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SSF2 Beta Graphical Errors 
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Joined: Thu May 09, 2019 10:10 am
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G&W can keep the Metal Box's effect if he loses a stock before the effect ends, and sometimes even after the game ends, in the character select screen and cutscenes. The way I fixed this was by closing out the game. I wasn't able to replicate this glitch again perfectly for the video, but I swear it has happened only once.

https://youtu.be/Oqcit9FIdog?t=141

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My Preferred SSF2 Characters

Mains: :gameandwatch: :pit: :ness: :luffy: :falco: :sheik: :ichigo:
Secondaries: :blackmage: :jigglypuff: :bandanadee: :metaknight: :luigi:


Fri May 10, 2019 1:06 pm
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In training mode, if you disable the HUD, die and respawn, then enable it back, the damage counter no longer shows up (even if you're taking damage)
Image
damage percentage still works as intended, just no longer shown until you exit training mode

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Will definitely play with when released: :krystal:, :simon:, [Waluigi]


I'm a "Jack of All Trades", perhaps going for "Master of Many", I'll definitely try to learn all that I can with these characters.
I'm just waiting for 1.2 so i can remake this signature


Sun May 12, 2019 8:25 am
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CraftGMC wrote:
In training mode, if you disable the HUD, die and respawn, then enable it back, the damage counter no longer shows up (even if you're taking damage)
[ Image ]
damage percentage still works as intended, just no longer shown until you exit training mode


dying again will re-display the damage percent
just wanna add :pikachu:

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Sun May 12, 2019 9:41 am
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The scaling effect used to make characters appear to be behind teammates doesn't really line up with the pattern on the floor, making them look smaller than they should

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Thu May 16, 2019 7:00 pm
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Missing pixels on Bomberman's leg during DownB
Image

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Mains:
ImageSecondaries just in case:
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Mostly for fun: Random / Anyone Else

Will definitely play with when released: :krystal:, :simon:, [Waluigi]


I'm a "Jack of All Trades", perhaps going for "Master of Many", I'll definitely try to learn all that I can with these characters.
I'm just waiting for 1.2 so i can remake this signature


Fri May 17, 2019 9:12 am
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Joined: Thu May 09, 2019 10:10 am
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I was playing as PAC-MAN against a level 9 Bowser on Final Destination when I did this, with a Master Ball. I wasn't able to 100% replicate this, and I unfortunately don't have any visual proof, but I swear it happened.

I trapped Bowser in the Master Ball near the left edge of the stage, dash attacked to grab it, and threw the ball off the stage. For whatever reason, Bowser was taking a lot longer to escape the Master Ball than usual, for being a level 9; that's probably why the glitch happened.

As soon as he hit the lower blast zone and got KO'd, things got buggy. For starters, Bowser's percentage counter was gone. I could still do damage to him, but the counter never updated, or even appeared on screen. Secondly, the camera was focused on me and me only, ignoring Bowser, similar to the Zoom function in training mode.

I continued the game as if nothing ever happened. When I KO'd Bowser again, everything went back to normal.

I'm confused, but I hope you guys can edge it out in 1.2.

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My Preferred SSF2 Characters

Mains: :gameandwatch: :pit: :ness: :luffy: :falco: :sheik: :ichigo:
Secondaries: :blackmage: :jigglypuff: :bandanadee: :metaknight: :luigi:


Mon May 20, 2019 10:52 am
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Currently Playing: SSF2, Roblox, Kirby Star Allies, Sonic Mania Plus, Super Smash Bros. Ultimate, Pokemon Emerald, Leauge Of Legends
Waifu: Rosalina (Sm4sh)
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I was doing a battle with a dummy Player 2 Luffy in Special Smash using Heavy and Turbo Smash yesterday when I did these errors. I couldn't do the first error I'm about to explain a second time but I swear to god it happened. :doh:

The first error was this: I went onto Gangplank Galleon using Kirby, and I moved the test dummy (Luffy) to the bow of the floating ship. I then had Kirby run and jump six times and right before I got to Luffy, I pressed the 'O' key to have Kirby inhale Luffy. Luffy was inhaled in a way... um.... uh... :wee: VERY unusual. Kirby actually inhaled Luffy in his IDLE ANIMATION. I'm not sure if this is a glitch or a graphical error, but I swear to the heavens it wasn't normal.


The second error went like this. I went back on to the same stage using the same setup with Kirby and Luffy. I had Kirby inhale Luffy, like normal this time, and went to the bow of the ship. I jumped, used Luffy's neutral special, Gum-Gum Pistol, and Kirby grabbed the front of the ship in another very unusual way. Kirby went into his normal invincibility frames, and Kirby went through the bow of the ship. Again, I'm not sure if it was a glitch or an error, but it wasn't normal at all!

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Mon May 20, 2019 7:45 pm
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On Mr. Game and Watch's win screen, his shadow and his model play two different animations (and occasionally sounds).


Attachments:
shadows.png
shadows.png [ 224.02 KiB | Viewed 659 times ]

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___________________________________________

My Preferred SSF2 Characters

Mains: :gameandwatch: :pit: :ness: :luffy: :falco: :sheik: :ichigo:
Secondaries: :blackmage: :jigglypuff: :bandanadee: :metaknight: :luigi:
Tue May 21, 2019 6:37 am
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Bomberman's leg (and... shoulder? now that i noticed) has a missing pixel while throwing a bomb forward
Image

this one is less graphical error and more like something i've noticed: the explosion effect shows up before BBM's arm is lifted during up-smash (also is the lack of a bomb on his hand intentional? his other smash attacks always show him holding a bomb that then makes the explosion)
Image

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Mains:
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Mostly for fun: Random / Anyone Else

Will definitely play with when released: :krystal:, :simon:, [Waluigi]


I'm a "Jack of All Trades", perhaps going for "Master of Many", I'll definitely try to learn all that I can with these characters.
I'm just waiting for 1.2 so i can remake this signature


Fri May 24, 2019 12:31 am
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Attachment:
New SSF2 Screenshot4.png
New SSF2 Screenshot4.png [ 117.52 KiB | Viewed 557 times ]

There the old star after chargeing the :sheik: SP B.

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Mains: :marth: :fox: :link: :lloyd: :mario: :donkeykong: :kirby: :ichigo: :pikachu: :samus: :isaac: :falco: :captainfalcon: :ness: :sora: :goku:


Sun Jun 02, 2019 7:27 pm
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You've probably noticed but kirby, using wario's ability after he inhales him, doesn't really bite his opponent but he just kind of put them inside him(much like what happened with his final smash in 9.b)


Tue Jun 04, 2019 3:08 pm
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Bomberman briefly becomes invisible while smash attacking with a battering item (his hurtbox does not disappear though)
Image

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Mains:
ImageSecondaries just in case:
Image

Mostly for fun: Random / Anyone Else

Will definitely play with when released: :krystal:, :simon:, [Waluigi]


I'm a "Jack of All Trades", perhaps going for "Master of Many", I'll definitely try to learn all that I can with these characters.
I'm just waiting for 1.2 so i can remake this signature


Tue Jun 18, 2019 7:43 pm
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Currently Playing: SSF2, Super Mario World, Street Fighter 2, Tetris, Mine Blocks, Google Feud, NSMBW, Super Smash Bros. 64
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I have an issue where the victory poses don't show up. I don't know why but let me know if there is a fix for this, thanks.
Here is the video: https://www.youtube.com/watch?v=rrRrN1t ... e=youtu.be

Edit: It fixed itself, but still weird.

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Thu Jun 27, 2019 1:03 pm
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Found some more missing pixels
unsure if they've already been pointed out


Attachments:
b.png
b.png [ 160.72 KiB | Viewed 155 times ]
a.png
a.png [ 234.46 KiB | Viewed 155 times ]

_________________
Mains:
ImageSecondaries just in case:
Image

Mostly for fun: Random / Anyone Else

Will definitely play with when released: :krystal:, :simon:, [Waluigi]


I'm a "Jack of All Trades", perhaps going for "Master of Many", I'll definitely try to learn all that I can with these characters.
I'm just waiting for 1.2 so i can remake this signature
Wed Jul 31, 2019 7:14 pm
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