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Kirb-Star's Sprites: Kirby of the Stars Fighting thing :P 
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Joined: Sat Nov 28, 2015 1:07 pm
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MGN Username: Micbro
Currently Playing: Super Smash Brothers for 3ds, Super Smash Flash 2, Kid Icarus Uprising (after game stuff)
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The animation looks really clean, but the only problem I see with it is that the spear doesn't move angles towards the screen like it does in RTDL. I'm looking forward to any more Bandana Dee goodness you make!

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Mon Oct 10, 2016 5:09 pm
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Thanks for the comments! I kinda see your point of the spear not changing angles towards the screen, but I decided to make it like this because, well... the sprite is 2D and I'm making the sprite for a 2d Project, which means the spear always has to look towards the screen so the player can visualize it a lot easier.
Besides, making more variants of the spear like that would be too much time-consuming for me, I hope you understand :)
(Also, plase tell me which costume you liked the best, I'd love to hear it :luigi: )
Now, taking advantage of the situation, I'm reposting this because the last page ate the images.

Repoyo: show
Decided to make some KSSU editing, specifically Waddle Dee. I made a walk cycle animation for him:
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I was never too fond of his walking cycle he used it in-game (which is the same one Bandana Dee uses in SSF2 Beta), so I decided to make it resemble its Kirby's Return to Dream Land counterpart. Here's the original for comparison:
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Yes, I also changed the palette to closer reflect his appearance in newer games.
And yes for the heck of it, I made some animations:
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And just for the hecker of it (?) I decide to make some palette swaps for him:
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1- Standard.
2- Based on Waddle Dee's appearance in Dream Land 3 and Dream Course.
3- Based on a multiplayer palette from Rainbow Curse.
4- Based on a multiplayer palette from Rainbow Curse. Also based on one of Parasol Dee's palettes in the cancelled Kirby GCN.
5- Based on a palette for Waddle Dees from Nightmare in Dream Land. Also based on Meta Knight.
6- Based on the Painted Waddle Dees from Canvas Curse.
7- Based on Wapod from Dream Land 3. Also based on a multiplayer color in Kirby 64.
8- Based on a cancelled palette from Rainbow Curse, also based on Waddle Doo's color in Helper to Hero.
9- Based on Big Waddle Dee's design from Triple Deluxe onwards.
10- Based on Waddle Dee's appearance in the Game Boy.
What do you think? Constructive criticisim is accepted ^_^

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Mon Oct 10, 2016 5:45 pm
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Ok, I understand. Once I was actually working on a Bandana Dee project and it was super annoying to attempt to animate the spear movements. I guess #8 is my favorite since I really like it when light blue and white clash like the sky.

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Mon Oct 10, 2016 10:14 pm
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My constructive criticism is to give more weight to the character. I would add a bounce to each step, squishing him when his foot hits the ground and when he is at the apex of the walk cycle he (lifting his foot the highest,) he should be raised a pixel. This would add a lot in aiding the viewer to understand that Waddle-dee is a pretty squishy guy.

I would do the same thing with the spear too, by the way. Have it drop a little lower to show it's weight having an effect. The spear part may not work as well but it's worth trying.


Tue Oct 18, 2016 4:16 am
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It's been a while since I updated. I haven't done much since rather than simply some KSSU edits.
Here's Knuckle Joe:
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I know the arm's movements look weird, anyone knows how I could fix it?
I also made his Idle animation:
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And yes, I'm gonna give him his eyes from the anime in my fangame.
I also decided to edit Adeleine's pose once again, I think this is the definitive version:
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As a plus, I decided to make some costumes for her:
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origins: show
1- Standard.
2- Based on her 2P palette in Kirby 64.
3- Based on her 3P palette in Kirby 64.
4- Based on her 4P palette in Kirby 64.
5- Based on her appearance in Dream Land 3, there known as Ado.
6- Based on Captain Vul.
7- Based on Claycia.
8- Based on Paint Roller's classic design.
9- Based on Ursula from Kiki's Delivery Service. Another artist :chibirobo:
10- Based on Kumatora from Mother 3. (She's been given a pretty tomboyish personality in my RPG)
11- Based on her look in Brawl in the Family.


I've also been struggling to give her a decent idle animation, anyone could help on this? Constructive criticism is muy apreciado.

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Thu Dec 29, 2016 11:49 am
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Gee, it's been forever since I updated this place.
Some of my progress in my game:
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^These are basically the stock icons. Since I didn't want to just shrink the existing artworks, I translated them into a sprite in the same size as the fighters themselves and took the head.
Also some of the (currently unfinished stages):
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Mt. Dedede Stadium, a similar layout to the one in Fighters Deluxe.
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Ice Cream Island, layout is still uncomplete.
Any criticism is welcome. ^_^

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Tue Mar 14, 2017 9:49 am
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Just a small WIP animation for Ribbon.
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To do:
-Make the feet move
-Make the dress flow more
-Make the bow bounce more.
-etc

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Sun Apr 23, 2017 6:23 pm
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I might as well upload these here
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Image
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Image

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Sun Jun 18, 2017 2:52 pm
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Looks good man, I like the layout and idea of the stadium/boxing ring stage.


Thu Jun 22, 2017 6:06 am
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hey, Thanks!
Here's somethin I made for testin:
Image

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Fri Jun 23, 2017 11:34 am
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Speaking of Boxing Rings...
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Say hello to Mt. Dedede Stadium!

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Sun Jun 25, 2017 9:07 pm
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Looking good, dude!

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Sun Jun 25, 2017 11:30 pm
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Hey, thanks! I have pretty much finished Mt. Dedede Stadium now :D
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(An ugly mockup)
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As well as an alternate form that I did for fun, Mt. Dedede Stadium (Empty) :B
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(yet another ugly mockup)
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I have lots of sprites for the background crowds and such but I don't wanna post 'em here since they're rips from KSSU.
Anyways onto Butter Building

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Wed Jun 28, 2017 12:33 am
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Inb4 banned for having a wall

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Wed Jun 28, 2017 1:28 am
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Image
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Ice Cream Island and a buncha stage alts whee

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Mon Jul 10, 2017 11:30 am
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