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Programming Languages 
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I was curious, how many programming languages do you know and can use.

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Sat Feb 28, 2009 6:55 am
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I know very little...

Java, actionScript (1/2/3/4), C(++/#/etc), GameMaker Lenguage,Python,html and xml.

Personally, I can only use AS and C++, because those are the only ones I've studied.

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Sat Feb 28, 2009 10:18 am
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I can program in Java, C/C++ and HTML, need a refresher course for the last one though since its like a new version already.

Other than that, I only know the syntax for Scheme but I haven't actually programmed in it.

Oh and I can write assembly language programs too.

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Sat Feb 28, 2009 11:07 am
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Thaiberium wrote:
Oh and I can write assembly language programs too.


I've always wondered how assemblers works, but I never learned anything about them. :sweat:

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Sat Feb 28, 2009 12:43 pm
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I heard of game maker language, c++, actionscript 1.0 and 2.0, Delphi, C#, Java, and HTML.

But I only know how to code in Game Maker Language. A lot...

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Sat Feb 28, 2009 1:55 pm
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necrolium wrote:
I heard of game maker language, c++, actionscript 1.0 and 2.0, Delphi, C#, Java, and HTML.

But I only know how to code in Game Maker Language. A lot...


Game maker, as well as AS, are both very limited programs, because they are high level...

they fullfill their goal completely (proding games and movies easilly), but both of them suck if you are trying to do something very advance.

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Sat Feb 28, 2009 4:02 pm
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Currently I'm learning Visual Basic in school, I'm attempting to learn Python in my spare time, and I know some GML.

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Sat Feb 28, 2009 4:38 pm
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Nac wrote:
Thaiberium wrote:
Oh and I can write assembly language programs too.


I've always wondered how assemblers works, but I never learned anything about them. :sweat:

Technically though, I've only written them down on paper. Learning how to code assembly language is outside the scope of my course and I'm pretty sure I won't find the time nor motivation to try it either.

Some higher level languages are pretty cool though, since you're given a lot of freedom.

Here's a very simplistic example:

Assembly language
Code:
MOV al,1
MOV bl,1
ADD al,bl
RET

Higher language equivalent
Code:
func(){
 return (1 + 1);
}

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Sat Feb 28, 2009 4:38 pm
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Nac wrote:
necrolium wrote:
I heard of game maker language, c++, actionscript 1.0 and 2.0, Delphi, C#, Java, and HTML.

But I only know how to code in Game Maker Language. A lot...


Game maker, as well as AS, are both very limited programs, because they are high level...

they fullfill their goal completely (proding games and movies easilly), but both of them suck if you are trying to do something very advance.

Not at all... They both can accomplish very advanced things. I don't know about actionscript but I know Game Maker can make a program just as c++ can. That is very advanced.

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Sat Feb 28, 2009 5:36 pm
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C++, C# and VB

well first, I started with GML. Then I went to C++. Then C#. Then VB. Now, I'm more of a C# kind of guy.


Sat Feb 28, 2009 8:39 pm
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necrolium wrote:
Nac wrote:
necrolium wrote:
I heard of game maker language, c++, actionscript 1.0 and 2.0, Delphi, C#, Java, and HTML.

But I only know how to code in Game Maker Language. A lot...


Game maker, as well as AS, are both very limited programs, because they are high level...

they fullfill their goal completely (proding games and movies easilly), but both of them suck if you are trying to do something very advance.

Not at all... They both can accomplish very advanced things. I don't know about actionscript but I know Game Maker can make a program just as c++ can. That is very advanced.


The fact that lenguage1 can do a program similar to a program coded in lenguage2, doesn't mean that lenguage1 is as good as lenguage2.

With game maker, you have a lot of limits. Even if you can beat them, they will take you longer than if you coded it with other lenguage.
(On the other hand, game maker is good to make fast and simple games)

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Nac wrote:
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Not at all... They both can accomplish very advanced things. I don't know about actionscript but I know Game Maker can make a program just as c++ can. That is very advanced.


The fact that lenguage1 can do a program similar to a program coded in lenguage2, doesn't mean that lenguage1 is as good as lenguage2.

With game maker, you have a lot of limits. Even if you can beat them, they will take you longer than if you coded it with other lenguage.
(On the other hand, game maker is good to make fast and simple games)

In fact, try comparing Java, to say, Scheme. They can do similar things but one will be better than the other and doing what it was originally designed for.

Note: C is actually a low-level language. Not as low as assembly but not as advanced as its descendents.

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Sun Mar 01, 2009 5:06 am
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Thaiberium wrote:
Nac wrote:
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Not at all... They both can accomplish very advanced things. I don't know about actionscript but I know Game Maker can make a program just as c++ can. That is very advanced.


The fact that lenguage1 can do a program similar to a program coded in lenguage2, doesn't mean that lenguage1 is as good as lenguage2.

With game maker, you have a lot of limits. Even if you can beat them, they will take you longer than if you coded it with other lenguage.
(On the other hand, game maker is good to make fast and simple games)

In fact, try comparing Java, to say, Scheme. They can do similar things but one will be better than the other and doing what it was originally designed for.

Note: C is actually a low-level language. Not as low as assembly but not as advanced as its descendents.


I believe C is pretty high-level... at least C++ ...
even you have to occupy-free memory by yourself (when you are using the new statement) and define types on every thingy.

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Sun Mar 01, 2009 5:19 am
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Nac wrote:
Thaiberium wrote:
Nac wrote:
Quote:
Not at all... They both can accomplish very advanced things. I don't know about actionscript but I know Game Maker can make a program just as c++ can. That is very advanced.


The fact that lenguage1 can do a program similar to a program coded in lenguage2, doesn't mean that lenguage1 is as good as lenguage2.

With game maker, you have a lot of limits. Even if you can beat them, they will take you longer than if you coded it with other lenguage.
(On the other hand, game maker is good to make fast and simple games)

In fact, try comparing Java, to say, Scheme. They can do similar things but one will be better than the other and doing what it was originally designed for.

Note: C is actually a low-level language. Not as low as assembly but not as advanced as its descendents.



I believe C is pretty high-level... at least C++ ...
even you have to occupy-free memory by yourself (when you are using the new statement) and define types on every thingy.


Game maker does not have to make fast and simple games. It can make advanced and complex games. Such as the game I am making is advanced and complex. This game is also very complex and advanced and it was made in game maker:
YouTube Video:

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Sun Mar 01, 2009 11:17 am
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necrolium wrote:
Game maker does not have to make fast and simple games. It can make advanced and complex games. Such as the game I am making is advanced and complex. This game is also very complex and advanced and it was made in game maker:


I'll just quote myself, because it seems that you don't understand. :facepalm:

Nac wrote:
The fact that lenguage1 can do a program similar to a program coded in lenguage2, doesn't mean that lenguage1 is as good as lenguage2.

With game maker, you have a lot of limits. Even if you can beat them (As the guy in the video you showed did), they will take you longer than if you coded it with other lenguage. (He probably worked on that for a long, looong time)

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