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Det does art some of the times 
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i do art things sometimes

you should look through the thread to find it because i'm too lazy to update the OP

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Last edited by DettaDoodle on Fri Sep 06, 2013 2:05 pm, edited 5 times in total.



Wed Jun 13, 2012 11:33 am
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Why are there sprites in the art section?

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Wed Jun 13, 2012 12:46 pm
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Because it has links to my other art stuff which I would post here if there was a properly functioning box system with which to organize all my art.

I could've done all my normal art and linked to sprite stuff instead but didn't feel like it.

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Wed Jun 13, 2012 12:51 pm
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lol, the crouch animation is pretty cool.
The ears on the falling animation...eh, not sure. Was the jiggling intentional?


Wed Jun 13, 2012 8:40 pm
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I'm basically copying Melee for all the movement animations and a majority of the attacks. I'm pretty sure his ears sort of do that when he falls.

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Wed Jun 13, 2012 8:55 pm
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just so you know
the rules here are pretty rigid in most sections
most likely one of the mods is going to make you move the topic

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Wed Jun 13, 2012 10:58 pm
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Fine gosh

updated OP with three recent drawings

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Wed Jun 13, 2012 11:51 pm
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No offense but... those edits could use some work. I never edit JUS sprites and I could tell who it was. Try to make a different pose. Or better, custom.

Drawings are quite nice though.

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Thu Jun 14, 2012 7:02 pm
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with some other stufffffff
(reposting from dA)

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Been playing Gravity Rush a lot lately (just beat chapter 17) and have had a lot of instances where I feel like I'm definitely doing something that Kat as a character wouldn't do, like spending time collecting gems to become more powerful instead of going and helping some old lady get rid of an old bed. Here's two of them, and there'll probably be a lot more in the coming weeks (hence the "1" in the title).

first time drawing kat yay
newt is terrible and people should never have hair like that
if the mission didn't restart after every time I lost newt I probably would've thrown him off the edge of Pleajeune to his untimely demise

and that sliding thing is stupid and impossible to control
the one level that it told me to do it, I just shifted because I kept falling into the lava instead of actually turning

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Tue Jun 26, 2012 2:44 am
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Pretty nicely done.
Like the even shading.


Wed Jun 27, 2012 4:30 pm
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guess i didn't update this here huh

updating with some new rob sprites omg


- Jump Image
- Double Jump Image
- Crouch Image
- Shield Image
- Falling Image
- Landing Image
- Jab/Combo Image

also brawlbox is like the best thing ever

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Wed Aug 15, 2012 12:00 am
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I'd suggest adding more frames to the top two animations but... no one likes that. (Looking at YOU, you-know-who)

Instead I will suggest removing the jaggies in the red parts that come into the white part like half circles, they could use some AA.
Actually there are jaggies in a bunch of places on the base. Specially when coming from the darkest shade to a not darkest shade.

And then I will suggest making the shading on the cord consistent. Right now you've got highlights on top and on the bottom and it looks funky.

And on his "spine" I'd suggest shading the "vertebrae" so that there's a shadow on top, because vertebra that are higher up on the spine will cast a shadow on ones that are lower on the spine.

I like the combo though. If cord and his spine didn't jump in the last couple frames it'd be even better.

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Wed Aug 15, 2012 9:53 am
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yeah pretty much

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Sat Sep 01, 2012 12:49 am
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Wow, I thought I was the only one who did this. Guess not.

Arms do suck, but beds are cool.

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Sat Sep 01, 2012 11:19 am
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whee

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Tue Sep 25, 2012 12:14 am
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