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Princess Zelda 
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Joined: Sat Oct 10, 2009 3:46 pm
Posts: 1514
Location: Westchester, New York
Country: United States (us)
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MGN Username: Zalozis Zemsis
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Currently Playing: Gundam Wing: Endless Dual | Melty Blood: Actress Again Current Code | Super Smash Bros. Brawl
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Zelda Port-Priority MU CHARTS: show
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Trying something different here. I think at moment, Port-Priority heavily influences some MUs. A character can completely lose out some neutral options when playing from Port-2. I wanted to make two MU charts that highlight what changes in each match-up. Barely with me though, however; thinking about how the options and what is lost in the MU, as well as thinking about 60+ MUs and stage striking difference for each, a lot of polish could be done. Would love to here opinions on the charts though.

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Fri Sep 08, 2017 9:03 am
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Joined: Fri Aug 08, 2014 1:18 am
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Location: Lagcity, or lagless city if my phone is working
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I am not familiar with zelda but this seems nice.
bonus points for considering Port priority jank, because it is a thing; even outside of dittos

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Sun Sep 10, 2017 8:06 am
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Joined: Sun Jul 16, 2017 7:59 pm
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Country: Trinidad and Tobago (tt)
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What is the frame count on shield with down tilt? Is it plus or minus

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Mon Jul 02, 2018 10:49 pm
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Joined: Thu Jul 24, 2014 9:19 pm
Posts: 1417
Location: In the world of SSF2 Beta
Country: Canada (ca)
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I love Zelda in Beta. The devs took such a good care of her, making her not as broken as 9b lol

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Wed Aug 29, 2018 10:16 pm
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Joined: Tue Aug 14, 2018 2:02 pm
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Location: An unknown cave island in Japan
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Currently Playing: SSF2, Roblox, Kirby Star Allies, Sonic Mania Plus, Super Smash Bros. Ultimate, Pokemon Emerald, Leauge Of Legends
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Even though I loved the broken Zelda in 0.9b, I really like the Zelda in Beta as well. Even though Zelda's Down-B is still not the Phantom Slash.

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Wed Dec 26, 2018 5:20 pm
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