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Style Progress ft. Commissions Open!
http://forums.mcleodgaming.com/viewtopic.php?f=11&t=34183
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Author:  Reix [ Sat Aug 13, 2016 12:47 am ]
Post subject:  Re: Style Progress ft. Commissions Open!

Tsu wrote:
Ok commission me.



http://reiforce.deviantart.com/journal/

All the info for that is here, so commission away.

Author:  Reix [ Thu Aug 25, 2016 4:54 pm ]
Post subject:  Re: Style Progress ft. Commissions Open!

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Worked on anatomy using a posing editor, and decided that I might as well work on some world building ideas I've had.

These are Husks, lost sinners forced to face punishment for their sins. Since it was posing practice, I kept the blank humans, but the main idea is that the Husks represent the Seven Deadly Sins, and share motifs based on those.

Lusts are covered in flowers, and spew fire.
Sloths are covered in great weights and ugly machines.
Greeds are covered in gems, have strange/multiple/unique eyes and elongated arms.
Wraths are covered in spikes and impaled blades, are blinded by smoke, and are physically twisted.
Gluttonys are covered in teeth, have Wendigo like horns, are incredibly skinny and distended, and have an insect motif.
Envys are covered in broken mirror shards, have green eyes, and have aquatic motifs.
Prides are covered in chains, have fully defined facial and hair features, and have brightly colored crystals bursting out/attached to them in some way.

Poses are supposed to represent a lot, ranging from ideas associated with the sin to physically weighed down to agonized in some way.





I'm not creepy, I promise. I just love Silent Hill's idea in monster design.

Author:  GassyLemon [ Thu Aug 25, 2016 7:29 pm ]
Post subject:  Re: Style Progress ft. Commissions Open!

Oooh ooh now do Metroid!

Author:  Kirb-Star [ Thu Aug 25, 2016 9:35 pm ]
Post subject:  Re: Style Progress ft. Commissions Open!

I like how spooky those spectrums look like.
I'd commission something but I don't have any money :P

Author:  Reix [ Fri Aug 26, 2016 8:09 pm ]
Post subject:  Re: Style Progress ft. Commissions Open!

GassyLemon wrote:
Oooh ooh now do Metroid!


I don't do requests, but I'm not totally certain what this means, anyway.



Kirb-Star wrote:
I like how spooky those spectrums look like.
I'd commission something but I don't have any money :P



There's a million other variations that I have designed, albeit they're all just scribbled down sprites, and yeah, some of the others get really creepy and twisted. This was posing practice, so I wanted to keep them humanoid for the most part, but there are a bunch that I hope will one day look just sick. Glad to know that I'm in the right direction, thanks.
And I don't really plan on going anywhere, so when and if you find the money, I'll be here.

Author:  GassyLemon [ Sat Aug 27, 2016 10:31 am ]
Post subject:  Re: Style Progress ft. Commissions Open!

Reix wrote:
GassyLemon wrote:
Oooh ooh now do Metroid!


I don't do requests, but I'm not totally certain what this means, anyway.



Kirb-Star wrote:
I like how spooky those spectrums look like.
I'd commission something but I don't have any money :P



There's a million other variations that I have designed, albeit they're all just scribbled down sprites, and yeah, some of the others get really creepy and twisted. This was posing practice, so I wanted to keep them humanoid for the most part, but there are a bunch that I hope will one day look just sick. Glad to know that I'm in the right direction, thanks.

It was a joke :D. But nice sprites I do really like these
And I don't really plan on going anywhere, so when and if you find the money, I'll be here.

Author:  Reix [ Mon Aug 29, 2016 1:05 pm ]
Post subject:  Re: Style Progress ft. Commissions Open!

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There is a huge disparity of complexity between this and Jaune.

Author:  Reix [ Thu Sep 22, 2016 12:33 am ]
Post subject:  Re: Style Progress ft. Commissions Open!

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These are two very dissimilar styles, but whatever. Avon and her multiplicity of hairstyles/colors, then there's the Great Black Otaku aka Marcellus Black aka Brennan Williams, and then Marion with her cute hat.

Bottom is practice in a simplistic style, with the first two being posing/action and the second being a very simplified Bloodborne Hunter that I'm in the process of animating.

Author:  Reix [ Fri Oct 07, 2016 2:07 pm ]
Post subject:  Re: Style Progress ft. Commissions Open!

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What's that smell?

It's bluuuuud.



A bunch of Bloodborne inspired trick weapons. There's an electric macuahuitl, a fire dagger/gauntlet, and a club that summons Messengers.

Author:  Reix [ Tue Nov 15, 2016 11:30 pm ]
Post subject:  Re: Style Progress ft. Commissions Open!

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Sprite dumppp.

In a very bad order, but whatever.

Author:  Reix [ Sat Dec 03, 2016 3:59 pm ]
Post subject:  Re: Style Progress ft. Commissions Open!

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Fight choreographyyy

Working more on the sort of final attacks of the Calachos characters. Jaunt's ended up as more of a standard combo, so I might go over his at some point, but I'm pretty solid with these, at least in the idea section.

Author:  Blanermonster [ Thu Feb 16, 2017 10:18 am ]
Post subject:  Re: Style Progress ft. Commissions Open!

I love how fluid your sprites are

Author:  Ken Takazuki [ Fri May 19, 2017 9:18 pm ]
Post subject:  Re: Style Progress ft. Design Works

That One Sage wrote:
Ken Takazuki wrote:
your art expanded so much and god where have i been
I FEEL SO LOST


Stop disappearing you person.

Keep on trucking, Reix. Your animation skills never cease to amaze me.


oops i did it again

still love these tho

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