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SSF2 Beta Nitpick Theater
http://forums.mcleodgaming.com/viewtopic.php?f=117&t=44884
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Author:  CraftGMC [ Fri Feb 01, 2019 5:14 pm ]
Post subject:  Re: SSF2 Beta Nitpick Theater

Goku's UpThrow looks like a sped up UpSmash

Author:  Byllant [ Fri Feb 01, 2019 5:20 pm ]
Post subject:  Re: SSF2 Beta Nitpick Theater

Up to this day it pisses me off that if we ever get King Dedede, he's going to be an unlockable character, like, goddammit! Bandana Waddle Dee made the most perfect sense to be surprise unlockable character from the Kirby series, not Dedede, now the chance is lost forever.

Author:  BandanaDeeMain [ Fri Feb 01, 2019 5:33 pm ]
Post subject:  Re: SSF2 Beta Nitpick Theater

Knuckles isn't referenced but Eggman is. Come on!

Author:  bagrielmarmanjo [ Fri Feb 01, 2019 7:47 pm ]
Post subject:  Re: SSF2 Beta Nitpick Theater

Not even FFVII? Damn it!

Author:  Kirb-Star [ Fri Feb 01, 2019 9:36 pm ]
Post subject:  Re: SSF2 Beta Nitpick Theater

"pit's an angel? i don't want religion in my game! come on game designers, get it together"

Author:  bagrielmarmanjo [ Fri Feb 01, 2019 9:40 pm ]
Post subject:  Re: SSF2 Beta Nitpick Theater

Kirb-Star wrote:
"pit's an angel? i don't want religion in my game! come on game designers, get it together"

what about mithos yggdrasill

Author:  bagrielmarmanjo [ Sat Feb 02, 2019 12:13 pm ]
Post subject:  Re: SSF2 Beta Nitpick Theater

Master Hand's lasers damage in every point, not just the ends.

Author:  Vanilla [ Sun Feb 03, 2019 1:49 am ]
Post subject:  Re: SSF2 Beta Nitpick Theater

pit doesn't have a rapid jab like in the official games.

Author:  Sonario [ Mon Feb 04, 2019 12:26 pm ]
Post subject:  Re: SSF2 Beta Nitpick Theater

Kirby has his pre SSB4 Hammer instead of the modern one that's more viable IMO.

Author:  Nonya [ Tue Feb 05, 2019 12:23 am ]
Post subject:  Re: SSF2 Beta Nitpick Theater

im still not a big fan of ssb4's lifeless, static, tiny megaman and much prefer an expressive, tall megaman like we used to have

Author:  bagrielmarmanjo [ Fri Feb 08, 2019 5:28 pm ]
Post subject:  Re: SSF2 Beta Nitpick Theater

Kirby's cutter sword looks smaller than it's supposed to be.

Author:  Vanilla [ Fri Feb 08, 2019 9:46 pm ]
Post subject:  Re: SSF2 Beta Nitpick Theater

when someone got ko'd, the damage percentage on their damage meter simply disappears instead of falling apart/breaking like in the official games.

Author:  Dust_the_1000 [ Fri Feb 08, 2019 10:41 pm ]
Post subject:  Re: SSF2 Beta Nitpick Theater

Pit's upperdash arm can't reflect projectiles as the official smash games.

Author:  Byllant [ Sun Feb 10, 2019 5:59 pm ]
Post subject:  Re: SSF2 Beta Nitpick Theater

Image

C'mon! This isn't a real taco!

Author:  CraftGMC [ Mon Feb 11, 2019 10:47 am ]
Post subject:  Re: SSF2 Beta Nitpick Theater

the fact that Bowser's crawling speed is faster than his walking speed

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