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Matchup Spread 
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Joined: Wed Aug 30, 2017 3:57 pm
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TSF|Skylar wrote:
I highly disagree with the notion of Chibi beating BBM 70:30 lmao

Speaking of which, I made a few updates to my own Chibi MU chart that I posted in the Chibicord a few days back. Guaranteed to not be 100% accepted, but hey, thats the point of discussion :chibirobo:

[ Image ]


1.0.2 BBM struggled with Chibi Robo because of the disjoints Chibi has, giving absolutely no time for Bomberman to setup or land a hit.

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Sat Sep 30, 2017 5:25 am
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this is my first time making a MU Chart. i'm making this MU Chart based on my experience on the online mode any help is welcome. :pikachu:


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Mains: :simon:
Secondaries: :ness:


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Mon Oct 02, 2017 7:27 pm
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SrMeme wrote:
this is my first time making a MU Chart. i'm making this MU Chart based on my experience on the online mode any help is welcome. :pikachu:


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Kirby loses to bandana dee 60:40. Dee has the disjoints to beat out Kirby's moves and kirby heavily struggles against disjoints. Kirby has trouble getting in since Dee can just space fair and neutral b.

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Main: :kirby:
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Mon Oct 02, 2017 9:28 pm
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I think Kirby goes 45-55 against Dee. Dee has pretty bad range and about as many disjoints as Kirby. Dee has good kill power (bair, dthrow, dspec, fsmash), but Kirby's kill options are often better in my opinion (utilt>hammer, bair, fsmash). I think Dee only wins because of his projectiles, but the m/u is mostly stage-dependent.

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Tue Oct 03, 2017 7:46 am
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My Kirby MU as of 1.0.3.2 so far. Feel free to kindly criticize it (or roast it).
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Main: :kirby:
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Sat Oct 07, 2017 2:13 pm
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MeleeWaluigi wrote:
My Kirby MU as of 1.0.3.2 so far. Feel free to kindly criticize it (or roast it).
[ Image ]

What gives :kirby: such an advantage over :luigi: ?

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Sat Oct 07, 2017 4:50 pm
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From what I've heard Luigi got nerfed as he has no combos now. Luigi has no approach options and Fireball wouldve been good if projectiles werent universally nerfed, so Kirby can easily beat out fireball. Also Kirby has better apporach options that Luigi and has a better time killing.

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Sat Oct 07, 2017 8:13 pm
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Have a Week 1 Chibi MU chart that I threw together in like 5 minutes :chibirobo:

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Shoutouts to Harr for this sick player card!

Join Chibi Nation, the 20CR Discord for all aspiring Chibi-Robo mains!

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Sun Oct 08, 2017 2:25 am
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Believe it or not, this is not satire :sandbag:

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Sun Oct 08, 2017 4:07 am
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TSF|Skylar wrote:
Have a Week 1 Chibi MU chart that I threw together in like 5 minutes :chibirobo:

[ Image ]


Bruh you make :chibirobo: look like a monster anyway i want to know what give :lloyd: such a big advantage against :chibirobo:?

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Sun Oct 08, 2017 1:54 pm
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Chibi/Lloyd is one of those MUs that will always suck for Chibi simply due to the way both characters are designed. Lloyd is faster than Chibi both in terms of mobility and frame data, Lloyd has more range for the most part, wins neutral for free due to the aforementioned speed+range advantage ontop of having the most abusable projectile in the game. You know you are in trouble when Chibi can get outcamped with little effort. Then Lloyd has a brutal punish game on Chibi, because ya know, everyone has :chibirobo: Chibi does require notably less hits to get the kill because Uair is a godsend, but even that is not enough to keep the punish game even, let alone tilt it in Chibis favour.

Offstage kinda sucks for both - Lloyds recovery is meh at best and Chibi is one of the most threatening edgeguarders in the game, but Lloyd just so happens to be arguably the best char at edgeguarding Chibi himself - Fair just shuts me down entirely offstage sans an extremely low recovery.


tl;dr~ Chibi loses the neutral game hard, is slower overall, gets outcamped, outpunished and our busted recovery is basically invalidated. A s*** MU by sheer design, kinda like Sora/Samus :chibirobo:

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Sun Oct 08, 2017 4:21 pm
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Bedoop wrote:
[ Image ]
Believe it or not, this is not satire :sandbag:

I'm legitimately surprised that you put Lloyd as dependent on port priority. Surely his neutral and edgeguarding utterly crush Sandbag who struggles both in neutral and offstage?

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Sun Oct 08, 2017 4:41 pm
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TSF.Strife wrote:
Bedoop wrote:
[ Image ]
Believe it or not, this is not satire :sandbag:

I'm legitimately surprised that you put Lloyd as dependent on port priority. Surely his neutral and edgeguarding utterly crush Sandbag who struggles both in neutral and offstage?

I probably should've clarified
Every matchup but Luffy is a losing one either way
Giving Sandbag port priority just makes it slightly less painful. :sandbag:
(And also I forgot Lloyd existed)

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Sun Oct 08, 2017 6:51 pm
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Look, i'm garbage at SSF2 and you shouldn't take this MU chart too seriously, but i didn't want to leave my (awful) BDee MU chart like that so I improved it, and i ask to a good BDee could you finish it? I would be really grateful if you finished

https://imgur.com/Td2ZYC9

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Sun Jul 22, 2018 6:07 pm
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BDee MU Chart
70-30: Black Mage, Jigglypuff, DK, Pichu, Goku
65-35:Kirby, Sonic, Zelda, Sandbag, Mega Man
60-40: Game and Watch, Naruto, Fox, Ness
55-45: Sora, Ness,Isaac, Bomberman, Pit
50-50: Wario,Zero Suit, Yoshi, Bowser
45-55: Marth, Mario, Tails, Link, Ichigo
40-60: Lloyd, Pikachu, Falco, PAC-MAN, Luigi, Peach
30-70: Meta Knight, Chibi-Robo, Sheik

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SSF2 Mains: :bandanadee: :luigi: :chibirobo:
SSF2 Secondaries: Waluigi :pacman: :ichigo: :sandbag: :lloyd: :rayman:
Ultimate Mains: :simon: :luigi: Snake Greninja
Ultimate Secondaries: Duck Hunt, Toon Link, R.O.B.


Last edited by BandanaDeeMain on Mon Nov 12, 2018 5:26 pm, edited 2 times in total.



Sun Aug 26, 2018 5:40 pm
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