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You can landing cancel the frames after Link's bomb-pull. So Short-Hop Bomb-pull lets you move and throw it sooner after a pull than a grounded Bomb-pull would. Snd because you it's from a jump, you can be mobility while you bomb-pull. Essentially, never pull bombs out while standing.

You can also projectile landing-cancel item-throws. Short-Hop, Fast-Fall Bomb-throw gets you better frame advantage for combo follow-ups.

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Mon Jul 10, 2017 1:50 am
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You can also throw bombs out of the invincibility frames of your roll.

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Mon Jul 10, 2017 5:04 am
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I'm not sure if this was already suggested, but I think :link: (like in smash 4) should be able to stop projectiles from hitting him just by holding down (this is just for when it comes his way and you hold down so his Hylian shield is in front of him so he don't get hit).

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Thu Aug 10, 2017 12:33 am
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He can do that.
It's just that the devs forgot to put that in his crouch.

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Thu Aug 10, 2017 5:00 am
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Pretty sure that's what he meant lol

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Thu Aug 10, 2017 5:36 am
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You can already do it in idle, so what's the point of holding down? That being said, if they are going to put his shield in front of him for his crouch animation, it should also have the functionality then as well.

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Fri Aug 11, 2017 11:02 pm
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So, legitimate question.
Do bombs have any use othe than bomb arrowing?

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Honestly, i don't really have a main.
Tails is nice. And marth. So i guess i like... combos?
And floatyness i guess.

Wow they actually fixed Ness' throw. kinda

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Thu Aug 24, 2017 7:32 am
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Tailsis<3 wrote:
So, legitimate question.
Do bombs have any use othe than bomb arrowing?

Bombs have upward knockback,
Jump>Throw Down Bomb>NAir/Fair/UAir, basically it's good for combo and spamming.

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black keys will be removed in the future anyways

*sniff*


Thu Aug 24, 2017 7:49 am
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Quote:
Bombs have upward knockback,
Jump>Throw Down Bomb>NAir/Fair/UAir, basically it's good for combo and spamming.

huh.
Good to know.
Thank you.

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Honestly, i don't really have a main.
Tails is nice. And marth. So i guess i like... combos?
And floatyness i guess.

Wow they actually fixed Ness' throw. kinda

PICHU HYPEexcept not yet /:|


Thu Aug 24, 2017 7:50 am
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Gudako's Insanity wrote:
Tailsis<3 wrote:
So, legitimate question.
Do bombs have any use othe than bomb arrowing?

Bombs have upward knockback,
Jump>Throw Down Bomb>NAir/Fair/UAir, basically it's good for combo and spamming.

It's also good for regaining Up-B after using it by letting it blow up in your face for a free midair hit.

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Thu Aug 24, 2017 7:50 am
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Sonario wrote:
Gudako's Insanity wrote:
Tailsis<3 wrote:
So, legitimate question.
Do bombs have any use othe than bomb arrowing?

Bombs have upward knockback,
Jump>Throw Down Bomb>NAir/Fair/UAir, basically it's good for combo and spamming.

It's also good for regaining Up-B after using it by letting it blow up in your face for a free midair hit.

Another thing, it's good for countering shield pressure but has a limit of 5 seconds before it blows up during your shield.

Also it's good for styling, throwing up your bomb then shooting it with an arrow, then hitting the enemy with it makes you look cool.

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black keys will be removed in the future anyways

*sniff*


Thu Aug 24, 2017 7:55 am
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Dear developers:

WHY DOESN'T LINK'S DOWN-AERIAL SPIKE, FOR F*CK'S SAKE?!

Sincerely,
RR

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Mon Sep 25, 2017 7:39 pm
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I don't know how to feel about Link's revised F-Smash. It just kind of feels...eh...

I hope his Down Aerial doesn't spike in later patches.

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Tue Sep 26, 2017 6:21 pm
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Mysteric wrote:
I hope his Down Aerial doesn't spike in later patches.

lolwut? :eew:

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Tue Sep 26, 2017 8:28 pm
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Ravin_Raven wrote:
Mysteric wrote:
I hope his Down Aerial doesn't spike in later patches.

lolwut? :eew:


I think he wants it to meteor.. right? (spike is fine though).

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Tue Sep 26, 2017 9:04 pm
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