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A Fanmade SSF2 Roster (COMPLETE) 
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Joined: Fri Jan 27, 2012 7:11 pm
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Simple answer, there would be too many characters.
55 is the limit IMO.

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Wed May 29, 2013 12:50 pm
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Are you going to make another one? If you are, can you add a Earthbound villain?
(BTW I am using some of your sprites in my sig, credit is there too :D)


Thu May 30, 2013 7:34 pm
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Maybe, but I'm making pixel art for a game called Project Axis. You should check out the website sometime.

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Thu May 30, 2013 10:14 pm
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Yeah, I'll be posting an official thread for it soon. Once the gameplay video is out that is.


Thu May 30, 2013 10:53 pm
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oh is that the thing that wanted to do sprite trades with crusade a while ago

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Fri May 31, 2013 10:54 am
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Yeah, there's a few things we'd like to trade, Heihachi and possibly anyone else you guys would like for some of your characters for assists (DHD, Mach, etc.) and a few playables like Scorpion and such.


Fri May 31, 2013 10:58 am
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Good job, but maybe you should've added your other artwork you made to it, (Example: Sukapon, Masked Man) & you could use the other character's sprites you made to your previews. (Example Globox, Crono)

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Wed Jul 03, 2013 8:20 am
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MunnaMatrix wrote:
Good job, but maybe you should've added your other artwork you made to it, (Example: Sukapon, Masked Man) & you could use the other character's sprites you made to your previews. (Example Globox, Crono)

Yeah but I those were other things aside from the goal of the 55 char. roster. Masked Man was done after I did the final SSF2 Roster. Sukapon was just a practice.

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Thu Jul 04, 2013 1:28 pm
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I love ALL of your Custom SSF2 Portraits. I just can't wait for Luigi.


Sun Mar 23, 2014 2:23 pm
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SSF2Fan649 wrote:
I love ALL of your Custom SSF2 Portraits. I just can't wait for Luigi.

Eeeerrrr, I no longer do sprite models now, since I'm busy with too many things.

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Mon Mar 24, 2014 2:14 pm
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Joined: Thu Jul 31, 2014 7:33 pm
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How about someone we've all forgotten...


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wolf.jpg [ 12.12 KiB | Viewed 2285 times ]

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0_ZeroSuitUser_0 wrote:
Marth isn't even in SSF2.
Tue Oct 13, 2015 5:30 pm
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