_________________
go commit not feeling so good

Mains: :tails: :naruto:
Secondaries: :mario: :goku: :pacman: :sonic:


Sun Mar 12, 2017 9:16 am
Profile
BR Member
User avatar

Joined: Fri Sep 26, 2014 1:33 pm
Posts: 2000
Country: Germany (de)
Gender: Male
MGN Username: TSF|Cookies
Currently Playing: PM, Melee, Ultimate, Hollow Knight
Reply with quote
Im pretty sure, thats also an old one, sorry to be that guy :pikachu:

If people say that a bug has been fixed, they are talking about Beta. The AT glitch is most likely removed by this point.



Now onto reporting two (propably well-known as well) bugs myself... Dins Fire has a VERY high chance of desynching the game whenever I use it. And when you grab KK Goku and dont throw him before he turns back, you get stuck and are unable to move until you get hit. As this happened despite me mashing pummel, my best guess would be that the KK counter does not account for pummel damage (or it is simply too low to actually prolong KK, idk), so the time does not extend as it usually does when getting hit.

_________________
Join Team Star Flash!
Image


Shoutouts to Harr for this sick player card!

Join Chibi Nation, the 20CR Discord for all aspiring Chibi-Robo mains!

Click to expand thumbnail


Sun Mar 12, 2017 11:27 am
Profile WWW
User avatar

Joined: Sat Feb 18, 2017 11:38 am
Posts: 16
Currently Playing: SSF2
Waifu: A blue hedgehog
Reply with quote
OHHHHHHHH ok. Now I get it.

_________________
go commit not feeling so good

Mains: :tails: :naruto:
Secondaries: :mario: :goku: :pacman: :sonic:


Sun Mar 12, 2017 12:23 pm
Profile
User avatar

Joined: Wed Apr 13, 2016 5:06 pm
Posts: 1092
Location: Canada
Country: Canada (ca)
Gender: Male
MGN Username: BedoopBro
Skype: wackywarmachine
Currently Playing: Soup or Smash Crash: The Sequel
Waifu: CLEOD-BOT
Reply with quote
Sonic152Plays wrote:
Nope. Hasn't been fixed yet.

What I meant is;
They fixed it, and the patch that will fix it is SSF2 BETA, since they have fixed it there
0.9b probably isn't going to get a patch just for removing that since they're working on BETA
But it is fixed
And you will not run into it in BETA anymore.
Does that make sense :blackmage:

_________________
ImageImage
Image
Image


Sun Mar 12, 2017 1:39 pm
Profile
User avatar

Joined: Thu Sep 03, 2015 6:26 pm
Posts: 1224
Location: Indianapolis , IN
Country: United States (us)
Gender: Male
MGN Username: MaskedShadow2017
Currently Playing: the game called "the struggle of life."
Waifu: Don't need one.
Reply with quote
Bedoop wrote:
Sonic152Plays wrote:
Nope. Hasn't been fixed yet.

What I meant is;
They fixed it, and the patch that will fix it is SSF2 BETA, since they have fixed it there
0.9b probably isn't going to get a patch just for removing that since they're working on BETA
But it is fixed
And you will not run into it in BETA anymore.
Does that make sense :blackmage:


:shock:

Huh.....

_________________
Mains: :sonic: :bowser: :ichigo:
Evil is a source of moral intelligence in the sense that we need to learn from our shadow, from our dark side, in order to be good.
Image Image


Sun Mar 12, 2017 2:04 pm
Profile
User avatar

Joined: Sat Feb 18, 2017 11:38 am
Posts: 16
Currently Playing: SSF2
Waifu: A blue hedgehog
Reply with quote
I honestly don't know what this is, but I'll mention this anyway.
So, recently, I was in a online match in the waiting room, when it started. Odd thing was, it was a sudden death, and my enemy was sandbag. I couldn't control my character, and the one I chose lost. It just played the music after the victory music, and then I got a messed up menu. I had to refresh the page to get rid of it. I don't have evidence, since I don't have anything to record or screenshot.

_________________
go commit not feeling so good

Mains: :tails: :naruto:
Secondaries: :mario: :goku: :pacman: :sonic:


Sun Mar 12, 2017 2:34 pm
Profile

Joined: Thu Jul 31, 2014 12:19 pm
Posts: 31
Country: United States (us)
Gender: Anime Girl
Reply with quote
It's been 20 minutes and more when am I going to get ssf2 beta full build and fix the page not found please


Sun Mar 12, 2017 3:36 pm
Profile
User avatar

Joined: Sat Aug 02, 2014 5:45 pm
Posts: 224
Country: United States (us)
Gender: Male
MGN Username: ByeOrDie
Reply with quote
Sonic152Plays wrote:
I honestly don't know what this is, but I'll mention this anyway.
So, recently, I was in a online match in the waiting room, when it started. Odd thing was, it was a sudden death, and my enemy was sandbag. I couldn't control my character, and the one I chose lost. It just played the music after the victory music, and then I got a messed up menu. I had to refresh the page to get rid of it. I don't have evidence, since I don't have anything to record or screenshot.

I think that one has been reported already. Not sure if it's fixed on Beta though.

_________________
Image


Sun Mar 12, 2017 4:07 pm
Profile

Joined: Mon Mar 13, 2017 7:34 pm
Posts: 1
Country: Antarctica (aq)
Reply with quote
If you crouch while picking up an assist trophy, you can infinitely spawn them, you can also do a similar trick with the energy tank, but rather than infinite use, it just freezes you there, forever holding it, until you get hit, not ever healing.


Mon Mar 13, 2017 7:45 pm
Profile
User avatar

Joined: Thu Jun 23, 2016 9:45 pm
Posts: 1177
Gender: N/A
MGN Username: the7thpower
Reply with quote
RawrXD wrote:
If you crouch while picking up an assist trophy, you can infinitely spawn them, you can also do a similar trick with the energy tank, but rather than infinite use, it just freezes you there, forever holding it, until you get hit, not ever healing.


The devs are aware of this glitch already. Cheers for reporting it though.


Mon Mar 13, 2017 7:49 pm
Profile WWW
User avatar

Joined: Thu Jul 24, 2014 9:19 pm
Posts: 1417
Location: In the world of SSF2 Beta
Country: Canada (ca)
Gender: Male
MGN Username: ShadowAssasin2600
Skype: chaoticshadow50
Currently Playing: Life.
Reply with quote
Skylar wrote:
Im pretty sure, thats also an old one, sorry to be that guy :pikachu:

At least this person didn't report the assist trophy glitch which has been reported at least 3 billion times :gamer: :gamer: :gamer:

_________________
Mains : :mario: :luigi:
Image


Mon Mar 13, 2017 7:51 pm
Profile WWW
User avatar

Joined: Sat Feb 18, 2017 11:38 am
Posts: 16
Currently Playing: SSF2
Waifu: A blue hedgehog
Reply with quote
TheRebornBowser wrote:
Skylar wrote:
Im pretty sure, thats also an old one, sorry to be that guy :pikachu:

At least this person didn't report the assist trophy glitch which has been reported at least 3 billion times :gamer: :gamer: :gamer:


I already saw the "ASSIST TROPHY GLITCH REPORT IS ANNOYING" thing multiple times already.

_________________
go commit not feeling so good

Mains: :tails: :naruto:
Secondaries: :mario: :goku: :pacman: :sonic:


Thu Mar 16, 2017 7:17 am
Profile
User avatar

Joined: Sun Aug 17, 2008 12:29 am
Posts: 914
Location: Heaven
Country: United States (us)
Gender: Male
MGN Username: 1smash18
Currently Playing: Pokemon Games, Super Smash Flash 2, I Wanna Be The Guy!, Games in General
Waifu: None
Reply with quote
Rollaboy wrote:
1smash18 wrote:
So I was playing someone online tonight (I'm not giving out any names for their protection) and during the 2nd match, the number of lives were invisible (the person's room had stocks and no time by the way).

Also, there wasn't a timer so I couldn't tell if we were playing a timed match.

It was like we we're playing an infinite match.

I'm not sure if it was a bug or something but I hope they weren't doing something unusual to the game.

Was he floating, like, you hit him, no gravity ? Did his taunts have no sound ? If that's it then it's a bug. I have faced this bug sometimes. And the only one that is able to fix this mid-match is zelda, cuz of her Down-B. Their name doesn't appear, and if you hit them, they will just float away into the the blast zone. Happens sometimes. Just reopen your game, and it'll go back to normal.

He has gravity and his taunts do have sound. I guess the bug that you're talking about is almost similar to what I'm talking about?

_________________
AKA: smash18, SamaHeroKing, SamaHaremKing
SSF2 Mains: Everyone!
YouTube Channel: http://www.youtube.com/user/1smash18




Fri Mar 17, 2017 6:35 am
Profile WWW

Joined: Fri Mar 17, 2017 8:53 am
Posts: 2
Country: United States (us)
Reply with quote
When Kirby back throws to death when stocks are equal, no win screen appears and it's just black. XD


Fri Mar 17, 2017 8:55 am
Profile
User avatar

Joined: Mon Nov 24, 2014 6:26 pm
Posts: 568
Location: NC
Country: United States (us)
Gender: Male
MGN Username: Happyfrozenfire
Skype: Happyfrozenfire
Currently Playing: SSF2, Sm4sh, Bayonetta 2, Super Mario 3D World, Kirby Super Star Ultra, Pokémon Platinum
Waifu: Skyla
Reply with quote
What kind of glitchy game are you playing?

_________________
TSF IS MAKING A COMEBACK! JOIN NOW!

Click to expand thumbnail


Fri Mar 17, 2017 12:14 pm
Profile
Display posts from previous:  Sort by  
Reply to topic   [ 1491 posts ]  Go to page Previous  1 ... 93, 94, 95, 96, 97, 98, 99, 100  Next

Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group
Designed by ST Software for PTF.