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SSF2 Beta Graphical Errors
http://forums.mcleodgaming.com/viewtopic.php?f=117&t=44970
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Author:  Vanilla [ Wed Nov 14, 2018 10:26 am ]
Post subject:  Re: SSF2 Beta Graphical Errors

Image
Bomberman's arm appears detached on his jab 1 animation.

Author:  Byllant [ Mon Nov 26, 2018 12:12 am ]
Post subject:  Re: SSF2 Beta Graphical Errors

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I'm pretty sure those overhead arrow markers on items aren't supposed to be visible when you pause, nor cast a shadow. Also, should I mention the fuse light on the Bob-omb shouldn't cast a shadow either?

Author:  Vanilla [ Thu Nov 29, 2018 4:55 am ]
Post subject:  Re: SSF2 Beta Graphical Errors

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MK's cape during fsmash charging animation and bthrow startup is unshaded.

Author:  bagrielmarmanjo [ Thu Nov 29, 2018 8:53 am ]
Post subject:  Re: SSF2 Beta Graphical Errors

Vanilla wrote:
[ Image ]
MK's cape during fsmash charging animation and bthrow startup is unshaded.

:eew:

Author:  Vanilla [ Fri Nov 30, 2018 11:04 pm ]
Post subject:  Re: SSF2 Beta Graphical Errors

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Lloyd's blue swords during bthrow looks misplaced.

Author:  Rollaboy [ Sun Dec 09, 2018 9:45 pm ]
Post subject:  Re: SSF2 Beta Graphical Errors

Kirby's hat does not appear in reflections. Also Peach's transformation hat appears before toad.
Attachment:
New SSF2 Screenshot(5).png
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Yoshi's eye contour are two pixels thick during his double jump, countour changes color at the tail's underside.
Also, is it just me that finds that pixel at his boot's sole a bit odd? The leftmost bottom one, I mean.
Attachment:
New SSF2 Screenshot(2).png
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There are stray pixels in Wario's cap in some Chomp frames.
Attachment:
New SSF2 Screenshot.png
New SSF2 Screenshot.png [ 37.54 KiB | Viewed 1228 times ]

Author:  CraftGMC [ Wed Dec 19, 2018 12:44 pm ]
Post subject:  Re: SSF2 Beta Graphical Errors

(oops i made a big mistake and just realized it after already posting, decided to delete it instead of edit all of it out because it'd mess up the rest of the stuff)

So while i noticed about Marth's FSmash and FTilt having those weird outlines on top of him, i was checking if anything else on his moveset also showed these
and....
turns out i got something else rather than some stray lines... and it was quite a gold mine
Marths Up-B is graphically broken: show
Missing outline near the tip of his sword
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Similar to previous image, but this time it's in the wrong color
Image

Missing pixels in his foot (Also just noticed that his other foot also has some missing outlines)
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Oh god it gets worse for his feet
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Then it gets better, but there's still a bit of missing outlines
Image Image

Author:  bagrielmarmanjo [ Sun Dec 23, 2018 12:45 pm ]
Post subject:  Re: SSF2 Beta Graphical Errors

these weird things on Palutena's Shrine.

Attachments:
oops.png
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Author:  CraftGMC [ Mon Jan 14, 2019 3:44 am ]
Post subject:  Re: SSF2 Beta Graphical Errors

Not really all that noticeable, but Luigi's arm when shooting fireballs looks a liiiiittle bit off when doing it on the ground, and has a gap on his elbow when doing it mid-air
Attachment:
wut.png
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Attachment:
wut 2.png
wut 2.png [ 225.6 KiB | Viewed 1051 times ]

But as i said, it's not really all that noticeable to even bother me

Author:  bagrielmarmanjo [ Mon Jan 14, 2019 10:22 am ]
Post subject:  Re: SSF2 Beta Graphical Errors

why does that even happen

Author:  Ultimate Boyo Incoming [ Wed Jan 16, 2019 2:49 pm ]
Post subject:  Re: SSF2 Beta Graphical Errors

CraftGMC wrote:
Not really all that noticeable, but Luigi's arm when shooting fireballs looks a liiiiittle bit off when doing it on the ground, and has a gap on his elbow when doing it mid-air
Attachment:
wut.png
Attachment:
wut 2.png

But as i said, it's not really all that noticeable to even bother me


I haven't noticed that before when I played it on Windows 10. It just caught my eye right now! Looks pretty weird, but cool at the same time.

Author:  Rollaboy [ Sat Jan 19, 2019 10:43 am ]
Post subject:  Re: SSF2 Beta Graphical Errors

In Mushroom Kingdom II, the corner lines are visible on the middle part of the stage. This applies for both sides, although they're only visible on certain camera positions.

Attachments:
CornerLines.png
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Author:  bagrielmarmanjo [ Sat Jan 19, 2019 11:04 am ]
Post subject:  Re: SSF2 Beta Graphical Errors

another graphical error, this time on Chibi Robo's crouch sprite.

Attachments:
chibiglitch.png
chibiglitch.png [ 6.55 KiB | Viewed 967 times ]

Author:  CraftGMC [ Fri Jan 25, 2019 3:44 pm ]
Post subject:  Re: SSF2 Beta Graphical Errors

on Black Mage's idle animation, after scratching his nose, the inner outlines (wait wha?) of his sleeves show up for a frame and then disappear until the animation loops
Image Image
kinda left me wondering if this is some sort of leftover of previous sprites or just an oversight while doing his idle animation

idle pose loop: show
I cut off the rest of the animation so you don't have to wait nearly as much to notice it
Image

Author:  CraftGMC [ Thu Jan 31, 2019 4:01 pm ]
Post subject:  Re: SSF2 Beta Graphical Errors

Missing outlines between Black Mage's sleeve and hand on his Up-Tilt
Actually, it gets a little weirder the more i look at it
Attachment:
missing outline.png
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