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SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!
http://forums.mcleodgaming.com/viewtopic.php?f=117&t=44752
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Author:  Kirb-Star [ Sat Jan 19, 2019 11:37 am ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

hey did you know dedede is still in the BG of Dream Land in Smash 4 and Ultimate
and when he's fighting on dream land the dedede in the BG no longer appears
i think that logic could be applied here

Author:  Rollaboy [ Sat Jan 19, 2019 10:39 pm ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

By the amount of recent uploads in the McLeodGaming youtube it is safe to assume that all tracks will be uploaded with time. Am I correct in this assumption?
But will they also be uploaded in any other sites, by any chance? Soundcloud or Newgrounds, perhaps? :colonthree:
I'm hoping for Newgrounds, the very least.

Author:  bagrielmarmanjo [ Wed Feb 13, 2019 8:01 pm ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

Who made the Hylian Skies music from v0.9a?

Author:  Dust_the_1000 [ Thu Feb 14, 2019 8:52 pm ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

Why is Klonoa in Pacman's down taunt? He Doesn't appear in the official Smash.

Author:  Steven [ Sat Feb 16, 2019 6:38 pm ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

Rollaboy wrote:
By the amount of recent uploads in the McLeodGaming youtube it is safe to assume that all tracks will be uploaded with time. Am I correct in this assumption?
But will they also be uploaded in any other sites, by any chance? Soundcloud or Newgrounds, perhaps? :colonthree:
I'm hoping for Newgrounds, the very least.


Whether and where all tracks will be uploaded is up to the individual members of the music team.

bagrielmarmanjo wrote:
Who made the Hylian Skies music from v0.9a?


I want to say Chernabogue but I'm not 100% certain.

Dust_the_1000 wrote:
Why is Klonoa in Pacman's down taunt? He Doesn't appear in the official Smash.


In ultimate the taunt was expanded to contain all sorts of iconic namco franchises (like Tekken). As one of the devs is really fond of the Klonoa franchise, we added him into the taunt as a little nod/shout-out.

Author:  bagrielmarmanjo [ Fri Feb 22, 2019 12:45 pm ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

where did wario leave his car

Author:  Broly [ Sun Mar 03, 2019 11:06 pm ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

Is Smash Ultimate similar to SSF2? (I say this because there's some of the music tracks from SSF2, N64's Yoshi's Island stage, Melee's Yoshi's Story stage... It's like they took a few lessons from you.)

Author:  2spooky4you [ Mon Mar 04, 2019 7:47 am ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

When you see a character that you want to add, are you updating the planned characters list?

Author:  Meteor85 [ Mon Mar 04, 2019 10:50 am ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

Is tourney mode a possibility?

Author:  BandanaDeeMain [ Mon Mar 04, 2019 6:34 pm ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

Is Smash Run (or any mode involving platforming) planned?
Also, when can we expect to see character specific Break the Targets stages?

Author:  Oceanus4 [ Tue Mar 05, 2019 10:30 am ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

Is it possible that you could make it so that you can download the swf file and still play it offline? I really enjoy this game and am really hyped for 1.0 but I am worried it will be significantly downgraded for Chromebook users. Could you make it able to download the swf version (with final smash if possible) like ssf the original?
Thanks,
Oceanus

Author:  ToXiic313 [ Tue Mar 05, 2019 2:56 pm ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

Oceanus4 wrote:
Is it possible that you could make it so that you can download the swf file and still play it offline? I really enjoy this game and am really hyped for 1.0 but I am worried it will be significantly downgraded for Chromebook users. Could you make it able to download the swf version (with final smash if possible) like ssf the original?
Thanks,
Oceanus

You can. I believe there's a program that you can download that lets you do that. Also, the update you are looking for is 1.2, not 1.0. 1.0 released almost 2 years ago.

Author:  bagrielmarmanjo [ Fri Mar 08, 2019 6:26 pm ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

Why was Fire Mario and Moveset Super Sonic removed? (Both were my personal favorites btw)

Author:  MedK [ Sat Mar 30, 2019 3:38 pm ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

Carloscreate100 wrote:
2spooky4you wrote:
Steven wrote:
The non-official characters previously assosciated with SSF2 (Azrael, Spikeman and Blade and Blue) were all created by people who had nothing to do with SSF2's production. As these characters were fan made there was also no history or content to derive a moveset from. The newer iterations of the ssf2 team felt like they had no place in SSF2.

What about Young Link?


He will not return along with Mega Man X, InuYasha, and Mr. Incredible.

Stop replying to people's questions. Only devs are supposed to do that, dunce. Same applies to that Bagriel guy.

So also, what causes all those huge balancing changes in every patch? Also, what happened to Viewtiful Joe?

Author:  Kirb-Star [ Sun Apr 28, 2019 11:23 pm ]
Post subject:  Re: SSF2 Beta Developer Q&A Thread - PLEASE READ THE OP!

Hey, I have a question regarding an old version of SSF2
Remember how Battlefield's background in 0.8b-0.9b (back when it used the background from brawl) had a really good transition effect for day to night?

My question is, do you remember how you made the transition effect? I've been meaning to getting into animation and wanted to know what was the method used to convey this effect, was it made using pre-existing images fading into each other or did it use a gradient effect exclusive to Flash? I really want to know cause it was really well done

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