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Super Smash Bros. Ultimate 
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Yes! It's a really neat little reference, and Pichu's costumes in general are all extremely adorable!

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Tue Nov 13, 2018 11:54 am
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Removing the feather was just further genocide!
They bury their memory while they bury their last descendants!!!

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Wed Nov 14, 2018 10:10 am
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The Team Skull costume is also very cute

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Wed Nov 14, 2018 10:28 am
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I like the one that's wearing a flower. ❤

The spiky-eared Pichu is cool, but I'm a little concerned that it might not stand out next to the regular Pichu...

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Wed Nov 14, 2018 11:37 am
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I'm wary of gimmicky costumes for that reason. The Yoshi and the Wool Yoshi outfits are probably gonna be an issue, especially in handheld.

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Wed Nov 14, 2018 12:28 pm
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I feel like it's fine because of the tags above the characters. Wouldn't be surprised if some tournaments banned them anyway though lol

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Wed Nov 14, 2018 1:49 pm
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I think it's sad most competitors are shaming away fountain of dreams because with hazard off it's a battlefield clone. I couldn't wait to see that stage get played on in tournaments but I guess not now. Can someone explain why we can't switch between hazards on and off for tournaments?

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Wed Nov 14, 2018 6:00 pm
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backing out of the menu takes time

only a few seconds per but that adds up like wild over a whole tournament

not to mention the headache that will come from having to turn it back on. sooner or later someone would pick something like kalos league and get f*** because they forgot to turn the hazards back off

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Wed Nov 14, 2018 7:24 pm
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Term wrote:
backing out of the menu takes time

only a few seconds per but that adds up like wild over a whole tournament

not to mention the headache that will come from having to turn it back on. sooner or later someone would pick something like kalos league and get f*** because they forgot to turn the hazards back off

... Is the hazard-switch, like, not in the stage menu itself like the Omega mode?

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Wed Nov 14, 2018 11:41 pm
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no it's in the settings menu where items are at

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Thu Nov 15, 2018 12:29 am
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which is silly, since battlefield and omega forms can be selected from the stage select.

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Thu Nov 15, 2018 12:40 am
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I dont think they see hazardless stages as a separate form of the stage like we do

Just another setting like tap jump or fs meter

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Thu Nov 15, 2018 10:39 am
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And it wouldn't be an issue if moving platforms weren't considered "Stage Hazards"

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Thu Nov 15, 2018 10:50 am
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yeah their inconsistent definition of what a hazard is an be a bit annoying

I was hoping that things like touring stages would remain at one destination, and I understand them not seeing that as a hazard, but why do some tour stages just not land & others still operate normally? Why are some moving platforms stopped and others left alone?

It's still a very good feature but it could use some major tweaks once people start modding Ultimate / once Smash 6 comes out

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Thu Nov 15, 2018 10:53 am
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108 stages and T.Os are only showing 8 to 10 tournament legal stages. Wish the hazard switch was better.

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Fri Nov 16, 2018 4:53 pm
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