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SSF2 Beta Graphical Errors 
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Joined: Wed May 29, 2013 5:15 am
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Kaio-Ken Goku here has the same transparent face issues he had way back in the day.

Now here's a weird one which is more camera related than graphical but here ya go:
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I paused outside of the screen in Bomb Factory and it actually showed me outside the screen in nothingness along with the bomb's full explosion.

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Wed Jan 17, 2018 10:43 am
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If :mario: caped :blackmage: while's he's doing upb, the warp pad will be layered in front of him.

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Sat Jan 20, 2018 3:08 am
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The Beam Rod's description is "Swing this lazer sword for extra range", which isn't too far off, but nonetheless ought to be revised.

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Sun Feb 18, 2018 7:13 pm
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Densetsu wrote:
The Beam Rod's description is "Swing this lazer sword for extra range", which isn't too far off, but nonetheless ought to be revised.

This belongs in this thread > https://forums.mcleodgaming.com/viewtopic.php?f=117&t=44884

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Sun Feb 18, 2018 9:51 pm
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There's a stray white pixel in the circled area on :isaac: 's fair

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Mon Feb 19, 2018 10:44 pm
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The word "rope" appears here very briefly; however, it only shows up for a moment, and it's black against a dark background, so it's easy to miss. Without it, players won't know what they're supposed to be jumping, leading to frustration and broken controllers. It ought to be made clearer and easier to see, and placed in a spot where players can't possibly miss it, to avoid any confusion. My proposed fix is shown below:

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Thank you for your time.

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Tue Feb 20, 2018 9:43 pm
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i agree

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Tue Feb 20, 2018 9:45 pm
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+1

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Wed Feb 21, 2018 3:00 am
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Gold, Cyan and Blue :jigglypuff: all have incorrect eye colours in their victory animations.

:pikachu: down smash has no pulsing when charging.


Mon Jul 30, 2018 5:24 am
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When i was playing solo with Pichu and a computer, I got hit into the hit screen animation and I saw something wrong with the colorization of my Pichu with the one hitting the screen. It was obvious to notice though. I know Pichu is a newcomer, but this is a graphic error.
Edit: I looked into it, and this happens with all alternates of him/her.


Attachments:
Capture.JPG
Capture.JPG [ 48.2 KiB | Viewed 1049 times ]

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Mon Jul 30, 2018 10:34 am
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Yeabimon wrote:
When i was playing solo with Pichu and a computer, I got hit into the hit screen animation and I saw something wrong with the colorization of my Pichu with the one hitting the screen. It was obvious to notice though. I know Pichu is a newcomer, but this is a graphic error.
Edit: I looked into it, and this happens with all alternates of him/her.


Not a glitch/error it's intentional.

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Mon Jul 30, 2018 11:24 am
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RydOmega wrote:
Yeabimon wrote:
When i was playing solo with Pichu and a computer, I got hit into the hit screen animation and I saw something wrong with the colorization of my Pichu with the one hitting the screen. It was obvious to notice though. I know Pichu is a newcomer, but this is a graphic error.
Edit: I looked into it, and this happens with all alternates of him/her.


Not a glitch/error it's intentional.



If you say so, I don't know why it was intentional, but if you say it wasn't, then it wasn't.

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Mon Jul 30, 2018 4:59 pm
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Yeabimon wrote:
RydOmega wrote:
Yeabimon wrote:
When i was playing solo with Pichu and a computer, I got hit into the hit screen animation and I saw something wrong with the colorization of my Pichu with the one hitting the screen. It was obvious to notice though. I know Pichu is a newcomer, but this is a graphic error.
Edit: I looked into it, and this happens with all alternates of him/her.


Not a glitch/error it's intentional.



If you say so, I don't know why it was intentional, but if you say it wasn't, then it wasn't.


v1.1.0 changelog wrote:
- Characters using alt costumes will revert to the default during screen KOs if fullscreen and quality is set to software mode to prevent lag spikes
- Alternate costumes will now use default palette during screen KOs when fullscreen rendering is enabled


so intentional, they mention it twice in the changelog

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Mon Jul 30, 2018 8:54 pm
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Vanilla wrote:
Yeabimon wrote:
RydOmega wrote:
Yeabimon wrote:
When i was playing solo with Pichu and a computer, I got hit into the hit screen animation and I saw something wrong with the colorization of my Pichu with the one hitting the screen. It was obvious to notice though. I know Pichu is a newcomer, but this is a graphic error.
Edit: I looked into it, and this happens with all alternates of him/her.


Not a glitch/error it's intentional.



If you say so, I don't know why it was intentional, but if you say it wasn't, then it wasn't.


v1.1.0 changelog wrote:
- Characters using alt costumes will revert to the default during screen KOs if fullscreen and quality is set to software mode to prevent lag spikes
- Alternate costumes will now use default palette during screen KOs when fullscreen rendering is enabled


so intentional, they mention it twice in the changelog




I don't look at changelogs

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Tue Jul 31, 2018 9:56 am
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If :gameandwatch: Get Screen KOd, He Turn Red.


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Sat Aug 11, 2018 10:04 pm
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