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BluePikmin11's Convincing SSF2 Sprite Character Models 
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Joined: Fri Mar 16, 2012 4:54 pm
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It's a bit too short, and makes him look really fat, aside from that and the eyes, this is really good!

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Term wrote:
"x are good" is a permanent part of my vocabulary thanks to you


Fri Mar 29, 2013 9:08 pm
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Getting closer to the real thing? :P
Image

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Mon Apr 01, 2013 5:52 pm
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BluePikmin11R wrote:
Getting closer to the real thing? :P
[ Image ]


I like it!

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Mon Apr 01, 2013 7:17 pm
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GregHBop wrote:
BluePikmin11R wrote:
Getting closer to the real thing? :P
[ Image ]


I like it!


Me too! keep up the good work!

Do you take requests?


Mon Apr 01, 2013 9:20 pm
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Preview:
Image
Only got the outer outline done.. will probably finish tomorrow.

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Tue Apr 02, 2013 9:11 pm
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It's Neku right

It looks pretty well, i'm wating for the colors

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Wed Apr 03, 2013 6:55 am
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That's not how legs work.

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Wed Apr 03, 2013 11:23 am
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His whole body is funky looking, I sorta sticked to the style. :eew:

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Wed Apr 03, 2013 11:55 am
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BluePikmin11R wrote:
His whole body is funky looking, I sorta sticked to the style. :eew:


Having anorexia/being 'funky'=/=having a leg that is completely twisted and broken.

Don't blame it on 'the style' if the anatomy is wrong.

EDIT: Also traced. Reason why it looks weird is because you probably traced it wrong.

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Wed Apr 03, 2013 12:31 pm
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It's because he copy pastad the foot, the leg is correct.

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Wed Apr 03, 2013 12:39 pm
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Dr.Geno wrote:
It's because he copy pastad the foot, the leg is correct.

no, the leg is incorrect

Image
Image

coincidentally

however the foot is still copypasta'd yes

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Wed Apr 03, 2013 9:15 pm
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A little different now.. It was pretty difficult to get the hands right.
Image

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Thu Apr 04, 2013 2:38 pm
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I think you are practising completely wrong and should rethink your process if you intend to continue with spriting.

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Thu Apr 04, 2013 2:41 pm
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BluePikmin11R wrote:
A little different now.. It was pretty difficult to get the hands right.
[ Image ]


Click to expand thumbnail
But you can do it better.
The Shading is the main thing that you need to improve.

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Thu Apr 04, 2013 2:46 pm
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@ Steven: By shading, original posing, or both?
@Metalknight: humans are pretty hard to sprite at the moment.

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Thu Apr 04, 2013 2:47 pm
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