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Sandbag 
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Joined: Tue Aug 14, 2018 2:02 pm
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Location: Flying Battery Zone, Dream Land, Doomsday Zone (sometimes), Tumblr, YouTube
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Currently Playing: SSF2, Roblox, Kirby Star Allies, Sonic Mania Plus, Super Smash Bros. Ultimate, Pokemon Emerald, Leauge Of Legends
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/\

おまえ わ もう しんでいる

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Mon Jan 07, 2019 12:20 am
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i dun speak animu bich :yoshi:

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Last edited by Vanilla on Mon Jan 07, 2019 2:03 am, edited 1 time in total.



Mon Jan 07, 2019 12:23 am
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No u

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Mon Jan 07, 2019 12:23 am
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Please stop this s*** and talk about :sandbag: :sandbag: :sandbag: :sandbag:

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Mon Jan 07, 2019 7:04 am
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SilverVortex's "wavedash" thing is actually pretty useful even if you miss it sometimes.

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Mon Jan 07, 2019 8:19 am
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bagrielmarmanjo wrote:
SilverVortex's "wavedash" thing is actually pretty useful even if you miss it sometimes.

athank you

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Tue Jan 08, 2019 2:28 pm
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If you dash attack on the ledge/out of a platform, Sandbag keeps all his momentum, and as soon as you're in the air, you can do an aerial - if they're close enough, they can get hit by both the dash attack and an aerial at the same time.
Oh yeah and the same thing can be done with his down tilt, just somewhat slower though

Because of that, Sandbag has much more mobility in arenas with platforms such as Battlefield/Dream land, in fact, his movement could become completely unpredictable because you can just DownB right afterwards and go the complete opposite way

gif about it: show
The 2 marios on the sides are just so the camera doesn't get freaking weird trying to follow Sandbag, and also it's better than the "Stage" zoom
Image

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Tue Jan 29, 2019 1:10 pm
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CraftGMC wrote:
If you dash attack on the ledge/out of a platform, Sandbag keeps all his momentum, and as soon as you're in the air, you can do an aerial - if they're close enough, they can get hit by both the dash attack and an aerial at the same time.
Oh yeah and the same thing can be done with his down tilt, just somewhat slower though

Because of that, Sandbag has much more mobility in arenas with platforms such as Battlefield/Dream land, in fact, his movement could become completely unpredictable because you can just DownB right afterwards and go the complete opposite way

gif about it: show
The 2 marios on the sides are just so the camera doesn't get freaking weird trying to follow Sandbag, and also it's better than the "Stage" zoom
[ Image ]


Interesting... Does it work with some of the Dracula's Castle formations?

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Mains: :kirby: :rayman: :blackmage:
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Dragon Ball Z: Cooler's Revenge is the best anime film of all time. Admit it.
YouTube Video:


Tue Jan 29, 2019 6:48 pm
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PsychoSSF2 wrote:
Interesting... Does it work with some of the Dracula's Castle formations?

Actually, Dracula's Castle might be the best arena for Sandbag because you can just dash-attack cancel all over the moving platforms, it works anywhere so long as he gets to be in the air

more sandbag stuff: show
Image

Image

Image

Image

Image

Image

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Will definitely play with when released: :krystal:, :simon:, [Waluigi]


I'm a "Jack of All Trades", perhaps going for "Master of Many", I'll definitely try to learn all that I can with these characters.
I'm just waiting for 1.2 so i can remake this signature


Sun Feb 03, 2019 2:39 am
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I thought people already knew this kind wavedash before... :pikachu:

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POWER!!!

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Sat Feb 23, 2019 12:09 pm
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Yeah. That's known since 1.0.0 lol

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== SSF2 ==
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Wed Jun 19, 2019 7:47 pm
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Question for y'all:

How much better would Sandbag be if he could grab the ledge?

No extra buffs or anything, all he gets is a ledgegrab

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Fri Jun 21, 2019 9:00 am
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Pretty much the same really, thanks to his recoveries.

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black keys will be removed in the future anyways

*sniff*


Fri Jun 21, 2019 5:45 pm
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It does give him the ability to ledge hog which makes him much more scarier when it comes to edge guarding. If he's actually low tier right now, then this would help I guess

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Fri Jun 21, 2019 11:50 pm
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In an SSF2 online match, is it a taboo to let Sandbag spawn in items using the capsule?


Thu Jul 11, 2019 4:34 pm
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