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"Expansion Character" Moveset Speculation V2 
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Joined: Sat May 14, 2016 10:56 pm
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Say, if someone could review my Roll moveset, it would be appreciated....


Sun Aug 13, 2017 3:40 am
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Joined: Fri Dec 18, 2015 10:53 am
Posts: 537
Location: Either at home or at school
Country: Philippines (ph)
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Currently Playing: Dissidia 012, MUGEN, Brawlhalla, and some Melee
Waifu: m'Lady Lyndis
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Isn't that the same moveset posted in the previous expansion moveset forum?

_________________
Mains:
:megaman: ; :lloyd: ; Image

Secondaries:
:bomberman: ; :wario: ; :isaac: ; :jigglypuff:

For Fun:
:chibirobo: ; :blackmage: ; :ichigo: ; Image

Hopefuls:
Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF)

thank you tmanex2013 for the wonderful lyn sprite lol...


Sun Aug 13, 2017 4:16 am
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Jan_Solo wrote:
Isn't that the same moveset posted in the previous expansion moveset forum?


Well...yes. I was just hoping someone would at least review it or something. I posted it here almost 2-3 months ago.


Sun Aug 13, 2017 5:35 am
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Joined: Fri Dec 18, 2015 10:53 am
Posts: 537
Location: Either at home or at school
Country: Philippines (ph)
Gender: N/A
Currently Playing: Dissidia 012, MUGEN, Brawlhalla, and some Melee
Waifu: m'Lady Lyndis
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Boi I reviewed your Roll in the previous forum

_________________
Mains:
:megaman: ; :lloyd: ; Image

Secondaries:
:bomberman: ; :wario: ; :isaac: ; :jigglypuff:

For Fun:
:chibirobo: ; :blackmage: ; :ichigo: ; Image

Hopefuls:
Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF)

thank you tmanex2013 for the wonderful lyn sprite lol...


Sun Aug 13, 2017 9:44 am
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Joined: Fri Dec 18, 2015 10:53 am
Posts: 537
Location: Either at home or at school
Country: Philippines (ph)
Gender: N/A
Currently Playing: Dissidia 012, MUGEN, Brawlhalla, and some Melee
Waifu: m'Lady Lyndis
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eaglgenes101 wrote:
[box=Ganondorf]Ganondorf

Neutral Special: Warlock Punch / Dead Man's Volley. Ganondorf reels his hand back, and winds up a punch. Once the special button is released (or 4 seconds has passed), Ganondorf releases his punch, causing 3 effects. First, the fist does damage, starting at 10% for a weak punch (which nevertheless does respectable knockback), up to 50% for an ubercharged punch that is a guaranteed one-hit KO (with knockback to spare, rendering it an OHKO even across a stage and even on heavyweights) and instant shield break. Second, the fist also reflects projectiles, starting at 1.1* damage and velocity up to 3.1* damage and velocity at full charge. Third, a horizontally moving dark energy projectile is released, doing the same damage and knockback as the punch, and having speed dependent on charge: uncharged, it is a slow-moving projectile, while at full charge it is faster than Fox's lasers and nigh-impossible to reflect on reaction.


Okay, I'm kinda confused with this

So, a Chargeable Flacon Punch that reflects projectiles like Mario's Cape and Launches a Projectile?

That seems too overboard for a single move

Maybe make it only release a projectile at mid or higher charge

_________________
Mains:
:megaman: ; :lloyd: ; Image

Secondaries:
:bomberman: ; :wario: ; :isaac: ; :jigglypuff:

For Fun:
:chibirobo: ; :blackmage: ; :ichigo: ; Image

Hopefuls:
Lyn(FE); Ike(FE); Zero(MM); Andy(AW); Gilgamesh(FF)

thank you tmanex2013 for the wonderful lyn sprite lol...


Sun Aug 20, 2017 2:12 am
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Joined: Thu Aug 03, 2017 8:37 am
Posts: 11
Location: My chair
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MGN Username: Lermonz
Currently Playing: SSF2, Mario Maker
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Jake the Dog
Height: 42 almost as tall as Wario
Width: 28 almost as wide as Wario
Weight: 86 slightly lighter than Marth
Walk: 4.3 slightly faster than Kirby
Run: 8.4 also slightly faster than Kirby
Crouch: slightly taller than Kirby
Air Speed: 6.9 slightly slower than Mario
Fall Speed: 13.9 almost as fast as Sonic
Fast Fall Speed: 16.7 a bit slower than Sonic
Jump Height: Slightly less than Naruto’s jump
Short Hop: Slightly less than Chibi Robo’s short hop


Jab: The first two hits are two alternating slaps, similar to how Link’s first two jabs hits look but it’s his hand instead and with slightly less range. The final hit is a big clap that looks similar to DK’s F-Smash. (1%/1%/5%)

Ftilit: It looks similar to Luffy’s F-Smash, but his fist is enlarged and has the range of Luffy’s Ftilt. It would would have a pretty large amount of endlag. (10%)

Utilt: Jake gets on all fours and stretches his legs out so that his body is moved up. (4%)

Dtilt: Jake lies on his back and kicks his feet out, with a similar range to Luffy’s Ftilt. (7%)

F-Smash: Jake turns both his into the shape of one large hammer and slams it down in front of him, so that it will look similar to King Dedede’s F-Smash. (19%-26%)

U-Smash: Jake makes his fist very large and does an uppercut punch.(16%-22%)

D-Smash: Looks similar to DK’s D-Smash, but with hammers(17%-24%)

Dash: Does a roll, but he jumps forward before he rolls(6%)

Nair: Jake transforms into a small ball with large spikes surrounding him for 6-8 frames(early:8% late:4%)

Fair: Starts like a roundhouse kick, but stops when his foot is directly in front of him and stretches it. Quick startup and endlag. (8%)

Bair: Turns his hand into a large mace then punch behind like Captain Falcon’s Bair. Has a very large amount of knockback. (11%)

Uair: Turns his hand into the shape of an umbrella then punches directly upward. It would last 2-4 frames(6%)

Dair: Turns his his legs and torso into a drill and does a multi-hit move. The final hit would have two hitboxes, a large hitbox the sends you at an upward angle and a smaller yet stronger hitbox that meteor smashes you.(multi: 0.5%each final: 5% meteor:8%)

Neutral B: Bacon Pancakes: Pulls out a frying pan and tosses some bacon pancakes. It is similar to Mr. Game & Watch’s Neutral B, but you have more control over the angle, you can only toss one at a time, and it deals more damage. It also has a 10% chance of having a burn effect. (10%)

Side B: Stretchy Leap: Jake stretches his torso to leap horizontally while dealing damage, and it can be charged like Pikachu’s Side B. But if you hit someone you keep going. (6%-12%)

Up B: Grab Something: Similar to Luffy’s Up B, but when it has a larger grab box and when you grab someone you kick them up and keep your momentum. (13%)

Down B: Perfect Sandwich: You eat a sandwich to lose 5%, but it has a lot of start and endlag.

Grab: A quick grab with almost as much range as ZSS’s grab

Pummel: You bash their head with a hammer hand(5%)

Fthrow: Grab with both hands and spin around once before throwing.(7%)

Bthrow: Hold behind you then smash with a hammer hand.(13%)

Uthrow: With both hands Jake simply throws the opponent up.(6%)

Dthrow: Jake jumps up then throws the opponent straight down.(7%)

Final Smash: Jake Suit: Finn jumps into jake and becomes superpowered.

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Eagleman

Mains - :pit:
Secondaries - :jigglypuff: :luffy:
For Fun - Every character except :chibirobo:


Sun Aug 20, 2017 11:48 am
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