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Style Progress ft. Commissions Open! 
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Last edited by Reix on Mon May 05, 2014 12:59 am, edited 8 times in total.



Tue Jun 05, 2012 8:36 pm
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Reix wrote:
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Yeab but like, the problem is is that both sprites are essentially in the same bland style. That is what you should've taken care of in the first place. If you want to continue with it then that's fine, but I suggest leaving the sprite what it is now and just keeping this in the back of your head for possible future projects.

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Wed Jun 06, 2012 1:11 am
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Damian wrote:
Reix wrote:
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Yeab but like, the problem is is that both sprites are essentially in the same bland style. That is what you should've taken care of in the first place. If you want to continue with it then that's fine, but I suggest leaving the sprite what it is now and just keeping this in the back of your head for possible future projects.


I'm not quite sure what you mean by 'bland style'.
It's supposed to be an updated version of his old sprites, like the Spriter's Resource Sukapon.

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Wed Jun 06, 2012 1:31 am
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Reix wrote:
Damian wrote:
Reix wrote:
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Yeab but like, the problem is is that both sprites are essentially in the same bland style. That is what you should've taken care of in the first place. If you want to continue with it then that's fine, but I suggest leaving the sprite what it is now and just keeping this in the back of your head for possible future projects.


I'm not quite sure what you mean by 'bland style'.
It's supposed to be an updated version of his old sprites, like the Spriter's Resource Sukapon.


Yes, but the Spriters Resource gave him a new colourfull pallet that helped to pop the character out. The spriters from the original Joy Mech Fight were kinda dark-ish. They re-styled Sukapon by giving him new detailing (based on some concept art they found iirc-ish) and a new pallet that helped him to look more lively.

On your version of Mother Brain, the colours largely remain the same, and the shades don't really pop out. They all blend together and it's creating a bit of a boring feeling. A bit drained. There should have been more contrast, a totally new pallet even.

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Wed Jun 06, 2012 1:37 am
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I think it would fit depending on what kind of screen he's going to be placed in.

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Wed Jun 06, 2012 7:27 am
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Medevenx wrote:
I think it would fit depending on what kind of screen he's going to be placed in.


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This is what he'd be dealing with where he'd be placed in.

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Wed Jun 06, 2012 3:13 pm
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Wed Jun 06, 2012 5:13 pm
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Then he's not in the same style. Your sprites look similar to Joy Mech but that's TSR' Brawl's style..

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Wed Jun 06, 2012 5:18 pm
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Medevenx wrote:
Then he's not in the same style. Your sprites look similar to Joy Mech but that's TSR' Brawl's style..


The Spriter's Resource one is just a smaller, updated appearance from the the original.
Mine is also a smaller, and now updated, appearance.

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Wed Jun 06, 2012 5:23 pm
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Your colors are washed down and there's barely any shading.

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Wed Jun 06, 2012 5:31 pm
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hope this helps... or not. :D
Tried helping. :I

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Wed Jun 06, 2012 6:07 pm
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Wed Jun 06, 2012 7:28 pm
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oh oh i tried making one too :D
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hope this helps...eventhough this is a different style hehehe

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Wed Jun 06, 2012 7:53 pm
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Reix wrote:
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Also notice that TSR's Sukapon doesn't have copypasta'd hands/feet. You hsould really fix that too.

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Thu Jun 07, 2012 9:54 am
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Damian wrote:
Reix wrote:
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Also notice that TSR's Sukapon doesn't have copypasta'd hands/feet. You hsould really fix that too.



Sukapon's hands aren't exactly designed to be wrecking balls, though.
Spheres tend to look the same either orientation.

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Thu Jun 07, 2012 2:56 pm
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